Player Matchup

Arachne
Arachne
ArQA2
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,484 Elo+
Solo
Amaterasu
Amaterasu
H1H2
Amaterasu
Level 205
God Stats
2W - 4L
1,227 SR
Queue Stats
730W - 789L
1,541 Elo+
Solo
King Arthur
King Arthur
MR-0_0-3MAR
King Arthur
Level 131
God Stats
2W - 2L
1,634 SR
Queue Stats
468W - 472L
1,465 Elo+
Solo
Cupid
Cupid
MattllB
Cupid
Level 141
God Stats
4W - 1L
1,843 SR
Queue Stats
95W - 85L
1,485 Elo+
Solo
Merlin
Merlin
brianelpatas
Merlin
Level 68
God Stats
11W - 15L
1,492 SR
Queue Stats
134W - 152L
1,450 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,485 Elo+

VS

Team Averages
Level 111
1,582 SR
1,551 Elo+
Erlang Shen
Erlang Shen
M992
Erlang Shen
Level 152
God Stats
10W - 4L
1,813 SR
Queue Stats
142W - 151L
1,475 Elo+
Solo
Nemesis
Nemesis
MrBellotte
Nemesis
Level 44
God Stats
7W - 7L
1,800 SR
Queue Stats
9W - 9L
1,668 Elo+
Solo
Heimdallr
Heimdallr
MrDoomCrow
Heimdallr
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 134L
1,570 Elo+
Solo
Maman Brigitte
Maman Brigitte
b1rchyyy
Maman Brigitte
Level 67
God Stats
4W - 3L
1,522 SR
Queue Stats
258W - 256L
1,542 Elo+
Solo
Sylvanus
Sylvanus
qAlynn
Sylvanus
Level 154
God Stats
1W - 1L
1,273 SR
Queue Stats
392W - 386L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArQA2
Arachne
11
6 / 4 / 0
6,405
641
3,539
8,718
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
H1H2
Amaterasu
12
1 / 1 / 1
6,718
672
4,508
11,466
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
MR-0_0-3MAR
King Arthur
9
0 / 2 / 2
4,911
491
3,446
7,659
4,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
MattllB
Cupid
10
1 / 2 / 0
5,696
570
4,013
6,398
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Merlin
9
0 / 6 / 2
5,197
520
3,501
7,080
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
M992
Erlang Shen
12
2 / 1 / 0
6,516
652
4,859
8,554
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MrBellotte
Nemesis
11
6 / 1 / 2
6,248
625
4,822
7,287
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
MrDoomCrow
Heimdallr
11
2 / 1 / 2
6,181
618
4,498
4,760
2,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
b1rchyyy
Maman Brigitte
12
4 / 4 / 5
6,792
679
8,340
7,450
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
qAlynn
Sylvanus
11
1 / 1 / 3
5,506
551
4,256
7,548
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
15
15
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
ArQA2
Arachne
6
4
0
1.5
L
Amaterasu
H1H2
Amaterasu
1
1
1
1.5
W
Erlang Shen
M992
Erlang Shen
2
1
0
2
L
King Arthur
MR-0_0-3MAR
King Arthur
0
2
2
0.5
L
Cupid
MattllB
Cupid
1
2
0
0.5
W
Nemesis
MrBellotte
Nemesis
6
1
2
7
W
Heimdallr
MrDoomCrow
Heimdallr
2
1
2
3
W
Maman Brigitte
b1rchyyy
Maman Brigitte
4
4
5
1.63
L
Merlin
0
6
2
0.17
W
Sylvanus
qAlynn
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
26,775
41,321
Taken
35,599
18,963
Mitigated
17,040
14,027
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ArQA2
Arachne
3,539
2,024
0
2,760
8,718
2,505
0
2,532
5,957
0
24,380
L
Amaterasu
H1H2
Amaterasu
4,508
1,743
0
4,670
11,466
8,335
456
0
11,006
0
41,625
W
Erlang Shen
M992
Erlang Shen
4,859
2,393
0
4,574
8,554
5,226
0
0
8,554
0
40,760
L
King Arthur
MR-0_0-3MAR
King Arthur
3,446
96
243
1,779
7,659
4,659
0
3,824
3,774
819
13,680
L
Cupid
MattllB
Cupid
4,013
2,154
326
2,920
6,398
1,631
0
1,757
4,633
0
38,321
W
Nemesis
MrBellotte
Nemesis
4,822
2,617
0
802
7,287
2,532
0
1,201
6,086
0
30,274
W
Heimdallr
MrDoomCrow
Heimdallr
4,498
1,897
0
1,898
4,760
2,043
128
420
4,340
0
41,523
W
Maman Brigitte
b1rchyyy
Maman Brigitte
8,340
583
0
1,328
7,450
2,467
32
1,787
5,663
41,675
2,815
L
Merlin
3,501
286
64
1,265
7,080
1,833
0
3,653
3,295
29,186
0
W
Sylvanus
qAlynn
Sylvanus
4,256
1,852
249
1,445
7,548
4,772
0
835
6,713
24,934
7,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
31,243
279
Minions Killed
336
0
Camps Cleared
0
1,032,481
Distance Traveled
1,064,711
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,405
641
45
5
0
235,737
1
L
Amaterasu
6,718
672
76
8
0
187,526
0
W
Erlang Shen
6,516
652
73
7
0
186,611
0
L
King Arthur
4,911
491
31
3
0
215,647
2
L
Cupid
5,696
570
78
8
0
193,421
0
W
Nemesis
6,248
625
59
6
0
264,826
2
W
Heimdallr
6,181
618
72
7
0
188,554
2
W
Maman Brigitte
6,792
679
83
8
0
234,875
0
L
Merlin
5,197
520
49
5
0
200,150
1
W
Sylvanus
5,506
551
49
5
0
189,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role