Player Matchup

Chaac
Chaac
Agılıty
Chaac
Level 105
God Stats
0W - 1L
1,694 SR
Queue Stats
72W - 31L
1,835 Elo+
Solo
Ne Zha
Ne Zha
Robo_Gamer17
Ne Zha
Level 171
God Stats
1W - 2L
1,480 SR
Queue Stats
187W - 173L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
Wisetell
Kukulkan
Level 126
God Stats
2W - 1L
1,716 SR
Queue Stats
87W - 61L
1,637 Elo+
Party 1
Team Averages
Level 134
1,630 SR
1,700 Elo+

VS

Team Averages
Level 142
1,643 SR
1,612 Elo+
Vulcan
Vulcan
BX_GUNNAZ
Vulcan
Level 158
God Stats
21W - 17L
1,634 SR
Queue Stats
502W - 465L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
Chichin72u
Gilgamesh
Level 125
God Stats
87W - 70L
1,601 SR
Queue Stats
873W - 862L
1,584 Elo+
Solo
Mercury
Mercury
DamageATLAS
Mercury
Level 142
God Stats
18W - 9L
1,692 SR
Queue Stats
181W - 191L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agılıty
Chaac
13
0 / 1 / 4
7,766
777
8,168
13,238
14,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
13
3 / 4 / 1
8,224
822
7,322
10,606
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Wisetell
Kukulkan
14
1 / 3 / 3
8,142
814
8,767
6,497
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BX_GUNNAZ
Vulcan
15
2 / 1 / 2
8,590
859
7,146
7,182
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Chichin72u
Gilgamesh
15
2 / 1 / 5
8,646
865
8,850
13,466
8,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
DamageATLAS
Mercury
15
4 / 2 / 4
9,104
910
10,351
8,858
7,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
8
8
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agılıty
Chaac
0
1
4
2
W
Vulcan
BX_GUNNAZ
Vulcan
2
1
2
3
W
Gilgamesh
Chichin72u
Gilgamesh
2
1
5
4.5
W
Mercury
DamageATLAS
Mercury
4
2
4
3
L
Ne Zha
3
4
1
0.88
L
Kukulkan
Wisetell
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
26,347
30,341
Taken
29,506
23,443
Mitigated
18,525
7,222
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agılıty
Chaac
8,168
1,712
0
5,667
13,238
14,218
0
3,455
9,192
0
28,220
W
Vulcan
BX_GUNNAZ
Vulcan
7,146
286
0
647
7,182
2,595
198
1,542
5,531
46,905
504
W
Gilgamesh
Chichin72u
Gilgamesh
8,850
2,461
0
2,053
13,466
8,749
152
4,725
8,178
0
24,493
W
Mercury
DamageATLAS
Mercury
10,351
3,609
0
1,829
8,858
7,181
301
1,608
6,987
0
19,324
L
Ne Zha
7,322
728
0
470
10,606
6,636
0
1,722
8,604
0
24,459
L
Kukulkan
Wisetell
Kukulkan
8,767
654
0
1,085
6,497
2,589
0
1,929
4,253
32,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,132
Gold Earned
26,340
154
Minions Killed
151
0
Camps Cleared
0
621,685
Distance Traveled
683,549
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,766
777
50
5
0
221,717
0
W
Vulcan
8,590
859
78
8
0
215,550
2
W
Gilgamesh
8,646
865
44
4
0
236,564
2
W
Mercury
9,104
910
29
3
0
231,435
0
L
Ne Zha
8,224
822
26
3
0
218,919
1
L
Kukulkan
8,142
814
78
8
0
181,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role