Player Matchup

Charon
Charon
Agnеs
Charon
Level 211
God Stats
50W - 9L
1,895 SR
Queue Stats
418W - 88L
1,924 Elo+
Party 1
Sol
Sol
Brendar
Sol
Level 247
God Stats
1W - 0L
1,855 SR
Queue Stats
168W - 31L
1,949 Elo+
Party 1
Hercules
Hercules
MinkusStinkus
Hercules
Level 123
God Stats
17W - 5L
1,745 SR
Queue Stats
217W - 66L
1,845 Elo+
Party 1
Cerberus
Cerberus
Spọọner
Cerberus
Level 200
God Stats
3W - 0L
1,788 SR
Queue Stats
31W - 21L
1,672 Elo+
Party 1
Rama
Rama
Vexl
Rama
Level 195
God Stats
6W - 0L
1,881 SR
Queue Stats
163W - 18L
2,031 Elo+
Party 1
Team Averages
Level 195
1,833 SR
1,884 Elo+

VS

Team Averages
Level 146
1,453 SR
1,494 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ClakDatchetZ
Jormungandr
Level 149
God Stats
0W - 3L
1,115 SR
Queue Stats
23W - 33L
1,395 Elo+
Solo
Loki
Loki
Trungledoor
Loki
Level 107
God Stats
6W - 10L
1,651 SR
Queue Stats
407W - 342L
1,585 Elo+
Solo
Vulcan
Vulcan
whaIehunter
Vulcan
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 163L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Agnеs
Charon
11
8 / 0 / 5
6,424
1,285
7,405
3,816
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
11
6 / 0 / 4
6,247
1,249
4,655
2,497
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
MinkusStinkus
Hercules
10
1 / 0 / 11
5,417
1,083
4,250
6,034
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Spọọner
Cerberus
10
3 / 0 / 8
5,377
1,075
2,818
5,429
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
Vexl
Rama
10
1 / 1 / 7
5,520
1,104
4,447
5,050
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
5,035
1,007
4,725
5,781
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
9
0 / 5 / 0
4,485
897
1,877
6,570
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
ClakDatchetZ
Jormungandr
8
0 / 5 / 0
4,520
904
970
5,875
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,410
882
2,125
2,906
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
8
0 / 5 / 0
4,436
887
4,344
4,754
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
19
Kills
1
1
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Hachiman
 
Hachiman
0
5
0
0
W
Charon
Agnеs
Charon
8
0
5
10.5
W
Sol
6
0
4
8
L
Jormungandr
ClakDatchetZ
Jormungandr
0
5
0
0
W
Hercules
MinkusStinkus
Hercules
1
0
11
6.5
W
Cerberus
Spọọner
Cerberus
3
0
8
7
L
0
3
0
0
W
Rama
Vexl
Rama
1
1
7
4.5
L
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,575
Damage
14,041
22,826
Taken
25,886
8,333
Mitigated
8,091
7,040
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,725
619
0
825
5,781
2,717
0
2,398
2,935
0
13,909
L
Hachiman
 
Hachiman
1,877
1,079
0
836
6,570
1,647
0
3,111
3,147
0
5,169
W
Charon
Agnеs
Charon
7,405
835
0
250
3,816
1,471
84
607
3,165
15,033
0
W
Sol
4,655
1,951
0
1,559
2,497
669
1,206
679
1,803
19,927
438
L
Jormungandr
ClakDatchetZ
Jormungandr
970
266
0
35
5,875
1,923
0
3,718
1,814
6,210
0
W
Hercules
MinkusStinkus
Hercules
4,250
1,330
0
1,508
6,034
2,694
0
1,044
4,852
0
10,084
W
Cerberus
Spọọner
Cerberus
2,818
0
0
1,690
5,429
2,132
0
1,840
3,428
3,759
0
L
2,125
173
0
288
2,906
784
0
1,067
1,670
0
5,449
W
Rama
Vexl
Rama
4,447
3,802
0
2,033
5,050
1,367
470
694
4,264
0
18,586
L
Vulcan
4,344
366
0
528
4,754
1,020
0
2,893
1,514
7,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
22,886
136
Minions Killed
60
0
Camps Cleared
0
543,577
Distance Traveled
449,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,035
1,007
21
4
0
114,743
0
L
Hachiman
4,485
897
9
2
0
90,446
0
W
Charon
6,424
1,285
21
4
0
104,269
0
W
Sol
6,247
1,249
50
10
0
104,307
0
L
Jormungandr
4,520
904
16
3
0
79,766
0
W
Hercules
5,417
1,083
15
3
0
113,617
0
W
Cerberus
5,377
1,075
11
2
0
126,980
0
L
Loki
4,410
882
5
1
0
65,509
0
W
Rama
5,520
1,104
39
8
0
94,404
0
L
Vulcan
4,436
887
9
2
0
98,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role