Player Matchup

Awilix
Awilix
CremeBrulele
Awilix
Level 102
God Stats
4W - 2L
1,704 SR
Queue Stats
72W - 64L
1,507 Elo+
Solo
Poseidon
Poseidon
SniperLuke2000
Poseidon
Level 129
God Stats
12W - 11L
1,453 SR
Queue Stats
910W - 847L
1,522 Elo+
Solo
King Arthur
King Arthur
VegetaHulk
King Arthur
Level 156
God Stats
11W - 16L
1,449 SR
Queue Stats
341W - 327L
1,464 Elo+
Solo
Cerberus
Cerberus
fucqns
Cerberus
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
373W - 361L
1,512 Elo+
Solo
Charybdis
Charybdis
jyashi
Charybdis
Level 169
God Stats
30W - 30L
1,528 SR
Queue Stats
371W - 357L
1,497 Elo+
Solo
Team Averages
Level 135
1,527 SR
1,500 Elo+

VS

Team Averages
Level 137
1,424 SR
1,397 Elo+
Chang'e
Chang'e
HellOfAButlr563
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
Icreams114
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
Pearomid
Danzaburou
Level 85
God Stats
2W - 6L
1,237 SR
Queue Stats
84W - 89L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
PhiBroMiaja
Sun Wukong
Level 121
God Stats
1W - 4L
1,318 SR
Queue Stats
35W - 44L
1,467 Elo+
Solo
Bastet
Bastet
pfeiff17
Bastet
Level 367
God Stats
6W - 6L
1,567 SR
Queue Stats
1,220W - 1,183L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
5 / 1 / 0
6,349
635
2,396
6,347
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
11
5 / 3 / 1
6,464
646
6,917
5,723
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
VegetaHulk
King Arthur
11
2 / 0 / 0
6,633
663
4,274
7,775
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
fucqns
Cerberus
10
1 / 1 / 7
5,911
591
3,753
6,370
2,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
jyashi
Charybdis
10
1 / 0 / 2
6,014
601
3,099
4,320
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 4
4,829
483
3,245
8,520
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Icreams114
Cthulhu
8
1 / 4 / 2
5,000
500
2,963
8,335
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Pearomid
Danzaburou
1
0 / 0 / 0
3,487
349
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
PhiBroMiaja
Sun Wukong
10
1 / 2 / 0
5,382
538
3,153
8,068
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
pfeiff17
Bastet
13
3 / 1 / 0
6,239
624
4,134
6,532
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
5
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
1
0
5
L
0
7
4
0.29
L
Cthulhu
Icreams114
Cthulhu
1
4
2
0.5
L
Danzaburou
Pearomid
Danzaburou
0
0
0
0
L
Sun Wukong
PhiBroMiaja
Sun Wukong
1
2
0
0.5
W
Poseidon
5
3
1
1.83
W
King Arthur
VegetaHulk
King Arthur
2
0
0
2
W
Cerberus
fucqns
Cerberus
1
1
7
4.5
W
Charybdis
jyashi
Charybdis
1
0
2
2
L
Bastet
pfeiff17
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
13,495
30,535
Taken
31,455
11,782
Mitigated
12,840
9,260
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,396
599
0
743
6,347
2,293
0
948
5,399
0
41,436
L
3,245
357
174
1,005
8,520
1,762
0
5,237
2,763
16,983
0
L
Cthulhu
Icreams114
Cthulhu
2,963
141
574
454
8,335
4,909
0
3,198
5,028
16,036
0
L
Danzaburou
Pearomid
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
PhiBroMiaja
Sun Wukong
3,153
351
0
2,614
8,068
4,213
0
755
7,307
0
32,757
W
Poseidon
6,917
1,047
0
967
5,723
1,432
313
1,609
4,075
44,622
949
W
King Arthur
VegetaHulk
King Arthur
4,274
602
0
2,001
7,775
4,315
0
0
7,383
0
43,600
W
Cerberus
fucqns
Cerberus
3,753
340
106
2,447
6,370
2,765
0
3,086
3,284
13,809
317
W
Charybdis
jyashi
Charybdis
3,099
1,639
0
2,996
4,320
977
167
565
3,755
0
43,745
L
Bastet
pfeiff17
Bastet
4,134
1,305
0
3,924
6,532
1,956
0
623
5,909
0
42,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
24,937
338
Minions Killed
209
0
Camps Cleared
0
938,669
Distance Traveled
775,650
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,349
635
68
7
0
221,636
0
L
Chang'e
4,829
483
31
3
0
179,325
0
L
Cthulhu
5,000
500
16
2
0
170,952
0
L
Danzaburou
3,487
349
0
0
0
8,461
0
L
Sun Wukong
5,382
538
62
6
0
196,873
0
W
Poseidon
6,464
646
66
7
0
194,200
2
W
King Arthur
6,633
663
81
8
0
194,191
1
W
Cerberus
5,911
591
36
4
0
164,508
0
W
Charybdis
6,014
601
87
9
0
164,134
0
L
Bastet
6,239
624
100
10
0
220,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role