Player Matchup

Hercules
Hercules
Adopted Pudding
Hercules
Level 145
God Stats
1W - 0L
1,559 SR
Queue Stats
59W - 59L
1,465 Elo+
Solo
The Morrigan
The Morrigan
RadzeckiPocisk
The Morrigan
Level 102
God Stats
8W - 3L
1,783 SR
Queue Stats
107W - 90L
1,506 Elo+
Party 1
Tyr
Tyr
YLOKTMKT
Tyr
Level 126
God Stats
9W - 3L
1,488 SR
Queue Stats
100W - 100L
1,463 Elo+
Solo
Nemesis
Nemesis
jaworoki
Nemesis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 54L
1,457 Elo+
Party 1
Hachiman
Hachiman
퐵푒풶퓊퓈푒풸풶풶
Hachiman
Level 45
God Stats
1W - 1L
1,322 SR
Queue Stats
9W - 4L
1,643 Elo+
Solo
Team Averages
Level 87
1,531 SR
1,507 Elo+

VS

Team Averages
Level 118
1,532 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Jack463Killyou
Hera
Level 84
God Stats
11W - 11L
1,495 SR
Queue Stats
271W - 281L
1,416 Elo+
Solo
Ymir
Ymir
Xenia24062017
Ymir
Level 140
God Stats
0W - 2L
1,278 SR
Queue Stats
210W - 192L
1,520 Elo+
Party 2
Mercury
Mercury
ramilain2105
Mercury
Level 98
God Stats
14W - 7L
1,888 SR
Queue Stats
139W - 121L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 2 / 6
5,861
586
4,098
8,928
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Morrigan
RadzeckiPocisk
The Morrigan
11
3 / 2 / 3
6,310
631
5,382
3,814
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,194
619
5,962
9,329
6,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
jaworoki
Nemesis
10
2 / 1 / 4
5,636
564
2,973
4,499
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 1
5,866
587
3,424
6,285
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 4 / 2
5,878
588
6,021
8,386
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
 
Tyr
10
0 / 1 / 1
5,709
571
4,743
9,239
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 1 / 1
4,623
462
2,018
1,609
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 2
5,727
573
1,899
7,525
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
ramilain2105
Mercury
10
3 / 3 / 1
5,838
584
2,232
8,880
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
9
9
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
2
1
L
Tyr
 
Tyr
0
1
1
0.5
W
Hercules
2
2
6
2.5
L
1
1
1
1.5
W
The Morrigan
RadzeckiPocisk
The Morrigan
3
2
3
2.25
L
2
2
2
1.5
W
1
1
1
1.5
W
Nemesis
jaworoki
Nemesis
2
1
4
4
L
Mercury
ramilain2105
Mercury
3
3
1
1.17
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
16,913
32,855
Taken
35,639
17,444
Mitigated
18,627
8,790
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,021
1,704
118
1,068
8,386
2,545
93
543
7,799
0
41,968
L
Tyr
 
Tyr
4,743
207
0
2,326
9,239
7,431
0
654
8,501
0
34,617
W
Hercules
4,098
755
0
2,702
8,928
6,007
0
1,085
7,843
0
17,820
L
2,018
225
0
0
1,609
353
0
509
1,036
18,877
0
W
The Morrigan
RadzeckiPocisk
The Morrigan
5,382
1,560
0
540
3,814
1,182
0
1,368
2,446
35,599
1,606
L
1,899
112
0
2,187
7,525
4,908
0
1,066
6,379
15,919
1,582
W
5,962
210
0
3,924
9,329
6,966
56
0
9,329
0
42,090
W
Nemesis
jaworoki
Nemesis
2,973
762
0
464
4,499
1,530
0
1,001
3,498
0
27,081
L
Mercury
ramilain2105
Mercury
2,232
1,282
0
1,433
8,880
3,390
0
885
7,851
0
40,582
W
3,424
1,968
0
1,160
6,285
1,759
0
398
5,887
0
36,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
27,775
307
Minions Killed
270
0
Camps Cleared
0
1,130,983
Distance Traveled
971,826
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,878
588
67
7
0
220,792
0
L
Tyr
5,709
571
62
6
0
213,663
0
W
Hercules
5,861
586
30
3
0
194,340
0
L
Hera
4,623
462
37
4
0
102,640
0
W
The Morrigan
6,310
631
87
9
0
234,385
1
L
Ymir
5,727
573
35
4
0
204,036
0
W
Tyr
6,194
619
93
9
0
252,153
0
W
Nemesis
5,636
564
41
4
0
258,560
0
L
Mercury
5,838
584
69
7
0
230,695
0
W
Hachiman
5,866
587
56
6
0
191,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role