Player Matchup

Cerberus
Cerberus
Emisys
Cerberus
Level 198
God Stats
1W - 2L
1,064 SR
Queue Stats
65W - 68L
1,584 Elo+
Solo
Ah Puch
Ah Puch
I-AKD-I
Ah Puch
Level 278
God Stats
31W - 23L
1,539 SR
Queue Stats
1,064W - 1,102L
1,548 Elo+
Solo
Olorun
Olorun
Maretak
Olorun
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,583 Elo+
Party 1
Atlas
Atlas
ShibaUK
Atlas
Level 189
God Stats
6W - 1L
1,891 SR
Queue Stats
101W - 75L
1,690 Elo+
Party 1
Rama
Rama
SkyblueRose232
Rama
Level 152
God Stats
2W - 4L
1,326 SR
Queue Stats
212W - 204L
1,515 Elo+
Solo
Team Averages
Level 208
1,464 SR
1,584 Elo+

VS

Team Averages
Level 162
1,443 SR
1,555 Elo+
Artemis
Artemis
Avatar13
Artemis
Level 154
God Stats
2W - 2L
1,681 SR
Queue Stats
299W - 287L
1,527 Elo+
Solo
Thanatos
Thanatos
FreyrOfAlfheim
Thanatos
Level 98
God Stats
0W - 2L
1,255 SR
Queue Stats
84W - 70L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
SirRbn
Baron Samedi
Level 260
God Stats
1W - 2L
1,381 SR
Queue Stats
78W - 79L
1,536 Elo+
Solo
Athena
Athena
Syko300
Athena
Level 147
God Stats
15W - 14L
1,584 SR
Queue Stats
1,031W - 826L
1,529 Elo+
Solo
Chernobog
Chernobog
botAndrew
Chernobog
Level 149
God Stats
0W - 3L
1,315 SR
Queue Stats
123W - 97L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emisys
Cerberus
17
5 / 6 / 24
10,766
828
15,674
26,558
33,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
I-AKD-I
Ah Puch
19
7 / 3 / 17
11,688
899
12,069
10,295
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Olorun
Maretak
Olorun
20
12 / 4 / 16
12,463
959
16,002
24,004
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
ShibaUK
Atlas
19
5 / 3 / 25
11,740
903
12,856
22,738
25,642
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
8 / 4 / 19
11,575
890
17,298
17,982
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avatar13
Artemis
18
4 / 7 / 11
10,678
821
16,872
13,227
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
5 / 9 / 6
10,156
781
8,716
14,684
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
SirRbn
Baron Samedi
16
5 / 8 / 9
10,310
793
25,520
17,264
11,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Syko300
Athena
17
4 / 6 / 10
9,712
747
9,136
19,395
23,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
botAndrew
Chernobog
15
1 / 7 / 12
8,671
667
18,724
16,430
7,047
Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
67
37
Kills
19
20
Deaths
37
101
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Artemis
Avatar13
Artemis
4
7
11
1.36
W
Cerberus
Emisys
Cerberus
5
6
24
2.83
L
Thanatos
5
9
6
0.89
W
Ah Puch
I-AKD-I
Ah Puch
7
3
17
5.17
W
Olorun
Maretak
Olorun
12
4
16
5
W
Atlas
ShibaUK
Atlas
5
3
25
5.83
L
Baron Samedi
SirRbn
Baron Samedi
5
8
9
1.19
W
8
4
19
4.38
L
Athena
Syko300
Athena
4
6
10
1.5
L
Chernobog
botAndrew
Chernobog
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,899
Damage
78,968
101,577
Taken
81,000
85,699
Mitigated
55,335
45,900
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Avatar13
Artemis
16,872
6,846
0
1,147
13,227
6,136
0
9,632
3,595
0
32,707
W
Cerberus
Emisys
Cerberus
15,674
228
520
5,864
26,558
33,369
473
5,972
20,586
24,398
1,543
L
Thanatos
8,716
625
0
3,527
14,684
6,308
0
11,092
3,592
0
12,078
W
Ah Puch
I-AKD-I
Ah Puch
12,069
621
1,171
2,676
10,295
5,625
955
4,656
5,639
24,970
2,014
W
Olorun
Maretak
Olorun
16,002
9,390
13,404
14,136
24,004
12,514
2,386
8,789
15,215
35,231
0
W
Atlas
ShibaUK
Atlas
12,856
4,090
1,148
3,972
22,738
25,642
1,115
8,063
14,675
19,938
591
L
Baron Samedi
SirRbn
Baron Samedi
25,520
1,320
3,156
4,126
17,264
11,890
0
11,812
5,452
39,680
0
W
17,298
8,893
383
2,626
17,982
8,549
2,354
7,176
10,806
0
44,222
L
Athena
Syko300
Athena
9,136
1,739
599
3,133
19,395
23,954
0
10,582
8,813
15,287
0
L
Chernobog
botAndrew
Chernobog
18,724
7,051
510
2,947
16,430
7,047
129
11,469
4,961
0
36,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,232
Gold Earned
49,527
181
Minions Killed
151
0
Camps Cleared
0
1,137,597
Distance Traveled
1,084,195
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,678
821
51
4
0
211,641
0
W
Cerberus
10,766
828
40
3
0
226,308
0
L
Thanatos
10,156
781
12
1
0
212,537
0
W
Ah Puch
11,688
899
29
2
0
246,769
0
W
Olorun
12,463
959
50
4
0
222,705
0
W
Atlas
11,740
903
23
2
0
238,977
5
L
Baron Samedi
10,310
793
42
3
0
206,869
0
W
Rama
11,575
890
39
3
0
202,838
0
L
Athena
9,712
747
6
0
0
232,130
0
L
Chernobog
8,671
667
40
3
0
221,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role