Player Matchup

Ymir
Ymir
FirstBlindLord
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo
Ishtar
Ishtar
Ginto0
Ishtar
Level 63
God Stats
8W - 13L
1,417 SR
Queue Stats
186W - 190L
1,483 Elo+
Solo
Mercury
Mercury
LeMrGroms
Mercury
Level 119
God Stats
6W - 11L
1,485 SR
Queue Stats
85W - 88L
1,425 Elo+
Party 1
Hera
Hera
SaddlerM
Hera
Level 151
God Stats
0W - 2L
1,101 SR
Queue Stats
324W - 310L
1,550 Elo+
Solo
Fenrir
Fenrir
YungNgyn
Fenrir
Level 122
God Stats
7W - 7L
1,542 SR
Queue Stats
107W - 117L
1,408 Elo+
Party 1
Team Averages
Level 122
1,409 SR
1,470 Elo+

VS

Team Averages
Level 75
1,543 SR
1,470 Elo+
Artio
Artio
Bazumba
Artio
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 7L
1,434 Elo+
Solo
King Arthur
King Arthur
Flyer Bxmno
King Arthur
Level 52
God Stats
2W - 1L
1,711 SR
Queue Stats
154W - 141L
1,501 Elo+
Party 2
Neith
Neith
JuanPedro1102
Neith
Level 45
God Stats
10W - 5L
1,504 SR
Queue Stats
14W - 13L
1,420 Elo+
Solo
Anubis
Anubis
alpharamshid
Anubis
Level 65
God Stats
78W - 34L
1,717 SR
Queue Stats
122W - 95L
1,508 Elo+
Party 2
Lancelot
Lancelot
conorthehung
Lancelot
Level 148
God Stats
21W - 24L
1,500 SR
Queue Stats
404W - 411L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,029
576
1,420
6,360
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Ginto0
Ishtar
7
0 / 2 / 0
3,737
534
1,767
3,376
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
LeMrGroms
Mercury
7
0 / 0 / 0
3,874
553
766
3,846
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
7
0 / 0 / 0
3,786
541
117
1,761
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
YungNgyn
Fenrir
8
1 / 0 / 0
4,341
620
1,887
4,590
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bazumba
Artio
7
2 / 0 / 2
4,440
634
1,928
4,008
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Flyer Bxmno
King Arthur
8
0 / 1 / 0
4,057
580
2,249
5,010
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
2 / 0 / 1
4,711
673
3,296
3,005
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
8
0 / 0 / 1
4,267
610
1,950
1,516
605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
conorthehung
Lancelot
9
0 / 0 / 1
4,203
600
2,269
4,140
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
4
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
Bazumba
Artio
2
0
2
3
L
0
2
0
0
W
King Arthur
Flyer Bxmno
King Arthur
0
1
0
0
L
Ishtar
Ginto0
Ishtar
0
2
0
0
W
2
0
1
2.5
L
Mercury
LeMrGroms
Mercury
0
0
0
0
L
Hera
0
0
0
0
L
Fenrir
YungNgyn
Fenrir
1
0
0
1
W
Anubis
0
0
1
0.5
W
Lancelot
conorthehung
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,957
Damage
11,692
19,933
Taken
17,679
7,249
Mitigated
7,083
5,040
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bazumba
Artio
1,928
381
140
2,224
4,008
2,239
0
817
3,191
9,472
0
L
1,420
693
0
1,413
6,360
2,746
0
1,942
4,418
13,231
0
W
King Arthur
Flyer Bxmno
King Arthur
2,249
153
0
1,450
5,010
2,127
0
0
5,010
0
21,150
L
Ishtar
Ginto0
Ishtar
1,767
965
0
1,124
3,376
912
0
550
2,826
0
21,107
W
3,296
1,500
0
1,136
3,005
718
0
111
2,894
0
31,400
L
Mercury
LeMrGroms
Mercury
766
176
0
604
3,846
1,025
0
1,022
2,824
0
18,972
L
Hera
117
0
0
870
1,761
381
0
141
1,620
14,671
0
L
Fenrir
YungNgyn
Fenrir
1,887
441
0
1,029
4,590
2,185
0
0
4,590
0
18,221
W
Anubis
1,950
47
0
343
1,516
605
0
494
1,010
27,516
840
W
Lancelot
conorthehung
Lancelot
2,269
508
0
3,097
4,140
1,394
0
103
4,037
0
27,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,767
Gold Earned
21,678
181
Minions Killed
207
0
Camps Cleared
0
658,348
Distance Traveled
730,947
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,440
634
17
2
0
158,678
3
L
Ymir
4,029
576
16
2
0
126,921
4
W
King Arthur
4,057
580
37
5
0
147,404
0
L
Ishtar
3,737
534
42
6
0
129,408
0
W
Neith
4,711
673
48
7
0
122,069
0
L
Mercury
3,874
553
48
7
0
179,013
0
L
Hera
3,786
541
37
5
0
87,514
0
L
Fenrir
4,341
620
38
5
0
135,492
0
W
Anubis
4,267
610
49
7
0
120,883
2
W
Lancelot
4,203
600
56
8
0
181,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role