Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LittleImpaler
Skadi
Level 123
God Stats
5W - 2L
1,897 SR
Queue Stats
65W - 41L
1,629 Elo+
Solo
Bake Kujira
Bake Kujira
MarneeNL
Bake Kujira
Level 98
God Stats
35W - 32L
1,508 SR
Queue Stats
339W - 325L
1,422 Elo+
Solo
Loki
Loki
Talon66
Loki
Level 127
God Stats
0W - 3L
1,535 SR
Queue Stats
75W - 80L
1,489 Elo+
Solo
Ix Chel
Ix Chel
letskillaclown
Ix Chel
Level 125
God Stats
11W - 10L
1,571 SR
Queue Stats
203W - 191L
1,528 Elo+
Solo
Team Averages
Level 126
1,602 SR
1,514 Elo+

VS

Team Averages
Level 134
1,531 SR
1,509 Elo+
Cupid
Cupid
Arkdesbrocolis
Cupid
Level 158
God Stats
6W - 8L
1,530 SR
Queue Stats
442W - 385L
1,571 Elo+
Solo
Thanatos
Thanatos
Blu3Kong
Thanatos
Level 113
God Stats
1W - 2L
1,287 SR
Queue Stats
4W - 5L
1,361 Elo+
Solo
Chang'e
Chang'e
Grease_N_GoHome
Chang'e
Level 143
God Stats
6W - 7L
1,585 SR
Queue Stats
294W - 263L
1,541 Elo+
Solo
Chaac
Chaac
iF6at10min
Chaac
Level 145
God Stats
16W - 13L
1,640 SR
Queue Stats
1,000W - 939L
1,481 Elo+
Solo
Cabrakan
Cabrakan
wolfgamer772
Cabrakan
Level 109
God Stats
59W - 65L
1,615 SR
Queue Stats
753W - 694L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 2
7,815
601
11,295
18,476
14,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
1 / 1 / 1
7,694
592
6,608
6,248
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
MarneeNL
Bake Kujira
6
0 / 3 / 0
4,986
384
1,972
6,119
3,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Talon66
Loki
13
3 / 4 / 4
7,447
573
6,447
10,353
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
8 / 3 / 2
8,483
653
12,727
7,680
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,354
643
5,712
7,420
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Blu3Kong
Thanatos
15
5 / 2 / 5
8,204
631
7,830
12,519
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 7 / 2
5,936
457
3,596
11,050
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
4 / 2 / 1
8,724
671
10,158
14,493
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
wolfgamer772
Cabrakan
12
1 / 1 / 10
7,740
595
5,439
12,817
15,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
13
Kills
14
14
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
2
0.67
W
4
1
1
4.5
W
Thanatos
Blu3Kong
Thanatos
5
2
5
3.75
W
0
7
2
0.14
L
1
1
1
1.5
L
Bake Kujira
MarneeNL
Bake Kujira
0
3
0
0
L
Loki
Talon66
Loki
3
4
4
1.25
W
Chaac
4
2
1
2.25
L
8
3
2
3
W
Cabrakan
wolfgamer772
Cabrakan
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
32,735
48,876
Taken
58,299
25,556
Mitigated
35,983
17,531
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,295
5,241
0
9,721
18,476
14,019
0
757
17,719
0
62,795
W
5,712
3,363
674
3,749
7,420
2,694
775
595
6,825
0
70,386
W
Thanatos
Blu3Kong
Thanatos
7,830
2,010
0
7,743
12,519
5,609
0
3,141
9,378
0
55,909
W
3,596
220
624
1,427
11,050
2,471
0
5,985
5,065
24,614
0
L
6,608
1,437
0
670
6,248
2,029
0
1,907
4,341
0
64,289
L
Bake Kujira
MarneeNL
Bake Kujira
1,972
1,029
0
1,000
6,119
3,659
0
785
5,334
13,769
0
L
Loki
Talon66
Loki
6,447
1,959
0
4,472
10,353
3,225
0
2,287
8,066
0
54,104
W
Chaac
10,158
2,659
0
4,840
14,493
9,753
0
1,058
13,435
0
64,421
L
12,727
1,679
100
1,568
7,680
2,624
543
3,152
4,528
52,784
1,501
W
Cabrakan
wolfgamer772
Cabrakan
5,439
873
0
2,061
12,817
15,456
10
3,673
9,144
19,090
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
38,958
411
Minions Killed
405
0
Camps Cleared
0
1,219,387
Distance Traveled
1,345,907
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,815
601
97
7
0
263,358
0
W
Cupid
8,354
643
131
10
0
250,260
2
W
Thanatos
8,204
631
104
8
0
297,135
1
W
Chang'e
5,936
457
31
2
0
262,162
8
L
Skadi
7,694
592
124
10
0
264,695
1
L
Bake Kujira
4,986
384
19
1
0
125,144
0
L
Loki
7,447
573
90
7
0
300,303
0
W
Chaac
8,724
671
110
8
0
248,685
2
L
Ix Chel
8,483
653
81
6
0
265,887
1
W
Cabrakan
7,740
595
29
2
0
287,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role