Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
COFFEEBLACK V
Kumbhakarna
Diamond III
Level 183
God Stats
12W - 7L
1,666 SR
Queue Stats
556W - 558L
2,240 MMR
Solo
Cerberus
Cerberus
Masters
II Nico ll
Cerberus
Masters
Level 198
God Stats
10W - 9L
1,738 SR
Queue Stats
191W - 141L
2,674 MMR
Solo
Thor
Thor
Diamond II
xAIMED STRIKEx
Thor
Diamond II
Level 59
God Stats
1W - 0L
1,716 SR
Queue Stats
98W - 92L
2,352 MMR
Solo
Charybdis
Charybdis
Diamond III
Ñeda
Charybdis
Diamond III
Level 157
God Stats
19W - 20L
1,562 SR
Queue Stats
363W - 341L
2,251 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,637 SR
2,204 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,646 SR
2,271 MMR
Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
GankMiddleLan3
Awilix
Platinum I
Level 134
God Stats
272W - 208L
1,744 SR
Queue Stats
594W - 591L
2,153 MMR
Solo
Neith
Neith
Diamond IV
NotxBruh
Neith
Diamond IV
Level 154
God Stats
2W - 4L
1,501 SR
Queue Stats
126W - 106L
2,277 MMR
Solo
Sobek
Sobek
Masters
Petruzzi
Sobek
Masters
Level 175
God Stats
31W - 20L
1,720 SR
Queue Stats
163W - 132L
2,810 MMR
Party 1
Chiron
Chiron
Masters
hoppin
Chiron
Masters
Level 153
God Stats
17W - 10L
1,764 SR
Queue Stats
95W - 64L
2,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 3 / 3
6,321
632
6,913
7,795
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
COFFEEBLACK V
Kumbhakarna
8
0 / 1 / 6
5,103
510
1,739
6,302
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
II Nico ll
Cerberus
12
6 / 0 / 0
7,206
721
5,385
5,474
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

10
6 / 1 / 6
6,203
620
4,895
6,582
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Ñeda
Charybdis
10
2 / 1 / 5
5,540
554
3,712
6,758
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AnubisFreyaCabrakanChang'eNu Wa

VS

Bans
BakasuraCthulhuLancelotLokiXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 4 / 0
5,297
530
1,576
8,284
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
2 / 5 / 0
4,870
487
3,299
7,335
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
NotxBruh
Neith
10
1 / 2 / 2
5,647
565
4,202
5,319
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Petruzzi
Sobek
8
2 / 4 / 1
5,486
549
4,149
8,752
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
hoppin
Chiron
8
1 / 3 / 2
5,031
503
5,626
4,764
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
6
6
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
3
1.83
L
Bellona
 
Bellona
0
4
0
0
W
Kumbhakarna
COFFEEBLACK V
Kumbhakarna
0
1
6
3
L
2
5
0
0.4
W
Cerberus
II Nico ll
Cerberus
6
0
0
6
L
Neith
NotxBruh
Neith
1
2
2
1
L
Sobek
Petruzzi
Sobek
2
4
1
0.63
L
Chiron
hoppin
Chiron
1
3
2
0.67
W
6
1
6
9
W
Charybdis
Ñeda
Charybdis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
18,852
32,911
Taken
34,454
13,908
Mitigated
13,435
9,917
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,913
2,656
0
1,555
7,795
2,154
14
158
7,637
0
45,861
L
Bellona
 
Bellona
1,576
860
0
2,588
8,284
2,843
0
3,825
3,883
0
32,232
W
Kumbhakarna
COFFEEBLACK V
Kumbhakarna
1,739
71
0
1,557
6,302
3,374
0
1,006
5,296
12,105
3,116
L
3,299
1,148
0
1,496
7,335
1,614
0
1,247
5,990
0
25,465
W
Cerberus
II Nico ll
Cerberus
5,385
345
0
2,941
5,474
3,877
0
0
5,474
40,910
0
L
Neith
NotxBruh
Neith
4,202
1,034
0
1,073
5,319
1,375
0
0
5,319
0
35,145
L
Sobek
Petruzzi
Sobek
4,149
565
0
2,396
8,752
6,536
0
619
8,133
15,667
0
L
Chiron
hoppin
Chiron
5,626
1,701
250
967
4,764
1,067
0
178
4,586
0
28,779
W
4,895
1,115
0
1,241
6,582
2,194
0
762
5,820
0
28,942
W
Charybdis
Ñeda
Charybdis
3,712
2,144
0
2,623
6,758
2,309
0
2,223
4,535
0
33,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
26,331
296
Minions Killed
258
0
Camps Cleared
0
1,018,877
Distance Traveled
1,010,967
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,321
632
67
7
0
228,806
0
L
Bellona
5,297
530
70
7
0
187,098
0
W
Kumbhakarna
5,103
510
26
3
0
182,327
4
L
Awilix
4,870
487
50
5
0
217,770
0
W
Cerberus
7,206
721
97
10
0
188,526
0
L
Neith
5,647
565
71
7
0
188,815
2
L
Sobek
5,486
549
17
2
0
214,223
2
L
Chiron
5,031
503
50
5
0
203,061
0
W
Thor
6,203
620
44
4
0
231,878
0
W
Charybdis
5,540
554
62
6
0
187,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role