Player Matchup

Cthulhu
Cthulhu
BROSEXY
Cthulhu
Level 128
God Stats
13W - 21L
1,478 SR
Queue Stats
224W - 221L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
JibbleJub
Ix Chel
Level 158
God Stats
1W - 5L
1,415 SR
Queue Stats
273W - 279L
1,532 Elo+
Solo
Hou Yi
Hou Yi
Joelsexy
Hou Yi
Level 85
God Stats
1W - 1L
1,797 SR
Queue Stats
197W - 169L
1,562 Elo+
Party 2
Surtr
Surtr
clinical-spite48
Surtr
Level 64
God Stats
3W - 7L
1,400 SR
Queue Stats
116W - 112L
1,433 Elo+
Solo
Arachne
Arachne
nutty_maniac
Arachne
Level 109
God Stats
8W - 11L
1,542 SR
Queue Stats
189W - 187L
1,447 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,498 Elo+

VS

Team Averages
Level 123
1,504 SR
1,398 Elo+
Erlang Shen
Erlang Shen
GoldEmpress387
Erlang Shen
Level 152
God Stats
17W - 15L
1,777 SR
Queue Stats
106W - 95L
1,534 Elo+
Party 1
Achilles
Achilles
Phillsy
Achilles
Level 129
God Stats
1W - 0L
1,569 SR
Queue Stats
2W - 9L
1,140 Elo+
Solo
Medusa
Medusa
Pi0spi
Medusa
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 43L
1,402 Elo+
Party 3
Nu Wa
Nu Wa
Sos1sska
Nu Wa
Level 144
God Stats
37W - 25L
1,519 SR
Queue Stats
257W - 284L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
TricksterDamek
Ne Zha
Level 46
God Stats
2W - 3L
1,372 SR
Queue Stats
22W - 39L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BROSEXY
Cthulhu
13
1 / 4 / 2
6,861
429
9,245
16,495
11,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
JibbleJub
Ix Chel
16
4 / 0 / 0
9,444
590
7,440
9,170
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Joelsexy
Hou Yi
13
2 / 5 / 1
7,474
467
8,997
12,903
4,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 6 / 1
8,482
530
9,429
22,885
13,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
nutty_maniac
Arachne
14
2 / 4 / 2
7,681
480
1,990
13,482
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoldEmpress387
Erlang Shen
13
3 / 2 / 6
6,989
437
8,062
15,982
11,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Achilles
Phillsy
Achilles
16
6 / 5 / 1
9,787
612
19,663
19,635
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Pi0spi
Medusa
15
4 / 1 / 5
8,902
556
13,139
8,335
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Sos1sska
Nu Wa
14
2 / 3 / 4
8,170
511
7,069
7,179
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 2 / 2
8,798
550
6,481
13,407
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
12
Kills
19
19
Deaths
13
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BROSEXY
Cthulhu
1
4
2
0.5
W
Erlang Shen
GoldEmpress387
Erlang Shen
3
2
6
3
L
Ix Chel
JibbleJub
Ix Chel
4
0
0
4
L
Hou Yi
Joelsexy
Hou Yi
2
5
1
0.5
W
Achilles
Phillsy
Achilles
6
5
1
1.3
W
Medusa
Pi0spi
Medusa
4
1
5
6.5
W
Nu Wa
Sos1sska
Nu Wa
2
3
4
1.33
W
4
2
2
2.5
L
3
6
1
0.58
L
Arachne
nutty_maniac
Arachne
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
54,414
74,935
Taken
64,538
35,699
Mitigated
37,959
28,658
Healing
28,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BROSEXY
Cthulhu
9,245
1,250
123
3,656
16,495
11,490
0
608
15,887
38,105
0
W
Erlang Shen
GoldEmpress387
Erlang Shen
8,062
3,852
154
5,961
15,982
11,293
0
5,417
10,565
0
23,699
L
Ix Chel
JibbleJub
Ix Chel
7,440
761
442
4,316
9,170
2,364
0
4,529
4,641
83,671
0
L
Hou Yi
Joelsexy
Hou Yi
8,997
5,015
0
5,444
12,903
4,036
0
702
12,201
0
56,275
W
Achilles
Phillsy
Achilles
19,663
6,396
0
7,444
19,635
16,484
0
271
19,364
0
79,201
W
Medusa
Pi0spi
Medusa
13,139
4,829
0
3,222
8,335
3,157
0
3,563
4,772
0
85,935
W
Nu Wa
Sos1sska
Nu Wa
7,069
1,388
0
2,464
7,179
1,924
0
5,084
2,095
50,767
1,823
W
6,481
2,362
0
9,278
13,407
5,101
0
2,621
10,786
0
82,728
L
9,429
3,725
0
7,681
22,885
13,465
0
280
21,472
604
53,507
L
Arachne
nutty_maniac
Arachne
1,990
1,228
0
6,996
13,482
4,344
91
922
12,341
0
49,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
42,646
463
Minions Killed
532
0
Camps Cleared
0
1,538,185
Distance Traveled
1,637,933
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,861
429
43
3
0
293,231
0
W
Erlang Shen
6,989
437
33
2
0
331,462
0
L
Ix Chel
9,444
590
141
9
0
322,151
9
L
Hou Yi
7,474
467
101
6
0
302,054
0
W
Achilles
9,787
612
127
8
0
348,354
0
W
Medusa
8,902
556
141
9
0
333,206
4
W
Nu Wa
8,170
511
99
6
0
268,073
0
W
Ne Zha
8,798
550
132
8
0
356,838
0
L
Surtr
8,482
530
89
6
0
280,316
1
L
Arachne
7,681
480
89
6
0
340,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role