Player Matchup

Ishtar
Ishtar
BrainDead__6
Ishtar
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,549 Elo+
Party 2
Bellona
Bellona
LilShifu
Bellona
Level 7
God Stats
4W - 0L
1,795 SR
Queue Stats
19W - 15L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
Ornatewater
Jormungandr
Level 109
God Stats
2W - 0L
1,642 SR
Queue Stats
183W - 154L
1,563 Elo+
Solo
Bastet
Bastet
TGMNoobcake
Bastet
Level 157
God Stats
11W - 7L
1,557 SR
Queue Stats
391W - 374L
1,554 Elo+
Solo
Medusa
Medusa
TheAce04
Medusa
Level 136
God Stats
6W - 0L
1,495 SR
Queue Stats
118W - 115L
1,530 Elo+
Party 2
Team Averages
Level 108
1,598 SR
1,557 Elo+

VS

Team Averages
Level 146
1,546 SR
1,574 Elo+
The Morrigan
The Morrigan
ChaoticSoull
The Morrigan
Level 159
God Stats
6W - 7L
1,595 SR
Queue Stats
88W - 85L
1,530 Elo+
Solo
Arachne
Arachne
CoquelicBloom
Arachne
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 193L
1,588 Elo+
Party 1
Discordia
Discordia
Elkasoraus
Discordia
Level 141
God Stats
6W - 6L
1,618 SR
Queue Stats
255W - 238L
1,601 Elo+
Party 1
Ishtar
Ishtar
Gabep0429
Ishtar
Level 142
God Stats
3W - 3L
1,518 SR
Queue Stats
219W - 218L
1,509 Elo+
Solo
Ymir
Ymir
yahboigeo
Ymir
Level 148
God Stats
8W - 8L
1,498 SR
Queue Stats
203W - 187L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 3 / 4
7,779
556
7,006
8,776
3,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
LilShifu
Bellona
15
4 / 1 / 1
9,501
679
5,738
10,416
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Ornatewater
Jormungandr
12
3 / 2 / 2
8,113
580
4,792
11,965
8,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bastet
15
5 / 1 / 3
8,403
600
7,517
11,199
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
TheAce04
Medusa
14
1 / 4 / 5
8,208
586
6,922
9,683
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChaoticSoull
The Morrigan
9
0 / 6 / 0
5,551
397
2,523
7,801
3,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
15
3 / 4 / 4
7,715
551
5,962
13,232
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Elkasoraus
Discordia
14
5 / 0 / 1
8,260
590
9,804
5,505
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Gabep0429
Ishtar
13
3 / 3 / 2
7,400
529
7,800
9,747
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
11
0 / 1 / 6
6,648
475
5,510
11,136
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
11
11
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
3
4
1
L
The Morrigan
ChaoticSoull
The Morrigan
0
6
0
0
L
Arachne
3
4
4
1.25
L
Discordia
Elkasoraus
Discordia
5
0
1
5.5
L
Ishtar
Gabep0429
Ishtar
3
3
2
1.33
W
Bellona
LilShifu
Bellona
4
1
1
4.5
W
Jormungandr
Ornatewater
Jormungandr
3
2
2
2
W
Bastet
5
1
3
6.5
W
Medusa
TheAce04
Medusa
1
4
5
0.88
L
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
31,599
52,039
Taken
47,421
26,778
Mitigated
19,670
14,439
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
7,006
4,064
0
3,284
8,776
3,168
0
814
7,962
0
50,199
L
The Morrigan
ChaoticSoull
The Morrigan
2,523
647
0
913
7,801
3,277
0
597
6,784
28,210
0
L
Arachne
5,962
3,449
0
7,420
13,232
4,598
0
1,102
12,130
0
68,647
L
Discordia
Elkasoraus
Discordia
9,804
169
0
1,264
5,505
1,675
0
182
5,323
51,510
0
L
Ishtar
Gabep0429
Ishtar
7,800
4,825
0
3,536
9,747
3,127
0
861
8,886
0
53,968
W
Bellona
LilShifu
Bellona
5,738
1,228
0
3,270
10,416
8,339
2,524
3,897
6,519
150
64,537
W
Jormungandr
Ornatewater
Jormungandr
4,792
791
26
3,670
11,965
8,146
0
3,341
8,624
37,064
1,651
W
Bastet
7,517
1,280
0
3,689
11,199
3,968
0
4,304
6,895
0
66,487
W
Medusa
TheAce04
Medusa
6,922
1,721
0
500
9,683
3,157
0
5,200
4,483
0
58,901
L
Ymir
5,510
1,129
0
1,996
11,136
6,993
0
2,115
8,859
20,637
1,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
35,574
506
Minions Killed
376
0
Camps Cleared
0
1,459,222
Distance Traveled
1,302,101
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,779
556
101
7
0
266,426
0
L
The Morrigan
5,551
397
42
3
0
203,750
2
L
Arachne
7,715
551
108
8
0
303,154
0
L
Discordia
8,260
590
107
8
0
278,876
1
L
Ishtar
7,400
529
89
6
0
236,763
2
W
Bellona
9,501
679
126
9
0
250,827
0
W
Jormungandr
8,113
580
71
5
0
311,295
4
W
Bastet
8,403
600
103
7
0
345,933
0
W
Medusa
8,208
586
105
8
0
284,741
0
L
Ymir
6,648
475
30
2
0
279,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role