Player Matchup

Ravana
Ravana
DusaThai8
Ravana
Level 37
God Stats
5W - 4L
1,428 SR
Queue Stats
35W - 55L
1,361 Elo+
Solo
Artemis
Artemis
MinakamiSumihei
Artemis
Level 24
God Stats
3W - 4L
1,446 SR
Queue Stats
38W - 57L
1,381 Elo+
Party 1
Janus
Janus
Taybaby2457
Janus
Level 44
God Stats
5W - 4L
1,524 SR
Queue Stats
100W - 101L
1,422 Elo+
Party 3
Bake Kujira
Bake Kujira
XxATBgaryCFCxX
Bake Kujira
Level 127
God Stats
3W - 0L
1,727 SR
Queue Stats
197W - 192L
1,405 Elo+
Party 3
Ix Chel
Ix Chel
max_classico
Ix Chel
Level 45
God Stats
1W - 1L
1,319 SR
Queue Stats
93W - 114L
1,480 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,410 Elo+

VS

Team Averages
Level 91
1,493 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
DanielRS_ibz_17
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,500 Elo+
Solo
Pele
Pele
DoubleTap1807
Pele
Level 83
God Stats
44W - 22L
1,500 SR
Queue Stats
184W - 169L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GebMoha
Cu Chulainn
Level 125
God Stats
1W - 4L
1,435 SR
Queue Stats
13W - 22L
1,484 Elo+
Solo
Medusa
Medusa
QueenDoubletap
Medusa
Level 87
God Stats
145W - 115L
1,532 SR
Queue Stats
432W - 414L
1,441 Elo+
Party 2
Bake Kujira
Bake Kujira
dyrachy0
Bake Kujira
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DusaThai8
Ravana
19
11 / 0 / 5
11,834
623
12,597
8,042
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
2 / 2 / 3
10,518
554
10,443
8,647
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 4
10,848
571
10,411
11,433
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
XxATBgaryCFCxX
Bake Kujira
19
3 / 1 / 4
11,146
587
6,100
10,971
12,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
max_classico
Ix Chel
17
6 / 0 / 5
11,064
582
7,692
9,969
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanielRS_ibz_17
Morgan Le Fay
14
0 / 8 / 0
7,947
418
5,407
12,973
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
8,619
454
1,652
13,795
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GebMoha
Cu Chulainn
11
1 / 3 / 0
7,218
380
4,067
11,416
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 6 / 1
8,774
462
6,662
14,416
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
dyrachy0
Bake Kujira
14
3 / 7 / 1
9,087
478
6,923
16,132
15,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
27
Kills
7
7
Deaths
27
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DanielRS_ibz_17
Morgan Le Fay
0
8
0
0
L
2
3
1
0.83
W
Ravana
DusaThai8
Ravana
11
0
5
13.5
L
Cu Chulainn
GebMoha
Cu Chulainn
1
3
0
0.33
W
2
2
3
1.75
L
1
6
1
0.25
W
5
4
4
1.75
W
Bake Kujira
XxATBgaryCFCxX
Bake Kujira
3
1
4
5
L
Bake Kujira
dyrachy0
Bake Kujira
3
7
1
0.5
W
Ix Chel
max_classico
Ix Chel
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,243
Damage
24,711
49,062
Taken
68,732
30,110
Mitigated
31,347
15,609
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DanielRS_ibz_17
Morgan Le Fay
5,407
394
0
792
12,973
3,238
0
4,776
7,997
51,350
31
L
1,652
237
0
3,818
13,795
4,359
0
3,670
9,809
0
60,598
W
Ravana
DusaThai8
Ravana
12,597
4,358
0
4,608
8,042
4,080
677
949
7,063
0
94,930
L
Cu Chulainn
GebMoha
Cu Chulainn
4,067
325
0
760
11,416
4,541
0
1,658
9,718
96
36,158
W
10,443
5,410
0
4,735
8,647
3,059
3,081
0
8,647
0
76,660
L
6,662
2,311
0
4,035
14,416
4,127
538
4,314
10,062
0
55,547
W
10,411
1,378
0
693
11,433
3,842
799
5,873
4,936
83,775
694
W
Bake Kujira
XxATBgaryCFCxX
Bake Kujira
6,100
2,909
0
0
10,971
12,183
1,863
3,661
7,278
74,629
1,077
L
Bake Kujira
dyrachy0
Bake Kujira
6,923
3,161
0
0
16,132
15,082
0
8,036
7,353
48,180
1,549
W
Ix Chel
max_classico
Ix Chel
7,692
859
1,738
3,835
9,969
6,946
360
1,265
8,704
55,140
1,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
41,645
641
Minions Killed
383
0
Camps Cleared
0
1,893,640
Distance Traveled
1,597,186
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,947
418
87
5
0
309,657
0
L
Pele
8,619
454
92
5
0
370,459
0
W
Ravana
11,834
623
147
8
0
450,440
0
L
Cu Chulainn
7,218
380
59
3
0
293,910
0
W
Artemis
10,518
554
147
8
0
347,827
2
L
Medusa
8,774
462
73
4
0
336,046
0
W
Janus
10,848
571
122
6
0
351,861
0
W
Bake Kujira
11,146
587
144
8
0
405,645
0
L
Bake Kujira
9,087
478
72
4
0
287,114
0
W
Ix Chel
11,064
582
81
4
0
337,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role