Player Matchup

Danzaburou
Danzaburou
Silver I
AtlasKiller5
Danzaburou
Silver I
Level 106
God Stats
0W - 2L
1,185 SR
Queue Stats
68W - 91L
1,217 MMR
Solo
Pele
Pele
Silver II
Holidaayyy
Pele
Silver II
Level 126
God Stats
6W - 6L
1,553 SR
Queue Stats
153W - 183L
1,164 MMR
Solo
Cabrakan
Cabrakan
Silver I
LanceLFT
Cabrakan
Silver I
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,230 MMR
Party 1
Zeus
Zeus
Silver I
TreWillz
Zeus
Silver I
Level 196
God Stats
1W - 4L
1,300 SR
Queue Stats
123W - 125L
1,207 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
sramG
Sun Wukong
Gold V
Level 156
God Stats
2W - 4L
1,556 SR
Queue Stats
77W - 86L
1,301 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,419 SR
1,224 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,513 SR
1,260 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
HareSage ROG
Bacchus
Silver II
Level 155
God Stats
14W - 15L
1,474 SR
Queue Stats
604W - 640L
1,020 MMR
Solo
Thanatos
Thanatos
Silver II
OkameGate
Thanatos
Silver II
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 49L
1,091 MMR
Solo
Sol
Sol
Gold V
X_D_Spartan
Sol
Gold V
Level 128
God Stats
18W - 26L
1,492 SR
Queue Stats
196W - 217L
1,343 MMR
Solo
Medusa
Medusa
Gold V
xSplxsh
Medusa
Gold V
Level 73
God Stats
3W - 1L
1,598 SR
Queue Stats
25W - 29L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AtlasKiller5
Danzaburou
10
0 / 5 / 2
5,522
552
3,734
8,613
2,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 2
5,204
520
1,958
6,302
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
LanceLFT
Cabrakan
8
1 / 2 / 2
5,176
518
2,928
7,492
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
11
5 / 2 / 1
6,839
684
6,268
4,148
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
sramG
Sun Wukong
10
1 / 1 / 1
5,706
571
4,475
5,799
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AnubisCu ChulainnHorusAwilixCharybdis

VS

Bans
NemesisCthulhuAo KuangArtemisBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 3
5,476
548
2,220
7,370
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
HareSage ROG
Bacchus
9
1 / 2 / 5
5,247
525
2,526
6,101
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
OkameGate
Thanatos
11
3 / 2 / 2
6,027
603
3,420
7,472
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,090
609
2,484
5,564
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
xSplxsh
Medusa
12
7 / 1 / 0
6,976
698
9,052
5,749
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
12
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
3
1.5
L
Danzaburou
AtlasKiller5
Danzaburou
0
5
2
0.2
W
Bacchus
HareSage ROG
Bacchus
1
2
5
1.75
L
1
2
2
1
L
Cabrakan
LanceLFT
Cabrakan
1
2
2
1
W
Thanatos
OkameGate
Thanatos
3
2
2
2
L
Zeus
5
2
1
2.75
W
1
3
2
0.67
L
Sun Wukong
sramG
Sun Wukong
1
1
1
1.5
W
Medusa
xSplxsh
Medusa
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
19,702
32,354
Taken
32,256
12,788
Mitigated
15,526
8,021
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,220
679
0
2,754
7,370
5,911
26
714
6,602
0
26,715
L
Danzaburou
AtlasKiller5
Danzaburou
3,734
1,566
0
3,017
8,613
2,698
0
692
7,921
0
37,839
W
Bacchus
HareSage ROG
Bacchus
2,526
286
427
823
6,101
3,706
198
2,626
3,379
13,059
414
L
1,958
510
0
442
6,302
1,841
0
854
5,301
0
31,189
L
Cabrakan
LanceLFT
Cabrakan
2,928
407
0
1,834
7,492
4,799
0
1,462
5,992
8,880
0
W
Thanatos
OkameGate
Thanatos
3,420
620
0
4,108
7,472
2,624
0
1,253
6,121
0
36,023
L
Zeus
6,268
1,441
0
855
4,148
1,162
0
1,568
2,359
34,508
500
W
2,484
546
0
1,673
5,564
1,391
894
2,849
2,461
34,385
0
L
Sun Wukong
sramG
Sun Wukong
4,475
825
0
1,873
5,799
2,288
0
0
5,474
0
30,727
W
Medusa
xSplxsh
Medusa
9,052
3,509
0
665
5,749
1,894
0
1,230
4,519
0
51,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
29,816
278
Minions Killed
298
0
Camps Cleared
0
907,337
Distance Traveled
1,011,495
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,476
548
52
5
0
171,133
1
L
Danzaburou
5,522
552
70
7
0
160,160
2
W
Bacchus
5,247
525
24
2
0
205,117
3
L
Pele
5,204
520
54
5
0
211,955
3
L
Cabrakan
5,176
518
18
2
0
151,728
5
W
Thanatos
6,027
603
64
6
0
243,150
0
L
Zeus
6,839
684
80
8
0
198,908
0
W
Sol
6,090
609
81
8
0
187,505
1
L
Sun Wukong
5,706
571
56
6
0
184,586
0
W
Medusa
6,976
698
77
8
0
204,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role