Player Matchup

Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
CruellaDeQuinn
Nut
Level 128
God Stats
4W - 3L
1,515 SR
Queue Stats
50W - 57L
1,482 Elo+
Party 1
Scylla
Scylla
PulseJackel
Scylla
Level 107
God Stats
7W - 3L
1,475 SR
Queue Stats
96W - 83L
1,532 Elo+
Party 1
Team Averages
Level 125
1,497 SR
1,504 Elo+

VS

Team Averages
Level 57
1,553 SR
1,508 Elo+
Baron Samedi
Baron Samedi
BLUNDERRS
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Slimeymoves
Danzaburou
Level 94
God Stats
232W - 190L
1,535 SR
Queue Stats
601W - 585L
1,535 Elo+
Solo
Thanatos
Thanatos
kchacabros
Thanatos
Level 35
God Stats
1W - 2L
1,623 SR
Queue Stats
136W - 148L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
6 / 0 / 2
7,548
1,078
4,601
6,208
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 5
6,954
993
2,461
2,719
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
2 / 1 / 3
6,922
989
3,585
2,924
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLUNDERRS
Baron Samedi
6
0 / 2 / 0
5,024
718
40
3,860
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Slimeymoves
Danzaburou
9
0 / 2 / 1
5,539
791
3,471
4,710
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
kchacabros
Thanatos
8
1 / 4 / 0
5,778
825
1,234
4,569
1,281
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
2
7
L
Baron Samedi
BLUNDERRS
Baron Samedi
0
2
0
0
W
0
0
5
2.5
W
Scylla
2
1
3
3.5
L
Danzaburou
Slimeymoves
Danzaburou
0
2
1
0.25
L
Thanatos
kchacabros
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,647
Damage
4,745
11,851
Taken
13,139
7,795
Mitigated
3,321
1,506
Healing
1,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,601
248
0
607
6,208
6,224
590
40
6,168
8,502
0
L
Baron Samedi
BLUNDERRS
Baron Samedi
40
0
0
126
3,860
699
0
2,666
1,062
1,262
0
W
2,461
1,612
0
509
2,719
886
2,185
4
2,715
0
22,681
W
Scylla
3,585
380
0
390
2,924
685
562
12
2,912
27,232
0
L
Danzaburou
Slimeymoves
Danzaburou
3,471
1,150
0
341
4,710
1,341
0
2,871
1,681
0
10,878
L
Thanatos
kchacabros
Thanatos
1,234
200
0
676
4,569
1,281
0
2,172
2,182
0
5,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
16,341
117
Minions Killed
23
0
Camps Cleared
0
412,190
Distance Traveled
193,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,548
1,078
10
1
0
153,721
0
L
Baron Samedi
5,024
718
2
0
0
13,141
0
W
Nut
6,954
993
50
7
0
127,509
0
W
Scylla
6,922
989
57
8
0
130,960
0
L
Danzaburou
5,539
791
13
2
0
83,911
0
L
Thanatos
5,778
825
8
1
0
96,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role