Player Matchup

Artemis
Artemis
HouYi369
Artemis
Level 157
God Stats
5W - 7L
1,319 SR
Queue Stats
266W - 252L
1,479 Elo+
Solo
Kukulkan
Kukulkan
PioBR
Kukulkan
Level 64
God Stats
1W - 1L
1,223 SR
Queue Stats
26W - 27L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
ShadëtheGraey
Sun Wukong
Level 157
God Stats
5W - 11L
1,070 SR
Queue Stats
63W - 72L
1,533 Elo+
Solo
Pele
Pele
inkergirl90
Pele
Level 125
God Stats
20W - 19L
1,441 SR
Queue Stats
174W - 186L
1,475 Elo+
Solo
Aphrodite
Aphrodite
mintysoxx
Aphrodite
Level 76
God Stats
23W - 18L
1,598 SR
Queue Stats
115W - 102L
1,450 Elo+
Solo
Team Averages
Level 116
1,330 SR
1,485 Elo+

VS

Team Averages
Level 144
1,549 SR
1,476 Elo+
Hun Batz
Hun Batz
Chunky Barnacle
Hun Batz
Level 166
God Stats
1W - 1L
1,782 SR
Queue Stats
64W - 66L
1,460 Elo+
Solo
Agni
Agni
SR71
Agni
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 114L
1,496 Elo+
Solo
Tyr
Tyr
TECH 0 WHITE
Tyr
Level 138
God Stats
2W - 7L
1,224 SR
Queue Stats
95W - 120L
1,482 Elo+
Solo
Skadi
Skadi
Tanneke
Skadi
Level 145
God Stats
74W - 53L
1,595 SR
Queue Stats
398W - 367L
1,489 Elo+
Solo
Fafnir
Fafnir
whoisdatguy
Fafnir
Level 127
God Stats
27W - 25L
1,645 SR
Queue Stats
232W - 256L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HouYi369
Artemis
15
2 / 1 / 3
8,826
588
7,250
10,107
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
PioBR
Kukulkan
17
3 / 1 / 3
10,379
692
4,247
3,779
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ShadëtheGraey
Sun Wukong
16
6 / 0 / 0
10,007
667
6,488
10,147
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 4
8,731
582
7,245
12,184
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
mintysoxx
Aphrodite
14
0 / 0 / 9
8,934
596
2,148
7,888
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
2
0 / 1 / 0
4,439
296
719
1,574
409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
SR71
Agni
13
2 / 5 / 0
7,298
487
5,719
9,809
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
5,133
342
1,825
4,600
1,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Tanneke
Skadi
11
0 / 4 / 0
6,131
409
4,166
7,606
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
0 / 3 / 1
6,738
449
6,812
13,802
12,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
2
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
1
0
0
W
Artemis
HouYi369
Artemis
2
1
3
3.5
W
Kukulkan
PioBR
Kukulkan
3
1
3
4.5
L
Agni
SR71
Agni
2
5
0
0.4
W
Sun Wukong
ShadëtheGraey
Sun Wukong
6
0
0
6
L
0
3
0
0
L
Skadi
Tanneke
Skadi
0
4
0
0
W
5
0
4
7
W
Aphrodite
mintysoxx
Aphrodite
0
0
9
4.5
L
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
19,241
44,105
Taken
37,391
21,298
Mitigated
19,333
22,104
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
719
473
0
390
1,574
409
0
116
1,458
0
3,972
W
Artemis
HouYi369
Artemis
7,250
2,829
0
2,258
10,107
3,805
2,216
3,957
6,150
0
65,917
W
Kukulkan
PioBR
Kukulkan
4,247
790
0
1,010
3,779
1,551
1,567
1,364
2,415
79,742
1,862
L
Agni
SR71
Agni
5,719
335
0
1,651
9,809
2,787
0
2,739
7,070
49,261
0
W
Sun Wukong
ShadëtheGraey
Sun Wukong
6,488
1,191
0
5,672
10,147
5,572
536
1,302
8,634
0
69,813
L
1,825
105
0
1,776
4,600
1,867
0
0
4,600
0
14,703
L
Skadi
Tanneke
Skadi
4,166
829
0
617
7,606
2,051
0
144
7,462
0
46,537
W
7,245
2,431
0
4,588
12,184
4,380
650
2,881
9,303
0
77,775
W
Aphrodite
mintysoxx
Aphrodite
2,148
735
2,913
5,663
7,888
5,990
372
3,689
4,199
23,586
0
L
Fafnir
6,812
2,011
0
4,772
13,802
12,219
0
3,218
10,584
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
29,739
548
Minions Killed
249
0
Camps Cleared
0
1,396,464
Distance Traveled
871,662
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,439
296
8
1
0
44,392
0
W
Artemis
8,826
588
90
6
0
244,808
2
W
Kukulkan
10,379
692
164
11
0
267,465
0
L
Agni
7,298
487
104
7
0
260,484
4
W
Sun Wukong
10,007
667
132
9
0
247,921
0
L
Tyr
5,133
342
29
2
0
125,812
0
L
Skadi
6,131
409
72
5
0
230,430
0
W
Pele
8,731
582
110
7
0
364,793
0
W
Aphrodite
8,934
596
52
3
0
271,477
4
L
Fafnir
6,738
449
36
2
0
210,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role