Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Akuseru_Obanai
Nemesis
Level 63
God Stats
0W - 2L
1,186 SR
Queue Stats
99W - 80L
1,451 Elo+
Party 2
Mulan
Mulan
KGT Stone
Mulan
Level 134
God Stats
2W - 7L
1,329 SR
Queue Stats
131W - 133L
1,529 Elo+
Solo
Cernunnos
Cernunnos
LuZioNz_C
Cernunnos
Level 67
God Stats
5W - 2L
1,939 SR
Queue Stats
132W - 124L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
micalefou
Baron Samedi
Level 39
God Stats
3W - 1L
1,802 SR
Queue Stats
22W - 28L
1,415 Elo+
Party 2
Team Averages
Level 84
1,551 SR
1,477 Elo+

VS

Team Averages
Level 102
1,554 SR
1,465 Elo+
Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brad1one
Achilles
Level 100
God Stats
61W - 48L
1,522 SR
Queue Stats
453W - 444L
1,494 Elo+
Solo
Nu Wa
Nu Wa
DevilJanna
Nu Wa
Level 78
God Stats
230W - 196L
1,529 SR
Queue Stats
403W - 401L
1,485 Elo+
Solo
Discordia
Discordia
Jetrox1234
Discordia
Level 47
God Stats
11W - 5L
1,755 SR
Queue Stats
69W - 98L
1,361 Elo+
Solo
Chaac
Chaac
PoisonLord63
Chaac
Level 124
God Stats
7W - 5L
1,463 SR
Queue Stats
137W - 134L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 3 / 0
3,516
440
1,960
6,766
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 0
4,216
527
1,905
5,523
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
KGT Stone
Mulan
10
2 / 1 / 0
5,639
705
4,513
6,920
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
LuZioNz_C
Cernunnos
7
0 / 5 / 0
3,899
487
1,252
6,638
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
micalefou
Baron Samedi
8
0 / 4 / 0
4,301
538
1,003
5,290
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
7 / 0 / 1
5,990
749
8,904
6,037
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
Brad1one
Achilles
8
1 / 2 / 0
4,247
531
4,271
7,519
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
9
1 / 1 / 2
4,280
535
2,402
2,384
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Jetrox1234
Discordia
9
2 / 0 / 1
5,044
631
2,868
2,423
592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 4
5,212
652
4,250
6,133
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
13
13
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Nut
 
Nut
7
0
1
7.5
L
1
0
0
1
W
Achilles
Brad1one
Achilles
1
2
0
0.5
W
Nu Wa
1
1
2
2
W
Discordia
Jetrox1234
Discordia
2
0
1
2.5
L
Mulan
KGT Stone
Mulan
2
1
0
2
L
Cernunnos
LuZioNz_C
Cernunnos
0
5
0
0
W
2
0
4
4
L
Baron Samedi
micalefou
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,633
Damage
22,695
31,137
Taken
24,496
10,695
Mitigated
12,590
7,399
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,960
896
180
2,238
6,766
3,214
0
190
6,576
9,139
3,290
W
Nut
 
Nut
8,904
5,812
0
3,789
6,037
1,645
568
1,096
4,941
0
35,890
L
1,905
90
0
634
5,523
1,568
0
1,057
4,386
0
24,786
W
Achilles
Brad1one
Achilles
4,271
943
0
1,688
7,519
6,633
0
0
7,519
989
13,780
W
Nu Wa
2,402
711
0
0
2,384
505
0
0
2,384
18,094
0
W
Discordia
Jetrox1234
Discordia
2,868
52
0
850
2,423
592
0
1,003
1,420
21,595
566
L
Mulan
KGT Stone
Mulan
4,513
822
0
1,985
6,920
2,836
0
620
5,848
0
35,992
L
Cernunnos
LuZioNz_C
Cernunnos
1,252
539
0
1,350
6,638
1,548
0
0
6,638
0
15,689
W
4,250
247
206
1,560
6,133
3,215
101
673
5,460
0
30,787
L
Baron Samedi
micalefou
Baron Samedi
1,003
132
0
1,012
5,290
1,529
0
3,335
1,571
16,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,571
Gold Earned
24,773
178
Minions Killed
210
0
Camps Cleared
0
761,759
Distance Traveled
833,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,516
440
18
2
0
115,880
0
W
Nut
5,990
749
66
8
0
155,106
0
L
Nemesis
4,216
527
40
5
0
199,893
0
W
Achilles
4,247
531
17
2
0
172,127
0
W
Nu Wa
4,280
535
35
4
0
166,133
0
W
Discordia
5,044
631
48
6
0
157,559
1
L
Mulan
5,639
705
60
8
0
134,379
0
L
Cernunnos
3,899
487
28
4
0
159,353
0
W
Chaac
5,212
652
44
6
0
182,206
0
L
Baron Samedi
4,301
538
32
4
0
152,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role