Player Matchup

Ymir
Ymir
BufnitaVerde3
Ymir
Level 29
God Stats
7W - 6L
1,257 SR
Queue Stats
33W - 24L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
SergioHP
Jing Wei
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,413 Elo+
Party 1
Ix Chel
Ix Chel
SrRubio
Ix Chel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,294 Elo+
Solo
Team Averages
Level 72
1,419 SR
1,353 Elo+

VS

Team Averages
Level 76
1,474 SR
1,400 Elo+
Anubis
Anubis
Nussknight
Anubis
Level 66
God Stats
20W - 25L
1,436 SR
Queue Stats
375W - 404L
1,425 Elo+
Solo
Xbalanque
Xbalanque
PR048
Xbalanque
Level 35
God Stats
2W - 4L
1,558 SR
Queue Stats
14W - 41L
1,268 Elo+
Solo
Erlang Shen
Erlang Shen
xJockerSmoker0x
Erlang Shen
Level 128
God Stats
9W - 8L
1,427 SR
Queue Stats
724W - 730L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
10,722
825
6,400
18,999
17,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jing Wei
SergioHP
Jing Wei
17
3 / 3 / 4
11,614
893
12,282
12,103
4,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
SrRubio
Ix Chel
17
3 / 6 / 5
11,110
855
8,714
11,005
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nussknight
Anubis
16
5 / 4 / 5
11,090
853
11,639
11,388
6,028
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
PR048
Xbalanque
17
5 / 2 / 2
10,778
829
9,800
10,922
3,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
xJockerSmoker0x
Erlang Shen
16
3 / 2 / 8
10,505
808
8,971
13,597
8,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
13
14
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
L
Anubis
Nussknight
Anubis
5
4
5
1.88
L
Xbalanque
PR048
Xbalanque
5
2
2
3
W
Jing Wei
SergioHP
Jing Wei
3
3
4
1.67
W
Ix Chel
SrRubio
Ix Chel
3
6
5
0.92
L
Erlang Shen
xJockerSmoker0x
Erlang Shen
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
30,410
42,107
Taken
35,907
25,661
Mitigated
18,360
4,874
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,400
1,566
0
250
18,999
17,830
299
6,395
12,604
20,748
0
L
Anubis
Nussknight
Anubis
11,639
661
0
2,162
11,388
6,028
1,001
6,117
5,261
42,465
665
L
Xbalanque
PR048
Xbalanque
9,800
4,936
0
1,247
10,922
3,855
199
5,144
5,758
0
38,916
W
Jing Wei
SergioHP
Jing Wei
12,282
9,952
0
1,333
12,103
4,105
3,403
2,374
9,718
0
44,501
W
Ix Chel
SrRubio
Ix Chel
8,714
884
1,762
1,529
11,005
3,726
1,029
2,693
8,257
33,096
784
L
Erlang Shen
xJockerSmoker0x
Erlang Shen
8,971
4,451
0
4,924
13,597
8,477
1,327
3,801
9,776
0
26,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
32,373
135
Minions Killed
157
0
Camps Cleared
0
653,741
Distance Traveled
631,327
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,722
825
29
2
0
227,988
0
L
Anubis
11,090
853
59
5
0
199,900
0
L
Xbalanque
10,778
829
76
6
0
240,979
0
W
Jing Wei
11,614
893
57
4
0
229,795
0
W
Ix Chel
11,110
855
49
4
0
195,958
1
L
Erlang Shen
10,505
808
22
2
0
190,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role