Player Matchup

Sun Wukong
Sun Wukong
ChilliLover3001
Sun Wukong
Level 158
God Stats
5W - 2L
1,517 SR
Queue Stats
133W - 151L
1,494 Elo+
Solo
Bacchus
Bacchus
Kirari 1689
Bacchus
Level 66
God Stats
9W - 4L
1,737 SR
Queue Stats
272W - 296L
1,434 Elo+
Solo
Heimdallr
Heimdallr
L3GEND-_ARY0
Heimdallr
Level 109
God Stats
5W - 4L
1,589 SR
Queue Stats
352W - 343L
1,479 Elo+
Party 1
Agni
Agni
slayerjelle
Agni
Level 124
God Stats
2W - 1L
1,482 SR
Queue Stats
84W - 94L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
sroomie
Tsukuyomi
Level 83
God Stats
6W - 4L
1,614 SR
Queue Stats
249W - 225L
1,534 Elo+
Party 1
Team Averages
Level 108
1,588 SR
1,469 Elo+

VS

Team Averages
Level 87
1,586 SR
1,495 Elo+
Izanami
Izanami
Aroosiek
Izanami
Level 55
God Stats
1W - 4L
1,391 SR
Queue Stats
71W - 71L
1,517 Elo+
Solo
Fenrir
Fenrir
McFly v
Fenrir
Level 88
God Stats
20W - 16L
1,659 SR
Queue Stats
400W - 395L
1,492 Elo+
Solo
Hades
Hades
TTVXOBO1987
Hades
Level 108
God Stats
11W - 4L
1,935 SR
Queue Stats
808W - 831L
1,542 Elo+
Solo
Ymir
Ymir
TomaTralla
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,476 Elo+
Solo
Poseidon
Poseidon
poivpu
Poseidon
Level 60
God Stats
14W - 14L
1,447 SR
Queue Stats
86W - 92L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChilliLover3001
Sun Wukong
15
4 / 3 / 3
8,966
640
5,565
9,611
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
Kirari 1689
Bacchus
14
3 / 0 / 8
8,581
613
4,902
8,322
6,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
L3GEND-_ARY0
Heimdallr
15
7 / 0 / 3
9,104
650
9,344
6,435
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 8
8,534
610
5,357
7,570
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sroomie
Tsukuyomi
14
12 / 1 / 6
8,937
638
16,080
14,967
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aroosiek
Izanami
8
0 / 5 / 1
5,688
406
3,511
7,269
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
McFly v
Fenrir
13
2 / 7 / 1
6,887
492
4,490
12,644
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 1
7,890
564
7,418
13,377
6,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
5,844
417
3,434
13,388
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
poivpu
Poseidon
13
1 / 7 / 1
6,948
496
4,484
9,169
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
28
Kills
6
6
Deaths
28
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aroosiek
Izanami
0
5
1
0.1
W
Sun Wukong
ChilliLover3001
Sun Wukong
4
3
3
1.83
W
Bacchus
Kirari 1689
Bacchus
3
0
8
7
W
Heimdallr
L3GEND-_ARY0
Heimdallr
7
0
3
8.5
L
Fenrir
McFly v
Fenrir
2
7
1
0.36
L
3
5
1
0.7
L
0
4
0
0
L
Poseidon
poivpu
Poseidon
1
7
1
0.21
W
2
2
8
3
W
Tsukuyomi
sroomie
Tsukuyomi
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
23,337
46,905
Taken
55,847
22,293
Mitigated
23,064
17,713
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aroosiek
Izanami
3,511
2,493
0
636
7,269
1,690
0
720
6,507
0
27,675
W
Sun Wukong
ChilliLover3001
Sun Wukong
5,565
653
0
2,686
9,611
5,289
0
3,907
5,704
981
52,517
W
Bacchus
Kirari 1689
Bacchus
4,902
581
2,627
2,333
8,322
6,651
12
1,637
6,685
14,674
2,447
W
Heimdallr
L3GEND-_ARY0
Heimdallr
9,344
4,308
0
2,627
6,435
2,431
984
1,176
5,259
0
74,212
L
Fenrir
McFly v
Fenrir
4,490
1,183
0
2,259
12,644
4,813
0
1,827
10,657
0
49,217
L
7,418
601
16
5,507
13,377
6,085
0
943
12,434
58,317
413
L
3,434
567
0
1,876
13,388
8,220
0
2,280
11,036
20,656
0
L
Poseidon
poivpu
Poseidon
4,484
600
0
724
9,169
2,256
0
4,078
4,861
37,270
0
W
5,357
601
0
1,380
7,570
2,611
0
2,638
4,932
72,358
913
W
Tsukuyomi
sroomie
Tsukuyomi
16,080
4,606
0
6,060
14,967
5,311
161
6,451
8,516
0
57,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
33,257
453
Minions Killed
341
0
Camps Cleared
0
1,398,125
Distance Traveled
1,296,781
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,688
406
54
4
0
263,536
0
W
Sun Wukong
8,966
640
95
7
0
263,732
2
W
Bacchus
8,581
613
34
2
0
298,121
0
W
Heimdallr
9,104
650
113
8
0
256,231
0
L
Fenrir
6,887
492
83
6
0
311,090
0
L
Hades
7,890
564
94
7
0
239,198
5
L
Ymir
5,844
417
26
2
0
245,212
0
L
Poseidon
6,948
496
84
6
0
237,745
0
W
Agni
8,534
610
128
9
0
290,119
1
W
Tsukuyomi
8,937
638
83
6
0
289,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role