Player Matchup

Bastet
Bastet
Comanderkittty
Bastet
Level 124
God Stats
3W - 1L
1,620 SR
Queue Stats
73W - 68L
1,504 Elo+
Party 2
Vulcan
Vulcan
Yurеi
Vulcan
Level 166
God Stats
8W - 3L
1,741 SR
Queue Stats
430W - 108L
1,798 Elo+
Party 2
Sun Wukong
Sun Wukong
dxaxrxixaxn
Sun Wukong
Level 210
God Stats
9W - 9L
1,545 SR
Queue Stats
330W - 160L
1,718 Elo+
Party 2
Team Averages
Level 167
1,635 SR
1,673 Elo+

VS

Team Averages
Level 141
1,528 SR
1,530 Elo+
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Gvrie
Skadi
Level 157
God Stats
0W - 3L
1,558 SR
Queue Stats
22W - 27L
1,552 Elo+
Party 1
Thanatos
Thanatos
Push Nightsz
Thanatos
Level 114
God Stats
2W - 1L
1,526 SR
Queue Stats
31W - 41L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,810
781
5,515
6,703
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Yurеi
Vulcan
16
6 / 1 / 4
9,909
991
11,588
5,073
1,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
dxaxrxixaxn
Sun Wukong
15
3 / 0 / 7
8,749
875
5,680
8,747
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 3
6,856
686
5,870
10,326
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Gvrie
Skadi
13
2 / 3 / 2
7,699
770
5,707
7,505
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Push Nightsz
Thanatos
13
2 / 4 / 2
7,464
746
2,664
7,926
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
3
0.5
W
1
3
7
1.5
L
Skadi
Gvrie
Skadi
2
3
2
1
L
Thanatos
Push Nightsz
Thanatos
2
4
2
0.75
W
Vulcan
Yurеi
Vulcan
6
1
4
8
W
Sun Wukong
dxaxrxixaxn
Sun Wukong
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,783
Damage
14,241
20,523
Taken
25,757
12,179
Mitigated
12,879
3,677
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,870
380
0
1,731
10,326
8,249
0
4,555
5,042
18,479
1,381
W
5,515
534
0
976
6,703
2,720
141
1,380
5,026
0
14,381
L
Skadi
Gvrie
Skadi
5,707
1,104
0
1,070
7,505
1,849
0
3,697
3,372
0
33,383
L
Thanatos
Push Nightsz
Thanatos
2,664
85
0
3,444
7,926
2,781
0
3,161
4,250
0
13,001
W
Vulcan
Yurеi
Vulcan
11,588
480
0
1,097
5,073
1,770
829
1,780
3,009
43,267
0
W
Sun Wukong
dxaxrxixaxn
Sun Wukong
5,680
395
45
1,559
8,747
7,689
140
2,051
6,458
0
23,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
22,019
115
Minions Killed
127
0
Camps Cleared
0
620,895
Distance Traveled
523,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,856
686
24
2
0
183,244
0
W
Bastet
7,810
781
23
2
0
203,748
0
L
Skadi
7,699
770
76
8
0
164,925
0
L
Thanatos
7,464
746
27
3
0
175,183
0
W
Vulcan
9,909
991
57
6
0
202,464
0
W
Sun Wukong
8,749
875
35
4
0
214,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role