Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AceViperCobra
Geb
Level 158
God Stats
1W - 2L
1,446 SR
Queue Stats
176W - 181L
1,478 Elo+
Party 3
Vulcan
Vulcan
PerpetualPick
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,432 Elo+
Party 3
Rama
Rama
Proflux
Rama
Level 156
God Stats
0W - 3L
1,564 SR
Queue Stats
124W - 148L
1,565 Elo+
Party 2
Susano
Susano
Saphreon
Susano
Level 203
God Stats
3W - 4L
1,535 SR
Queue Stats
266W - 271L
1,544 Elo+
Party 2
Team Averages
Level 143
1,509 SR
1,504 Elo+

VS

Team Averages
Level 122
1,568 SR
1,492 Elo+
Vulcan
Vulcan
FancyCheeseDust
Vulcan
Level 158
God Stats
6W - 5L
1,607 SR
Queue Stats
268W - 238L
1,596 Elo+
Party 1
Sobek
Sobek
IAmTheHusky
Sobek
Level 65
God Stats
33W - 25L
1,603 SR
Queue Stats
90W - 76L
1,552 Elo+
Party 1
Anubis
Anubis
Lopunny
Anubis
Level 157
God Stats
36W - 15L
1,755 SR
Queue Stats
333W - 284L
1,581 Elo+
Party 1
Medusa
Medusa
PhiBroMiaja
Medusa
Level 121
God Stats
6W - 4L
1,680 SR
Queue Stats
35W - 44L
1,455 Elo+
Solo
King Arthur
King Arthur
Xaidiya
King Arthur
Level 107
God Stats
1W - 1L
1,196 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 3 / 0
6,161
560
5,864
9,525
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 8 / 0
4,737
431
3,013
11,563
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 0
5,331
485
2,570
7,834
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Proflux
Rama
10
0 / 3 / 1
5,488
499
5,476
7,782
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Saphreon
Susano
12
2 / 3 / 0
6,111
556
4,465
8,847
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,072
643
7,612
3,001
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 8
6,333
576
2,429
5,745
4,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Lopunny
Anubis
12
8 / 0 / 8
7,286
662
9,344
7,917
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
6 / 1 / 1
7,499
682
7,096
6,979
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Xaidiya
King Arthur
12
4 / 2 / 0
7,473
679
6,987
10,209
8,159
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
4
Kills
24
24
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
0
0.67
L
0
8
0
0
W
2
1
10
7
W
4
0
8
8
W
Anubis
Lopunny
Anubis
8
0
8
12
L
0
7
0
0
W
Medusa
6
1
1
6.5
L
Rama
Proflux
Rama
0
3
1
0.17
L
Susano
Saphreon
Susano
2
3
0
0.67
W
King Arthur
Xaidiya
King Arthur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
33,468
45,551
Taken
33,851
15,231
Mitigated
18,891
10,538
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,864
1,196
0
2,110
9,525
5,067
0
753
8,772
0
34,680
L
3,013
125
0
1,421
11,563
5,200
0
8,189
3,374
13,686
0
W
7,612
186
0
1,000
3,001
907
301
1,280
1,721
47,689
431
W
2,429
298
0
2,371
5,745
4,570
302
1,663
4,082
12,777
1,478
W
Anubis
Lopunny
Anubis
9,344
1,093
0
5,346
7,917
3,121
1,005
2,015
5,902
48,765
0
L
2,570
33
0
1,524
7,834
1,288
0
6,666
1,168
31,085
1,267
W
Medusa
7,096
2,602
0
2,186
6,979
2,134
280
525
6,454
0
54,317
L
Rama
Proflux
Rama
5,476
4,235
0
2,342
7,782
1,776
0
368
7,414
0
42,608
L
Susano
Saphreon
Susano
4,465
1,347
0
3,141
8,847
1,900
0
3,592
5,255
0
39,937
W
King Arthur
Xaidiya
King Arthur
6,987
1,610
0
2,047
10,209
8,159
0
0
10,209
652
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
35,663
318
Minions Killed
373
0
Camps Cleared
0
1,047,003
Distance Traveled
1,084,204
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,161
560
71
6
0
179,439
1
L
Geb
4,737
431
14
1
0
204,215
2
W
Vulcan
7,072
643
90
8
0
229,039
0
W
Sobek
6,333
576
28
3
0
237,297
2
W
Anubis
7,286
662
79
7
0
196,838
0
L
Vulcan
5,331
485
73
7
0
207,089
0
W
Medusa
7,499
682
96
9
0
210,184
0
L
Rama
5,488
499
80
7
0
202,167
3
L
Susano
6,111
556
80
7
0
254,093
2
W
King Arthur
7,473
679
80
7
0
210,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role