Player Matchup

Tsukuyomi
Tsukuyomi
AKiloOfNice
Tsukuyomi
Level 128
God Stats
1W - 3L
1,445 SR
Queue Stats
167W - 152L
1,585 Elo+
Solo
Cerberus
Cerberus
JS2K
Cerberus
Level 129
God Stats
0W - 2L
1,329 SR
Queue Stats
89W - 75L
1,580 Elo+
Solo
Horus
Horus
lbakalbakal
Horus
Level 171
God Stats
3W - 5L
1,637 SR
Queue Stats
365W - 352L
1,524 Elo+
Solo
Thoth
Thoth
pelmy
Thoth
Level 108
God Stats
6W - 7L
1,468 SR
Queue Stats
322W - 305L
1,533 Elo+
Solo
Medusa
Medusa
xIDxmon
Medusa
Level 106
God Stats
1W - 3L
1,622 SR
Queue Stats
108W - 93L
1,510 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,547 Elo+

VS

Team Averages
Level 144
1,559 SR
1,509 Elo+
Fenrir
Fenrir
CelpHxTitleD506
Fenrir
Level 127
God Stats
1W - 0L
1,382 SR
Queue Stats
8W - 12L
1,314 Elo+
Solo
Bastet
Bastet
Chicaqox
Bastet
Level 155
God Stats
9W - 7L
1,755 SR
Queue Stats
380W - 365L
1,547 Elo+
Solo
Jing Wei
Jing Wei
CuteArmenian
Jing Wei
Level 159
God Stats
7W - 6L
1,563 SR
Queue Stats
72W - 63L
1,483 Elo+
Solo
Thoth
Thoth
SPORUS
Thoth
Level 125
God Stats
21W - 18L
1,596 SR
Queue Stats
166W - 166L
1,603 Elo+
Party 1
Fafnir
Fafnir
SoyBilly
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 139L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AKiloOfNice
Tsukuyomi
1
0 / 0 / 0
906
181
0
0
0
Cerberus
JS2K
Cerberus
4
0 / 4 / 0
2,958
592
1,345
6,716
2,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,449
690
1,067
4,152
2,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Thoth
pelmy
Thoth
8
1 / 0 / 0
3,747
749
464
1,629
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xIDxmon
Medusa
4
0 / 2 / 0
2,871
574
2,162
3,969
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,170
634
880
2,895
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Chicaqox
Bastet
6
0 / 0 / 0
3,495
699
2,484
3,783
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
CuteArmenian
Jing Wei
6
4 / 0 / 2
4,190
838
4,628
2,553
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
SPORUS
Thoth
7
0 / 1 / 0
3,435
687
295
1,598
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
SoyBilly
Fafnir
6
2 / 0 / 4
4,410
882
2,861
3,210
2,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AKiloOfNice
Tsukuyomi
0
0
0
0
W
0
0
0
0
W
Bastet
Chicaqox
Bastet
0
0
0
0
W
Jing Wei
CuteArmenian
Jing Wei
4
0
2
5
L
Cerberus
JS2K
Cerberus
0
4
0
0
W
Thoth
SPORUS
Thoth
0
1
0
0
W
Fafnir
SoyBilly
Fafnir
2
0
4
4
L
0
0
0
0
L
Thoth
pelmy
Thoth
1
0
0
1
L
Medusa
xIDxmon
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,038
Damage
11,148
16,466
Taken
14,039
5,493
Mitigated
5,207
6,104
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AKiloOfNice
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
880
268
0
653
2,895
871
0
83
2,812
0
13,502
W
Bastet
Chicaqox
Bastet
2,484
506
0
1,318
3,783
887
0
0
3,783
0
17,102
W
Jing Wei
CuteArmenian
Jing Wei
4,628
4,246
0
1,146
2,553
602
0
630
1,923
0
20,841
L
Cerberus
JS2K
Cerberus
1,345
99
471
1,618
6,716
2,093
0
1,916
4,800
5,724
0
W
Thoth
SPORUS
Thoth
295
0
0
459
1,598
335
0
405
1,139
19,460
284
W
Fafnir
SoyBilly
Fafnir
2,861
954
0
1,287
3,210
2,512
0
632
2,578
9,495
1,979
L
1,067
541
0
2,412
4,152
2,181
0
0
4,152
0
17,340
L
Thoth
pelmy
Thoth
464
0
0
612
1,629
318
0
205
1,348
14,663
878
L
Medusa
xIDxmon
Medusa
2,162
1,085
0
991
3,969
901
0
695
3,274
0
13,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,931
Gold Earned
18,700
115
Minions Killed
143
0
Camps Cleared
0
417,799
Distance Traveled
503,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
906
181
0
0
0
0
0
W
Fenrir
3,170
634
25
5
0
101,967
0
W
Bastet
3,495
699
28
6
0
102,514
0
W
Jing Wei
4,190
838
34
7
0
99,264
0
L
Cerberus
2,958
592
5
1
0
109,315
0
W
Thoth
3,435
687
38
8
0
91,248
0
W
Fafnir
4,410
882
18
4
0
108,311
0
L
Horus
3,449
690
34
7
0
99,619
0
L
Thoth
3,747
749
48
10
0
99,299
0
L
Medusa
2,871
574
28
6
0
109,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role