Player Matchup

Merlin
Merlin
DaNooSVK
Merlin
Level 159
God Stats
2W - 0L
1,305 SR
Queue Stats
178W - 125L
1,486 Elo+
Solo
Chiron
Chiron
Koneshev13
Chiron
Level 27
God Stats
4W - 1L
1,871 SR
Queue Stats
123W - 107L
1,499 Elo+
Party 2
Yemoja
Yemoja
Ruslan13rus
Yemoja
Level 129
God Stats
6W - 3L
1,585 SR
Queue Stats
347W - 328L
1,462 Elo+
Party 2
Yu Huang
Yu Huang
bixveneno1601
Yu Huang
Level 105
God Stats
2W - 4L
1,304 SR
Queue Stats
121W - 111L
1,534 Elo+
Solo
Martichoras
Martichoras
iHaveSkills
Martichoras
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,508 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,498 Elo+

VS

Team Averages
Level 121
1,539 SR
1,420 Elo+
Chiron
Chiron
 
Chiron
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Adwald
Nut
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 154L
1,515 Elo+
Solo
Merlin
Merlin
Cmsll95
Merlin
Level 27
God Stats
4W - 4L
1,697 SR
Queue Stats
250W - 272L
1,416 Elo+
Solo
Yemoja
Yemoja
Trukesss
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaNooSVK
Merlin
19
6 / 2 / 10
12,210
814
18,672
14,428
7,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Koneshev13
Chiron
19
9 / 4 / 10
12,164
811
12,141
16,535
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
16
0 / 3 / 9
10,394
693
1,805
17,139
11,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Yu Huang
bixveneno1601
Yu Huang
18
3 / 1 / 13
11,426
762
12,330
12,232
5,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
iHaveSkills
Martichoras
19
4 / 3 / 10
11,682
779
13,516
16,133
6,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
4 / 6 / 5
10,985
732
16,193
15,190
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
 
Janus
15
2 / 5 / 5
9,410
627
20,017
10,268
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
Adwald
Nut
17
4 / 6 / 4
10,067
671
12,392
12,736
4,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Cmsll95
Merlin
18
1 / 2 / 7
9,743
650
9,684
8,804
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Trukesss
Yemoja
15
1 / 4 / 3
8,810
587
9,031
15,127
10,256
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
22
Kills
12
13
Deaths
23
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
6
5
1.08
L
Janus
 
Janus
2
5
5
0.9
L
Nut
Adwald
Nut
4
6
4
1
L
Merlin
Cmsll95
Merlin
1
2
7
2.25
W
Merlin
DaNooSVK
Merlin
6
2
10
5.5
W
Chiron
Koneshev13
Chiron
9
4
10
3.5
W
Yemoja
0
3
9
1.5
L
Yemoja
Trukesss
Yemoja
1
4
3
0.63
W
Yu Huang
bixveneno1601
Yu Huang
3
1
13
9.5
W
Martichoras
iHaveSkills
Martichoras
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,464
Damage
67,317
76,467
Taken
62,125
37,165
Mitigated
25,182
40,599
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,193
3,421
1,998
3,159
15,190
4,739
0
9,174
6,016
0
30,703
L
Janus
 
Janus
20,017
148
1,591
2,145
10,268
2,724
20
6,309
3,959
35,935
624
L
Nut
Adwald
Nut
12,392
5,469
1,007
1,284
12,736
4,609
0
4,605
8,131
0
22,888
L
Merlin
Cmsll95
Merlin
9,684
51
589
1,201
8,804
2,854
0
4,891
3,913
27,218
0
W
Merlin
DaNooSVK
Merlin
18,672
227
1,321
2,040
14,428
7,877
861
7,186
7,242
49,474
638
W
Chiron
Koneshev13
Chiron
12,141
5,970
1,474
2,948
16,535
5,571
3,123
8,541
7,994
0
24,938
W
Yemoja
1,805
165
20,804
6,517
17,139
11,755
907
7,194
9,945
4,761
590
L
Yemoja
Trukesss
Yemoja
9,031
241
3,649
1,992
15,127
10,256
0
7,429
7,698
16,957
42
W
Yu Huang
bixveneno1601
Yu Huang
12,330
191
989
1,228
12,232
5,022
1,016
7,353
4,879
27,355
96
W
Martichoras
iHaveSkills
Martichoras
13,516
4,599
282
2,996
16,133
6,940
1,428
8,121
8,012
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
49,015
185
Minions Killed
155
0
Camps Cleared
0
1,332,827
Distance Traveled
1,294,665
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,985
732
45
3
0
260,474
5
L
Janus
9,410
627
39
3
0
259,535
0
L
Nut
10,067
671
19
1
0
223,360
0
L
Merlin
9,743
650
37
2
0
282,050
0
W
Merlin
12,210
814
58
4
0
284,180
0
W
Chiron
12,164
811
26
2
0
258,298
0
W
Yemoja
10,394
693
10
1
0
240,311
0
L
Yemoja
8,810
587
15
1
0
269,246
0
W
Yu Huang
11,426
762
28
2
0
256,079
0
W
Martichoras
11,682
779
63
4
0
293,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role