Player Matchup

Odin
Odin
Masters
Sasý
Odin
Masters
Level 129
God Stats
3W - 1L
1,791 SR
Queue Stats
51W - 5L
2,805 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
SexyApollo
Kumbhakarna
Masters
Level 207
God Stats
4W - 1L
1,914 SR
Queue Stats
252W - 49L
2,877 MMR
Party 1
Chernobog
Chernobog
Masters
Swеeet
Chernobog
Masters
Level 253
God Stats
4W - 0L
1,713 SR
Queue Stats
181W - 58L
2,748 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 196
1,806 SR
2,810 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,570 SR
1,779 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
Kreizy9026
Cthulhu
Gold I
Level 81
God Stats
10W - 11L
1,584 SR
Queue Stats
422W - 431L
1,806 MMR
Party 2
Neith
Neith
Platinum I
kovaie
Neith
Platinum I
Level 158
God Stats
59W - 54L
1,626 SR
Queue Stats
352W - 359L
2,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Sasý
Odin
15
1 / 4 / 12
10,020
835
8,260
17,018
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kumbhakarna
SexyApollo
Kumbhakarna
18
9 / 1 / 7
11,618
968
13,433
20,621
16,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chernobog
Swеeet
Chernobog
18
6 / 1 / 8
12,059
1,005
19,998
11,581
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SerqetNe ZhaFafnirMedusa

VS

Bans
KuzenboMulanBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 6 / 2
9,034
753
10,120
15,987
7,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kreizy9026
Cthulhu
15
3 / 3 / 3
9,303
775
8,699
15,403
16,739
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
kovaie
Neith
14
1 / 7 / 5
9,311
776
6,237
13,135
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
2
0.5
L
Cthulhu
Kreizy9026
Cthulhu
3
3
3
1.5
W
Odin
Sasý
Odin
1
4
12
1.75
W
Kumbhakarna
SexyApollo
Kumbhakarna
9
1
7
12.5
W
Chernobog
Swеeet
Chernobog
6
1
8
10
L
Neith
kovaie
Neith
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
25,056
49,220
Taken
44,525
35,510
Mitigated
28,976
13,163
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,120
585
1,000
3,358
15,987
7,583
475
4,073
11,044
36,144
0
L
Cthulhu
Kreizy9026
Cthulhu
8,699
243
173
2,625
15,403
16,739
297
2,971
11,582
18,212
581
W
Odin
Sasý
Odin
8,260
1,817
0
4,247
17,018
13,780
235
5,653
10,616
0
32,338
W
Kumbhakarna
SexyApollo
Kumbhakarna
13,433
1,119
73
3,141
20,621
16,084
429
6,223
13,658
29,796
0
W
Chernobog
Swеeet
Chernobog
19,998
11,273
0
5,702
11,581
5,646
3,121
5,489
5,747
0
66,678
L
Neith
kovaie
Neith
6,237
1,626
0
863
13,135
4,654
546
6,425
6,117
0
27,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
27,648
165
Minions Killed
133
0
Camps Cleared
0
726,029
Distance Traveled
547,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,034
753
50
4
0
207,295
0
L
Cthulhu
9,303
775
30
3
0
166,447
0
W
Odin
10,020
835
44
4
0
236,240
0
W
Kumbhakarna
11,618
968
27
2
0
248,903
0
W
Chernobog
12,059
1,005
94
8
0
240,886
0
L
Neith
9,311
776
53
4
0
174,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role