Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ElBonoBoT
Ares
Level 230
God Stats
2W - 9L
1,481 SR
Queue Stats
68W - 124L
1,389 Elo+
Solo
Hades
Hades
Jack463Killyou
Hades
Level 84
God Stats
32W - 23L
1,580 SR
Queue Stats
306W - 318L
1,426 Elo+
Solo
Thanatos
Thanatos
MoRtimeRik
Thanatos
Level 63
God Stats
0W - 4L
1,139 SR
Queue Stats
142W - 168L
1,484 Elo+
Solo
Team Averages
Level 122
1,440 SR
1,460 Elo+

VS

Team Averages
Level 110
1,475 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
Axziel
Morgan Le Fay
Level 138
God Stats
2W - 1L
1,521 SR
Queue Stats
73W - 58L
1,507 Elo+
Solo
King Arthur
King Arthur
ERMendi
King Arthur
Level 42
God Stats
15W - 20L
1,436 SR
Queue Stats
42W - 58L
1,388 Elo+
Solo
Pele
Pele
Jakeybbe123
Pele
Level 124
God Stats
3W - 6L
1,206 SR
Queue Stats
163W - 170L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Repushko
Cthulhu
Level 142
God Stats
10W - 8L
1,553 SR
Queue Stats
144W - 145L
1,458 Elo+
Solo
Neith
Neith
madsemilmoaksen
Neith
Level 106
God Stats
2W - 0L
1,660 SR
Queue Stats
299W - 285L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 0
6,077
467
4,252
10,658
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
 
Sylvanus
9
0 / 0 / 0
5,934
456
2,289
7,607
4,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
14
4 / 2 / 0
7,806
600
7,384
10,405
10,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 2 / 1
6,181
475
3,344
7,427
2,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
MoRtimeRik
Thanatos
11
1 / 7 / 2
6,357
489
4,885
13,051
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Axziel
Morgan Le Fay
14
4 / 2 / 3
8,258
635
9,504
6,725
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

King Arthur
ERMendi
King Arthur
12
2 / 4 / 0
6,815
524
3,601
14,073
9,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 3
7,963
613
6,278
10,353
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Repushko
Cthulhu
12
1 / 0 / 3
6,903
531
8,552
8,650
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 3
6,983
537
4,614
5,100
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Morgan Le Fay
Axziel
Morgan Le Fay
4
2
3
2.75
W
King Arthur
ERMendi
King Arthur
2
4
0
0.5
L
Ares
4
2
0
2
L
1
2
1
0.75
W
5
1
3
6.5
L
Thanatos
MoRtimeRik
Thanatos
1
7
2
0.29
W
Cthulhu
Repushko
Cthulhu
1
0
3
2.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
32,549
49,148
Taken
44,901
25,244
Mitigated
21,542
21,284
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,252
1,566
0
3,756
10,658
3,367
0
4,118
6,540
0
54,192
L
Sylvanus
 
Sylvanus
2,289
535
3,434
3,873
7,607
4,925
0
3,163
4,444
12,108
0
W
Morgan Le Fay
Axziel
Morgan Le Fay
9,504
682
0
2,234
6,725
2,174
407
2,506
4,219
53,288
0
W
King Arthur
ERMendi
King Arthur
3,601
658
0
3,417
14,073
9,846
0
6,373
7,700
0
42,715
L
Ares
7,384
137
0
2,611
10,405
10,182
0
1,644
8,761
50,951
3,271
L
3,344
246
40
2,341
7,427
2,523
0
3,749
3,678
29,086
685
W
6,278
1,622
0
6,206
10,353
3,494
526
2,086
8,267
0
66,726
L
Thanatos
MoRtimeRik
Thanatos
4,885
846
0
5,229
13,051
4,247
0
5,382
7,669
0
32,778
W
Cthulhu
Repushko
Cthulhu
8,552
73
405
4,246
8,650
4,516
80
1,154
7,496
36,954
0
W
4,614
1,337
0
1,783
5,100
1,512
0
530
4,570
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
36,922
318
Minions Killed
395
0
Camps Cleared
0
1,156,177
Distance Traveled
1,286,421
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,077
467
102
8
0
235,797
0
L
Sylvanus
5,934
456
16
1
0
225,101
4
W
Morgan Le Fay
8,258
635
75
6
0
223,429
4
W
King Arthur
6,815
524
61
5
0
251,001
0
L
Ares
7,806
600
95
7
0
232,154
0
L
Hades
6,181
475
57
4
0
235,289
0
W
Pele
7,963
613
106
8
0
296,740
0
L
Thanatos
6,357
489
48
4
0
227,836
0
W
Cthulhu
6,903
531
51
4
0
269,965
16
W
Neith
6,983
537
102
8
0
245,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role