Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PersEjd
Neith
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
498W - 486L
1,605 Elo+
Solo
Hun Batz
Hun Batz
Spuik
Hun Batz
Level 177
God Stats
4W - 4L
1,727 SR
Queue Stats
220W - 193L
1,558 Elo+
Solo
Achilles
Achilles
Wisdom0fRage
Achilles
Level 176
God Stats
5W - 10L
1,501 SR
Queue Stats
421W - 379L
1,573 Elo+
Solo
Team Averages
Level 141
1,546 SR
1,547 Elo+

VS

Team Averages
Level 160
1,653 SR
1,503 Elo+
Freya
Freya
 
Freya
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
HAIRHELLEMT101
Anhur
Level 159
God Stats
2W - 0L
1,795 SR
Queue Stats
163W - 161L
1,529 Elo+
Party 1
Nox
Nox
Kerosene44
Nox
Level 93
God Stats
60W - 55L
1,528 SR
Queue Stats
280W - 265L
1,506 Elo+
Solo
Surtr
Surtr
Perytonix
Surtr
Level 144
God Stats
2W - 3L
1,943 SR
Queue Stats
20W - 17L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 1
4,041
808
958
1,372
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
3
0 / 1 / 0
2,965
593
416
2,079
689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
PersEjd
Neith
7
0 / 0 / 0
3,808
762
2,008
1,988
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Spuik
Hun Batz
7
1 / 1 / 0
3,692
738
3,117
4,013
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Wisdom0fRage
Achilles
7
1 / 1 / 0
4,208
842
2,907
4,812
2,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
1 / 1 / 0
3,843
769
995
2,102
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
 
Kumbhakarna
7
0 / 0 / 2
3,541
708
1,660
3,654
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
3,760
752
1,399
2,598
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 2
3,812
762
1,160
3,707
1,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Perytonix
Surtr
7
1 / 1 / 0
3,758
752
1,490
5,675
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Freya
 
Freya
1
1
0
1
W
Kumbhakarna
 
Kumbhakarna
0
0
2
1
W
1
0
0
1
W
0
0
2
1
L
Neith
PersEjd
Neith
0
0
0
0
W
Surtr
Perytonix
Surtr
1
1
0
1
L
Hun Batz
Spuik
Hun Batz
1
1
0
1
L
Achilles
Wisdom0fRage
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,406
Damage
6,704
14,264
Taken
17,736
5,429
Mitigated
6,285
5,185
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
958
86
0
470
1,372
381
0
872
500
18,564
0
L
Cthulhu
 
Cthulhu
416
0
0
418
2,079
689
0
468
1,611
3,388
0
W
Freya
 
Freya
995
502
0
517
2,102
564
0
791
1,187
15,974
1,129
W
Kumbhakarna
 
Kumbhakarna
1,660
263
0
1,264
3,654
1,206
0
43
3,611
16,944
0
W
1,399
892
0
600
2,598
583
0
254
2,344
0
24,389
W
1,160
332
0
785
3,707
1,483
0
162
3,545
8,950
0
L
Neith
PersEjd
Neith
2,008
504
0
865
1,988
453
0
0
1,988
0
24,607
W
Surtr
Perytonix
Surtr
1,490
637
0
2,771
5,675
2,449
0
75
5,600
223
16,976
L
Hun Batz
Spuik
Hun Batz
3,117
889
0
1,505
4,013
963
0
1,201
2,776
0
17,876
L
Achilles
Wisdom0fRage
Achilles
2,907
467
0
1,927
4,812
2,943
0
1,322
3,278
370
20,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,714
Gold Earned
18,714
189
Minions Killed
161
0
Camps Cleared
0
545,791
Distance Traveled
598,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,041
808
55
11
0
127,162
2
L
Cthulhu
2,965
593
3
1
0
45,252
1
W
Freya
3,843
769
32
6
0
120,698
0
W
Kumbhakarna
3,541
708
36
7
0
136,317
0
W
Anhur
3,760
752
52
10
0
104,634
0
W
Nox
3,812
762
11
2
0
112,099
3
L
Neith
3,808
762
53
11
0
117,978
0
W
Surtr
3,758
752
30
6
0
125,160
0
L
Hun Batz
3,692
738
37
7
0
137,062
0
L
Achilles
4,208
842
41
8
0
118,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role