Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Faidaen
Danzaburou
Level 98
God Stats
0W - 4L
1,363 SR
Queue Stats
78W - 59L
1,479 Elo+
Party 1
Bakasura
Bakasura
Hurchis
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Tindal
Cthulhu
Level 123
God Stats
3W - 1L
1,914 SR
Queue Stats
127W - 125L
1,463 Elo+
Party 1
Team Averages
Level 131
1,555 SR
1,478 Elo+

VS

Team Averages
Level 125
1,450 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
Biglesias3
Cu Chulainn
Level 87
God Stats
4W - 4L
1,515 SR
Queue Stats
154W - 152L
1,503 Elo+
Solo
Thanatos
Thanatos
Equ1noccio
Thanatos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,503 Elo+
Solo
Janus
Janus
SH4DOW_TiMax
Janus
Level 120
God Stats
5W - 5L
1,456 SR
Queue Stats
53W - 47L
1,510 Elo+
Solo
Terra
Terra
SpartanBeaver
Terra
Level 158
God Stats
3W - 6L
1,269 SR
Queue Stats
296W - 299L
1,513 Elo+
Solo
Cernunnos
Cernunnos
zoulou-140
Cernunnos
Level 157
God Stats
3W - 2L
1,508 SR
Queue Stats
24W - 23L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 1
5,881
535
3,016
6,261
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
0 / 2 / 1
5,475
498
1,861
5,277
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Faidaen
Danzaburou
10
0 / 4 / 1
5,547
504
3,129
6,921
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
Hurchis
Bakasura
12
2 / 4 / 0
6,993
636
6,018
8,206
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Tindal
Cthulhu
9
2 / 5 / 0
5,239
476
4,445
9,016
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Biglesias3
Cu Chulainn
12
4 / 1 / 0
6,959
633
3,990
7,074
5,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Equ1noccio
Thanatos
11
5 / 2 / 5
6,062
551
6,886
8,451
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
5,843
531
4,223
3,214
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 11
5,991
545
4,530
8,664
5,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
zoulou-140
Cernunnos
13
5 / 0 / 1
7,260
660
4,045
4,597
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
16
17
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
L
Loki
 
Loki
0
2
1
0.25
W
Cu Chulainn
Biglesias3
Cu Chulainn
4
1
0
4
W
Thanatos
Equ1noccio
Thanatos
5
2
5
3.75
L
Danzaburou
Faidaen
Danzaburou
0
4
1
0.13
L
Bakasura
Hurchis
Bakasura
2
4
0
0.5
W
2
1
4
4
W
0
1
11
5.5
L
Cthulhu
Tindal
Cthulhu
2
5
0
0.4
W
Cernunnos
zoulou-140
Cernunnos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
23,674
35,681
Taken
32,000
12,690
Mitigated
16,790
10,393
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,016
271
0
3,027
6,261
1,975
0
1,504
4,662
36,344
0
L
Loki
 
Loki
1,861
474
0
2,755
5,277
1,401
0
773
4,404
0
36,741
W
Cu Chulainn
Biglesias3
Cu Chulainn
3,990
660
0
1,792
7,074
5,910
0
0
6,513
12,068
39,658
W
Thanatos
Equ1noccio
Thanatos
6,886
1,944
0
6,698
8,451
2,573
0
2,599
5,254
0
29,939
L
Danzaburou
Faidaen
Danzaburou
3,129
448
0
1,298
6,921
1,885
0
2,014
4,893
0
32,943
L
Bakasura
Hurchis
Bakasura
6,018
3,432
0
2,744
8,206
3,008
0
1,185
7,021
0
37,798
W
4,223
46
0
612
3,214
855
0
1,288
1,736
34,651
0
W
4,530
752
300
2,387
8,664
5,703
0
2,111
6,111
18,533
570
L
Cthulhu
Tindal
Cthulhu
4,445
414
69
500
9,016
4,421
0
3,731
5,062
19,189
0
W
Cernunnos
zoulou-140
Cernunnos
4,045
1,655
0
2,392
4,597
1,749
0
607
3,891
0
52,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
32,115
348
Minions Killed
343
0
Camps Cleared
0
1,118,034
Distance Traveled
1,137,430
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,881
535
79
7
0
211,920
0
L
Loki
5,475
498
71
6
0
266,225
0
W
Cu Chulainn
6,959
633
106
10
0
240,254
1
W
Thanatos
6,062
551
40
4
0
236,541
3
L
Danzaburou
5,547
504
60
5
0
209,165
0
L
Bakasura
6,993
636
96
9
0
216,690
0
W
Janus
5,843
531
70
6
0
230,168
4
W
Terra
5,991
545
30
3
0
233,847
5
L
Cthulhu
5,239
476
42
4
0
214,034
4
W
Cernunnos
7,260
660
97
9
0
196,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role