Player Matchup

Tsukuyomi
Tsukuyomi
GTorix
Tsukuyomi
Level 68
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MayhemKurogane
Danzaburou
Level 65
God Stats
1W - 2L
1,651 SR
Queue Stats
84W - 61L
1,572 Elo+
Party 2
Ra
Ra
ToxicToxin69
Ra
Level 81
God Stats
7W - 8L
1,534 SR
Queue Stats
125W - 132L
1,472 Elo+
Party 2
Ymir
Ymir
frahisa
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,489 Elo+
Solo
Apollo
Apollo
nil512200
Apollo
Level 65
God Stats
2W - 5L
1,717 SR
Queue Stats
28W - 32L
1,490 Elo+
Solo
Team Averages
Level 63
1,615 SR
1,504 Elo+

VS

Team Averages
Level 85
1,506 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ConnorCannibal
Anubis
Level 159
God Stats
3W - 5L
1,284 SR
Queue Stats
815W - 823L
1,462 Elo+
Solo
Bakasura
Bakasura
GrimReaperNav
Bakasura
Level 89
God Stats
19W - 14L
1,598 SR
Queue Stats
222W - 202L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Killin19
Kukulkan
Level 29
God Stats
6W - 1L
1,675 SR
Queue Stats
72W - 66L
1,480 Elo+
Party 1
Bellona
Bellona
Maariio10
Bellona
Level 44
God Stats
2W - 1L
1,473 SR
Queue Stats
13W - 8L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GTorix
Tsukuyomi
9
2 / 0 / 1
5,435
544
2,405
4,733
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
MayhemKurogane
Danzaburou
9
2 / 3 / 1
5,657
566
5,985
9,241
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
0 / 2 / 0
5,991
599
1,563
5,813
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
frahisa
Ymir
8
1 / 3 / 3
5,297
530
986
7,358
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
nil512200
Apollo
10
2 / 2 / 2
6,071
607
2,564
5,143
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 1
6,255
626
3,395
2,808
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 2
5,331
533
1,977
4,254
1,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
GrimReaperNav
Bakasura
11
3 / 0 / 2
6,128
613
4,003
6,244
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
Killin19
Kukulkan
11
2 / 2 / 3
5,846
585
5,305
4,676
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Maariio10
Bellona
10
0 / 3 / 0
5,995
600
2,967
8,475
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
9
10
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
1
3.5
W
1
2
2
1
L
Tsukuyomi
GTorix
Tsukuyomi
2
0
1
2.5
W
Bakasura
GrimReaperNav
Bakasura
3
0
2
4
W
Kukulkan
Killin19
Kukulkan
2
2
3
1.75
W
Bellona
Maariio10
Bellona
0
3
0
0
L
Danzaburou
MayhemKurogane
Danzaburou
2
3
1
0.83
L
0
2
0
0
L
Ymir
frahisa
Ymir
1
3
3
0.83
L
Apollo
nil512200
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
17,647
32,288
Taken
26,457
11,551
Mitigated
10,550
10,917
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,395
97
0
125
2,808
876
42
370
2,314
37,559
1,358
W
1,977
133
0
1,919
4,254
1,539
0
340
3,914
38,407
0
L
Tsukuyomi
GTorix
Tsukuyomi
2,405
748
0
2,716
4,733
1,304
0
911
3,652
0
21,867
W
Bakasura
GrimReaperNav
Bakasura
4,003
2,705
0
3,324
6,244
2,258
0
576
5,540
0
33,034
W
Kukulkan
Killin19
Kukulkan
5,305
1,285
0
1,437
4,676
1,360
0
646
4,030
28,628
1,751
W
Bellona
Maariio10
Bellona
2,967
430
0
3,124
8,475
4,517
0
325
8,110
0
38,447
L
Danzaburou
MayhemKurogane
Danzaburou
5,985
2,240
0
3,032
9,241
2,769
0
300
8,547
0
27,349
L
1,563
162
263
1,510
5,813
1,469
0
1,988
3,381
40,527
1,866
L
Ymir
frahisa
Ymir
986
386
0
1,732
7,358
4,302
0
4,256
3,094
13,861
0
L
Apollo
nil512200
Apollo
2,564
1,199
0
1,664
5,143
1,707
877
2,688
2,455
0
38,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
29,555
273
Minions Killed
348
0
Camps Cleared
0
1,016,577
Distance Traveled
1,092,906
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,255
626
69
7
0
211,769
3
W
Anubis
5,331
533
66
7
0
208,612
0
L
Tsukuyomi
5,435
544
45
5
0
239,006
0
W
Bakasura
6,128
613
83
8
0
254,859
0
W
Kukulkan
5,846
585
57
6
0
211,172
0
W
Bellona
5,995
600
73
7
0
206,494
0
L
Danzaburou
5,657
566
45
5
0
190,736
1
L
Ra
5,991
599
96
10
0
219,384
0
L
Ymir
5,297
530
19
2
0
186,936
5
L
Apollo
6,071
607
68
7
0
180,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role