Player Matchup

Mulan
Mulan
Silver V
 
Mulan
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Cyless93
Nu Wa
Silver I
Level 158
God Stats
5W - 3L
1,673 SR
Queue Stats
102W - 112L
1,033 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
StKamen26_Q
Ao Kuang
Silver IV
Level 107
God Stats
2W - 5L
1,400 SR
Queue Stats
33W - 54L
847 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
original_dark666
Baron Samedi
Silver IV
Level 100
God Stats
17W - 18L
1,503 SR
Queue Stats
615W - 640L
740 MMR
Solo
Izanami
Izanami
Silver II
Легушкер
Izanami
Silver II
Level 126
God Stats
15W - 11L
1,503 SR
Queue Stats
56W - 67L
1,036 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,516 SR
1,031 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,443 SR
861 MMR
Hercules
Hercules
Silver II
Adaptinga
Hercules
Silver II
Level 89
God Stats
27W - 23L
1,632 SR
Queue Stats
48W - 43L
1,024 MMR
Solo
Thanatos
Thanatos
Silver V
Eneeas
Thanatos
Silver V
Level 62
God Stats
4W - 4L
1,445 SR
Queue Stats
58W - 82L
520 MMR
Solo
Charybdis
Charybdis
Silver III
Trixio_Nix
Charybdis
Silver III
Level 89
God Stats
12W - 16L
1,424 SR
Queue Stats
207W - 229L
716 MMR
Party 1
Achilles
Achilles
Silver II
White-Night97
Achilles
Silver II
Level 72
God Stats
31W - 27L
1,251 SR
Queue Stats
136W - 155L
1,015 MMR
Solo
Poseidon
Poseidon
Silver I
XFDS-TIDOCK57
Poseidon
Silver I
Level 93
God Stats
8W - 5L
1,464 SR
Queue Stats
327W - 348L
1,030 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 5 / 6
8,563
476
8,823
16,777
12,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Cyless93
Nu Wa
16
2 / 4 / 4
9,522
529
10,099
8,992
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
StKamen26_Q
Ao Kuang
16
7 / 4 / 2
9,645
536
6,469
14,407
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
original_dark666
Baron Samedi
17
4 / 1 / 1
10,312
573
11,654
7,856
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 0
9,691
538
6,401
11,725
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AwilixKuzenboFenrir

VS

Bans
BacchusFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adaptinga
Hercules
15
5 / 4 / 4
9,353
520
7,649
18,804
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Eneeas
Thanatos
15
4 / 4 / 5
8,974
499
6,407
14,467
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Trixio_Nix
Charybdis
16
2 / 3 / 2
9,405
523
10,454
11,637
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
White-Night97
Achilles
15
1 / 4 / 6
8,058
448
4,738
17,625
13,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
XFDS-TIDOCK57
Poseidon
17
4 / 3 / 1
10,517
584
10,976
9,285
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
18
Kills
16
17
Deaths
18
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
6
1
W
Hercules
Adaptinga
Hercules
5
4
4
1.75
L
Nu Wa
Cyless93
Nu Wa
2
4
4
1
W
Thanatos
Eneeas
Thanatos
4
4
5
1.63
L
Ao Kuang
StKamen26_Q
Ao Kuang
7
4
2
2
W
Charybdis
Trixio_Nix
Charybdis
2
3
2
1
W
Achilles
White-Night97
Achilles
1
4
6
1
W
Poseidon
XFDS-TIDOCK57
Poseidon
4
3
1
1.5
L
Baron Samedi
original_dark666
Baron Samedi
4
1
1
4.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,446
Damage
40,224
59,757
Taken
71,818
28,377
Mitigated
36,387
16,025
Healing
29,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,823
1,334
519
2,889
16,777
12,715
0
1,707
14,838
0
19,934
W
Hercules
Adaptinga
Hercules
7,649
2,174
0
7,643
18,804
11,390
236
5,032
13,716
0
40,576
L
Nu Wa
Cyless93
Nu Wa
10,099
1,404
0
680
8,992
2,478
0
4,234
4,295
73,940
1,383
W
Thanatos
Eneeas
Thanatos
6,407
1,655
0
8,718
14,467
4,767
246
4,719
9,646
0
48,712
L
Ao Kuang
StKamen26_Q
Ao Kuang
6,469
1,020
0
2,205
14,407
5,417
0
3,324
10,715
55,415
4,331
W
Charybdis
Trixio_Nix
Charybdis
10,454
4,673
0
6,124
11,637
3,723
1,479
1,399
10,198
0
85,530
W
Achilles
White-Night97
Achilles
4,738
247
0
4,495
17,625
13,801
0
10,326
6,452
0
37,958
W
Poseidon
XFDS-TIDOCK57
Poseidon
10,976
1,110
0
2,505
9,285
2,706
0
5,023
4,222
94,543
1,123
L
Baron Samedi
original_dark666
Baron Samedi
11,654
435
157
4,198
7,856
3,887
114
705
6,700
70,372
2,124
L
6,401
3,885
0
5,377
11,725
3,880
430
0
11,725
0
90,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
46,307
513
Minions Killed
486
0
Camps Cleared
0
1,660,170
Distance Traveled
1,828,495
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,563
476
15
1
0
331,366
2
W
Hercules
9,353
520
59
3
0
375,852
2
L
Nu Wa
9,522
529
132
7
0
299,723
2
W
Thanatos
8,974
499
71
4
0
383,755
0
L
Ao Kuang
9,645
536
80
4
0
385,406
0
W
Charybdis
9,405
523
127
7
0
334,537
2
W
Achilles
8,058
448
51
3
0
374,495
7
W
Poseidon
10,517
584
178
10
0
359,856
7
L
Baron Samedi
10,312
573
127
7
0
314,450
4
L
Izanami
9,691
538
159
9
0
329,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role