Player Matchup

Sun Wukong
Sun Wukong
Romerax
Sun Wukong
Level 134
God Stats
2W - 2L
1,540 SR
Queue Stats
78W - 85L
1,504 Elo+
Solo
Zeus
Zeus
kylew2000
Zeus
Level 150
God Stats
1W - 3L
1,467 SR
Queue Stats
66W - 70L
1,536 Elo+
Solo
Chernobog
Chernobog
lvyPhantom
Chernobog
Level 81
God Stats
2W - 4L
1,472 SR
Queue Stats
254W - 262L
1,454 Elo+
Solo
Hercules
Hercules
pelmy
Hercules
Level 108
God Stats
8W - 4L
1,578 SR
Queue Stats
323W - 305L
1,522 Elo+
Solo
Hades
Hades
zxFENxz
Hades
Level 169
God Stats
6W - 6L
1,575 SR
Queue Stats
189W - 190L
1,555 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,514 Elo+

VS

Team Averages
Level 152
1,553 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kakapo918dancer
Sylvanus
Level 123
God Stats
28W - 26L
1,562 SR
Queue Stats
495W - 484L
1,490 Elo+
Solo
Artemis
Artemis
Khaalessi
Artemis
Level 153
God Stats
10W - 5L
1,647 SR
Queue Stats
109W - 99L
1,483 Elo+
Solo
Shiva
Shiva
Sammywhammy210
Shiva
Level 186
God Stats
16W - 13L
1,559 SR
Queue Stats
630W - 604L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Romerax
Sun Wukong
9
2 / 0 / 1
6,087
468
4,725
8,587
5,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zeus
14
1 / 3 / 0
7,500
577
2,679
6,778
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
lvyPhantom
Chernobog
9
1 / 7 / 2
5,617
432
3,422
9,480
2,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
pelmy
Hercules
11
2 / 1 / 2
6,466
497
5,197
9,246
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
zxFENxz
Hades
13
0 / 3 / 0
7,479
575
6,725
12,447
5,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 0 / 2
8,465
651
7,314
7,900
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
14
3 / 1 / 0
7,925
610
4,610
5,546
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
13
4 / 2 / 3
7,214
555
4,349
8,353
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
Khaalessi
Artemis
12
3 / 1 / 2
7,115
547
5,500
5,560
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 6
7,841
603
8,501
10,234
7,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
W
Kukulkan
 
Kukulkan
3
1
0
3
W
Sylvanus
4
2
3
2.75
W
Artemis
Khaalessi
Artemis
3
1
2
4
L
Sun Wukong
Romerax
Sun Wukong
2
0
1
2.5
W
3
2
6
3
L
Zeus
1
3
0
0.33
L
Chernobog
lvyPhantom
Chernobog
1
7
2
0.29
L
Hercules
pelmy
Hercules
2
1
2
3
L
Hades
zxFENxz
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
30,274
46,538
Taken
37,593
19,734
Mitigated
20,461
17,469
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,314
744
246
3,158
7,900
5,859
0
4,715
3,185
63,167
2,714
W
Kukulkan
 
Kukulkan
4,610
251
0
416
5,546
1,954
0
2,140
3,190
58,083
0
W
Sylvanus
4,349
912
840
4,225
8,353
3,746
0
2,275
6,020
29,234
14,403
W
Artemis
Khaalessi
Artemis
5,500
1,709
0
1,717
5,560
1,748
557
0
5,560
0
46,118
L
Sun Wukong
Romerax
Sun Wukong
4,725
1,149
0
2,362
8,587
5,878
0
1,292
7,295
0
16,892
W
8,501
1,458
55
1,956
10,234
7,154
0
0
10,234
3,573
23,698
L
Zeus
2,679
57
0
1,534
6,778
2,249
0
2,991
3,787
60,363
790
L
Chernobog
lvyPhantom
Chernobog
3,422
2,192
172
1,342
9,480
2,283
0
1,680
7,800
0
30,149
L
Hercules
pelmy
Hercules
5,197
2,440
0
4,728
9,246
3,384
0
2,413
6,817
0
38,893
L
Hades
zxFENxz
Hades
6,725
770
50
7,281
12,447
5,940
0
7,380
4,287
69,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
38,560
404
Minions Killed
456
0
Camps Cleared
0
1,231,586
Distance Traveled
1,300,025
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,465
651
143
11
0
256,751
0
W
Kukulkan
7,925
610
123
9
0
277,198
6
W
Sylvanus
7,214
555
77
6
0
277,242
0
W
Artemis
7,115
547
67
5
0
223,551
1
L
Sun Wukong
6,087
468
24
2
0
263,785
0
W
Shiva
7,841
603
46
4
0
265,283
0
L
Zeus
7,500
577
125
10
0
218,012
4
L
Chernobog
5,617
432
47
4
0
234,643
0
L
Hercules
6,466
497
70
5
0
297,857
2
L
Hades
7,479
575
138
11
0
217,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role