Player Matchup

Medusa
Medusa
ChingChongL
Medusa
Level 163
God Stats
3W - 4L
1,395 SR
Queue Stats
282W - 271L
1,501 Elo+
Party 2
Hachiman
Hachiman
DIADEMON
Hachiman
Level 161
God Stats
2W - 3L
1,609 SR
Queue Stats
218W - 215L
1,565 Elo+
Party 2
Horus
Horus
SewuhaS
Horus
Level 175
God Stats
1W - 3L
1,261 SR
Queue Stats
291W - 276L
1,519 Elo+
Party 2
Nox
Nox
YaBoiKonann
Nox
Level 183
God Stats
1W - 6L
1,231 SR
Queue Stats
398W - 405L
1,580 Elo+
Solo
Hercules
Hercules
ŠÙRTR
Hercules
Level 184
God Stats
14W - 9L
1,788 SR
Queue Stats
500W - 322L
1,569 Elo+
Solo
Team Averages
Level 173
1,457 SR
1,547 Elo+

VS

Team Averages
Level 148
1,451 SR
1,617 Elo+
Tyr
Tyr
BigCuzzzz
Tyr
Level 121
God Stats
1W - 1L
1,490 SR
Queue Stats
169W - 129L
1,621 Elo+
Solo
Ra
Ra
EsendeXenoN
Ra
Level 222
God Stats
3W - 5L
1,565 SR
Queue Stats
335W - 140L
1,725 Elo+
Party 1
Hades
Hades
FTHhhhhhhhh
Hades
Level 82
God Stats
5W - 3L
1,571 SR
Queue Stats
287W - 275L
1,573 Elo+
Solo
Mercury
Mercury
FearPL
Mercury
Level 180
God Stats
5W - 5L
1,537 SR
Queue Stats
552W - 556L
1,565 Elo+
Party 1
Charybdis
Charybdis
TheMaximer
Charybdis
Level 136
God Stats
3W - 2L
1,091 SR
Queue Stats
124W - 115L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 3 / 5
10,259
733
15,862
11,751
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
DIADEMON
Hachiman
16
3 / 6 / 6
9,816
701
19,384
15,965
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
SewuhaS
Horus
17
2 / 4 / 13
9,705
693
7,571
22,606
25,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 0
6,564
469
99
1,542
406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
ŠÙRTR
Hercules
17
5 / 5 / 7
10,301
736
19,614
36,197
41,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 13
10,768
769
14,700
24,503
37,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 1 / 9
12,423
887
20,627
12,566
8,102
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 6 / 8
10,623
759
16,669
17,969
13,933
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
FearPL
Mercury
14
1 / 6 / 11
9,384
670
9,768
12,164
5,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TheMaximer
Charybdis
17
2 / 2 / 13
10,390
742
15,754
15,386
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
16
Kills
19
20
Deaths
17
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Medusa
6
3
5
2.83
L
Hachiman
DIADEMON
Hachiman
3
6
6
1
W
8
1
9
12.5
W
4
6
8
1.33
W
Mercury
FearPL
Mercury
1
6
11
1.08
L
Horus
SewuhaS
Horus
2
4
13
2.13
W
Charybdis
TheMaximer
Charybdis
2
2
13
4.25
L
0
2
0
0
L
Hercules
ŠÙRTR
Hercules
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,530
Damage
77,518
88,061
Taken
82,588
79,522
Mitigated
71,429
40,966
Healing
42,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,700
1,543
1,222
8,499
24,503
37,404
802
88
24,415
0
23,654
L
Medusa
15,862
6,802
20
782
11,751
5,069
0
4,275
7,476
0
41,671
L
Hachiman
DIADEMON
Hachiman
19,384
9,236
818
3,851
15,965
6,909
65
5,893
10,072
0
37,751
W
20,627
1,986
16,441
6,795
12,566
8,102
1,175
0
12,566
53,677
603
W
16,669
752
892
3,945
17,969
13,933
745
0
17,969
27,629
235
W
Mercury
FearPL
Mercury
9,768
2,325
559
312
12,164
5,063
1,019
0
12,164
0
14,837
L
Horus
SewuhaS
Horus
7,571
3,057
5,546
9,161
22,606
25,500
0
10,811
11,645
0
13,997
W
Charybdis
TheMaximer
Charybdis
15,754
5,679
883
3,069
15,386
6,927
2,870
0
15,386
0
34,197
L
99
0
0
0
1,542
406
0
1,063
479
138
29
L
Hercules
ŠÙRTR
Hercules
19,614
3,215
1,619
19,169
36,197
41,638
0
14,551
21,560
0
35,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,645
Gold Earned
53,588
134
Minions Killed
151
0
Camps Cleared
0
1,060,501
Distance Traveled
1,322,176
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,768
769
15
1
0
292,830
0
L
Medusa
10,259
733
53
4
0
293,142
0
L
Hachiman
9,816
701
40
3
0
231,639
2
W
Ra
12,423
887
64
5
0
247,616
0
W
Hades
10,623
759
37
3
0
237,161
0
W
Mercury
9,384
670
4
0
0
293,461
0
L
Horus
9,705
693
8
1
0
253,242
0
W
Charybdis
10,390
742
31
2
0
251,108
0
L
Nox
6,564
469
0
0
0
15,113
0
L
Hercules
10,301
736
33
2
0
267,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role