Player Matchup

Tyr
Tyr
Aybeg
Tyr
Level 155
God Stats
2W - 5L
1,346 SR
Queue Stats
63W - 68L
1,496 Elo+
Party 1
Ra
Ra
Supérnatural
Ra
Level 161
God Stats
2W - 2L
1,656 SR
Queue Stats
24W - 27L
1,532 Elo+
Party 1
Nut
Nut
aleksym
Nut
Level 87
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 134
1,577 SR
1,509 Elo+

VS

Team Averages
Level 106
1,568 SR
1,520 Elo+
Hercules
Hercules
Barriesoap
Hercules
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,615 Elo+
Solo
Sylvanus
Sylvanus
Kls7409
Sylvanus
Level 125
God Stats
17W - 16L
1,802 SR
Queue Stats
432W - 452L
1,513 Elo+
Solo
Discordia
Discordia
Maariio10
Discordia
Level 44
God Stats
2W - 5L
1,404 SR
Queue Stats
12W - 18L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aybeg
Tyr
11
0 / 4 / 0
7,098
645
5,511
12,773
10,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 3 / 0
8,414
765
3,283
5,981
2,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
14
0 / 1 / 0
7,948
723
5,625
7,045
2,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Barriesoap
Hercules
15
2 / 0 / 5
9,002
818
7,708
10,453
10,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Kls7409
Sylvanus
14
0 / 0 / 7
8,036
731
4,455
7,492
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
Maariio10
Discordia
16
6 / 0 / 2
9,902
900
10,346
6,758
2,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
Aybeg
Tyr
0
4
0
0
W
Hercules
Barriesoap
Hercules
2
0
5
4.5
W
Sylvanus
Kls7409
Sylvanus
0
0
7
3.5
W
Discordia
Maariio10
Discordia
6
0
2
7
L
0
3
0
0
L
Nut
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
22,509
25,799
Taken
24,703
15,229
Mitigated
20,332
6,289
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Aybeg
Tyr
5,511
68
0
780
12,773
10,264
0
7,528
4,981
2,260
7,275
W
Hercules
Barriesoap
Hercules
7,708
1,830
0
3,449
10,453
10,486
101
1,796
8,609
3,580
19,980
W
Sylvanus
Kls7409
Sylvanus
4,455
301
1,647
1,735
7,492
7,510
0
1,175
6,292
16,899
324
W
Discordia
Maariio10
Discordia
10,346
394
0
3,987
6,758
2,336
602
1,559
5,199
52,873
0
L
3,283
466
1,724
2,239
5,981
2,142
0
3,040
2,868
31,772
453
L
Nut
5,625
3,257
0
1,546
7,045
2,823
0
4,069
2,813
0
38,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
26,940
147
Minions Killed
153
0
Camps Cleared
0
649,050
Distance Traveled
639,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,098
645
6
1
0
230,762
0
W
Hercules
9,002
818
34
3
0
238,862
0
W
Sylvanus
8,036
731
33
3
0
186,648
0
W
Discordia
9,902
900
86
8
0
214,314
0
L
Ra
8,414
765
73
7
0
200,419
0
L
Nut
7,948
723
68
6
0
217,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role