Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
M5LP-hmg_707
Ymir
Bronze IV
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,329 MMR
Party 1
Izanami
Izanami
Silver V
Spocony_SzymonQ
Izanami
Silver V
Level 95
God Stats
1W - 2L
1,646 SR
Queue Stats
80W - 85L
1,381 MMR
Solo
Nu Wa
Nu Wa
Bronze III
s7lyh555
Nu Wa
Bronze III
Level 83
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 5L
1,346 MMR
Party 1
Vamana
Vamana
Silver IV
МедовыйФанфурик
Vamana
Silver IV
Level 35
God Stats
7W - 1L
1,869 SR
Queue Stats
37W - 38L
1,407 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,652 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,582 SR
1,429 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ShomA1985
Kuzenbo
Gold V
Level 176
God Stats
89W - 102L
1,500 SR
Queue Stats
760W - 758L
1,333 MMR
Solo
Agni
Agni
Silver II
pokadani
Agni
Silver II
Level 81
God Stats
4W - 4L
1,642 SR
Queue Stats
48W - 53L
1,410 MMR
Solo
Chronos
Chronos
Bronze III
tomypanobi
Chronos
Bronze III
Level 69
God Stats
4W - 1L
1,765 SR
Queue Stats
6W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 1
5,663
515
1,368
9,182
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 3
5,243
477
2,270
9,194
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 4 / 3
5,664
515
3,349
8,888
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
s7lyh555
Nu Wa
9
2 / 5 / 2
5,741
522
5,852
6,162
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,409
583
6,577
8,483
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThanatosBacchusPoseidonZhong Kui

VS

Bans
ArtemisChang'eEsetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 2
6,781
616
9,292
5,602
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
 
Bellona
11
0 / 0 / 1
6,209
564
4,366
9,822
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
ShomA1985
Kuzenbo
10
3 / 2 / 2
5,634
512
2,612
6,108
5,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
2 / 2 / 4
6,388
581
5,182
4,733
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
tomypanobi
Chronos
11
4 / 0 / 1
6,467
588
5,271
5,344
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
12
13
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
W
Medusa
 
Medusa
3
1
2
4
W
Bellona
 
Bellona
0
0
1
0.5
L
1
2
3
1.25
W
Kuzenbo
ShomA1985
Kuzenbo
3
2
2
2
L
1
4
3
0.63
W
Agni
2
2
4
2
L
Nu Wa
s7lyh555
Nu Wa
2
5
2
0.6
W
Chronos
tomypanobi
Chronos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
26,723
41,909
Taken
31,609
18,042
Mitigated
15,250
14,160
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,368
969
0
5,529
9,182
2,843
0
1,990
7,192
0
40,911
W
Medusa
 
Medusa
9,292
3,805
0
1,554
5,602
1,629
855
1,043
4,485
0
51,435
W
Bellona
 
Bellona
4,366
1,220
0
3,928
9,822
5,611
0
295
8,835
0
37,912
L
2,270
549
1,409
2,303
9,194
4,455
0
3,627
5,567
9,574
0
W
Kuzenbo
ShomA1985
Kuzenbo
2,612
1,298
0
1,373
6,108
5,370
0
1,598
4,381
12,327
1,271
L
3,349
2,734
0
1,542
8,888
2,342
0
1,416
7,472
0
40,838
W
Agni
5,182
448
0
973
4,733
1,097
90
2,921
1,467
39,647
0
L
Nu Wa
s7lyh555
Nu Wa
5,852
910
0
827
6,162
1,888
0
4,479
1,683
27,886
0
W
Chronos
tomypanobi
Chronos
5,271
1,338
0
3,652
5,344
1,543
0
1,490
3,659
41,802
562
L
6,577
2,395
0
2,550
8,483
6,514
0
1,402
6,422
0
50,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
31,479
317
Minions Killed
358
0
Camps Cleared
0
1,052,793
Distance Traveled
1,088,005
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,663
515
83
8
0
247,615
0
W
Medusa
6,781
616
83
8
0
212,405
0
W
Bellona
6,209
564
91
8
0
210,370
0
L
Ymir
5,243
477
15
1
0
224,836
4
W
Kuzenbo
5,634
512
19
2
0
212,582
4
L
Izanami
5,664
515
75
7
0
179,695
0
W
Agni
6,388
581
84
8
0
201,063
0
L
Nu Wa
5,741
522
59
5
0
185,431
0
W
Chronos
6,467
588
81
7
0
251,585
0
L
Vamana
6,409
583
85
8
0
215,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role