Player Matchup

Agni
Agni
D_Khaimera
Agni
Level 205
God Stats
18W - 9L
1,692 SR
Queue Stats
484W - 497L
1,426 Elo+
Solo
Janus
Janus
Ydriell
Janus
Level 145
God Stats
5W - 1L
1,856 SR
Queue Stats
197W - 192L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
ebashiun
Zhong Kui
Level 126
God Stats
12W - 8L
1,652 SR
Queue Stats
1,188W - 1,153L
1,531 Elo+
Party 1
Cerberus
Cerberus
lobo_humilde7
Cerberus
Level 128
God Stats
18W - 8L
1,625 SR
Queue Stats
618W - 653L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
moto427
Gilgamesh
Level 69
God Stats
7W - 0L
1,997 SR
Queue Stats
96W - 109L
1,483 Elo+
Party 1
Team Averages
Level 135
1,764 SR
1,493 Elo+

VS

Team Averages
Level 134
1,590 SR
1,514 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TommyyMayy
Hades
Level 139
God Stats
2W - 1L
1,804 SR
Queue Stats
171W - 195L
1,450 Elo+
Solo
Medusa
Medusa
skydog22292
Medusa
Level 159
God Stats
2W - 2L
1,648 SR
Queue Stats
331W - 211L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,092
1,013
2,841
2,938
993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Ydriell
Janus
12
1 / 1 / 5
6,409
916
3,977
3,097
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ebashiun
Zhong Kui
13
2 / 0 / 6
7,717
1,102
5,430
6,776
5,041
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
lobo_humilde7
Cerberus
12
1 / 0 / 7
6,377
911
1,871
10,740
4,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
moto427
Gilgamesh
10
1 / 2 / 7
6,056
865
1,216
4,089
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 1
6,204
886
5,808
5,323
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vulcan
 
Vulcan
12
0 / 2 / 2
5,872
839
5,998
3,859
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
 
Freya
11
0 / 2 / 2
5,727
818
3,710
2,297
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
1
0 / 0 / 0
1,864
266
0
0
0
Medusa
13
2 / 2 / 1
6,635
948
4,176
4,932
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
8
Kills
3
3
Deaths
8
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Vulcan
 
Vulcan
0
2
2
0.5
L
Freya
 
Freya
0
2
2
0.5
W
3
0
4
5
L
Hades
0
0
0
0
W
Janus
Ydriell
Janus
1
1
5
3.5
W
Zhong Kui
ebashiun
Zhong Kui
2
0
6
5
W
Cerberus
lobo_humilde7
Cerberus
1
0
7
4.5
W
Gilgamesh
moto427
Gilgamesh
1
2
7
2.25
L
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
19,692
27,640
Taken
16,411
13,662
Mitigated
7,920
13,951
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,808
37
384
782
5,323
4,261
0
4,236
1,005
12,966
0
L
Vulcan
 
Vulcan
5,998
0
311
613
3,859
1,223
0
3,263
246
11,414
9
L
Freya
 
Freya
3,710
994
266
273
2,297
683
0
1,582
631
8,201
0
W
2,841
144
0
13
2,938
993
0
2,009
820
14,832
1,013
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Ydriell
Janus
3,977
0
789
542
3,097
830
0
1,752
1,109
17,770
0
W
Zhong Kui
ebashiun
Zhong Kui
5,430
775
1,263
2,610
6,776
5,041
786
2,830
3,631
12,406
514
W
Cerberus
lobo_humilde7
Cerberus
1,871
21
1,449
6,356
10,740
4,039
0
5,794
4,434
7,351
250
W
Gilgamesh
moto427
Gilgamesh
1,216
129
312
617
4,089
2,759
0
1,738
2,130
0
4,079
L
Medusa
4,176
1,113
505
1,314
4,932
1,753
0
4,130
686
0
16,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
26,302
122
Minions Killed
71
0
Camps Cleared
0
798,813
Distance Traveled
581,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,204
886
19
3
0
162,123
0
L
Vulcan
5,872
839
17
2
0
160,042
0
L
Freya
5,727
818
11
2
0
132,379
0
W
Agni
7,092
1,013
37
5
0
153,386
0
L
Hades
1,864
266
0
0
0
0
0
W
Janus
6,409
916
39
6
0
171,096
0
W
Zhong Kui
7,717
1,102
20
3
0
172,161
0
W
Cerberus
6,377
911
24
3
0
143,013
0
W
Gilgamesh
6,056
865
2
0
0
159,157
0
L
Medusa
6,635
948
24
3
0
126,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role