Player Matchup

Thanatos
Thanatos
Northxner
Thanatos
Level 41
God Stats
2W - 2L
1,599 SR
Queue Stats
27W - 40L
1,415 Elo+
Solo
Bellona
Bellona
PhiBroMiaja
Bellona
Level 121
God Stats
1W - 2L
1,576 SR
Queue Stats
35W - 44L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Synergy SA
Kukulkan
Level 171
God Stats
0W - 1L
1,726 SR
Queue Stats
113W - 111L
1,538 Elo+
Party 1
Artemis
Artemis
TomuraToga
Artemis
Level 218
God Stats
0W - 2L
1,313 SR
Queue Stats
91W - 85L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ZaileaVT
Cthulhu
Level 235
God Stats
0W - 3L
1,242 SR
Queue Stats
162W - 150L
1,546 Elo+
Party 1
Team Averages
Level 157
1,491 SR
1,493 Elo+

VS

Team Averages
Level 142
1,590 SR
1,527 Elo+
Atlas
Atlas
 
Atlas
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Duki_55
Rama
Level 136
God Stats
5W - 3L
1,799 SR
Queue Stats
177W - 167L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
KevinLz
Ix Chel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 209L
1,521 Elo+
Party 2
Bastet
Bastet
bigbadmamajama1
Bastet
Level 163
God Stats
3W - 0L
1,579 SR
Queue Stats
194W - 187L
1,536 Elo+
Solo
Hun Batz
Hun Batz
stevemamadisimo
Hun Batz
Level 180
God Stats
3W - 2L
1,572 SR
Queue Stats
208W - 185L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Northxner
Thanatos
15
2 / 2 / 3
8,252
516
3,745
12,859
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
PhiBroMiaja
Bellona
14
1 / 5 / 1
8,655
541
7,194
17,765
16,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Synergy SA
Kukulkan
13
0 / 4 / 2
7,642
478
5,148
9,202
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
TomuraToga
Artemis
13
1 / 4 / 3
7,815
488
8,096
8,501
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
ZaileaVT
Cthulhu
13
3 / 3 / 1
8,939
559
12,454
13,734
12,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 6
8,217
514
5,598
10,130
7,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Duki_55
Rama
15
1 / 1 / 4
8,484
530
4,054
10,685
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
KevinLz
Ix Chel
16
7 / 2 / 4
9,404
588
14,465
10,557
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 2
9,151
572
5,721
12,130
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
15
4 / 2 / 3
9,646
603
12,588
14,376
10,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
18
18
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
6
5
W
Rama
Duki_55
Rama
1
1
4
3
W
Ix Chel
KevinLz
Ix Chel
7
2
4
4.5
L
Thanatos
Northxner
Thanatos
2
2
3
1.75
L
Bellona
PhiBroMiaja
Bellona
1
5
1
0.3
L
Kukulkan
Synergy SA
Kukulkan
0
4
2
0.25
L
Artemis
TomuraToga
Artemis
1
4
3
0.63
L
Cthulhu
ZaileaVT
Cthulhu
3
3
1
1.17
W
4
1
2
5
W
Hun Batz
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,637
Damage
42,426
62,061
Taken
57,878
38,810
Mitigated
32,164
21,157
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,598
1,925
0
1,865
10,130
7,888
0
4,357
5,693
25,614
2,567
W
Rama
Duki_55
Rama
4,054
2,602
0
5,437
10,685
3,949
67
3,328
7,357
0
68,222
W
Ix Chel
KevinLz
Ix Chel
14,465
2,235
1,471
2,518
10,557
4,002
0
4,952
5,297
61,939
0
L
Thanatos
Northxner
Thanatos
3,745
736
0
11,808
12,859
4,552
746
4,281
8,578
0
60,957
L
Bellona
PhiBroMiaja
Bellona
7,194
2,962
0
5,376
17,765
16,604
291
1,792
15,973
0
60,622
L
Kukulkan
Synergy SA
Kukulkan
5,148
512
0
1,520
9,202
2,699
0
5,964
3,238
46,179
376
L
Artemis
TomuraToga
Artemis
8,096
1,794
0
995
8,501
2,775
1,253
2,405
6,096
0
51,027
L
Cthulhu
ZaileaVT
Cthulhu
12,454
1,259
47
1,411
13,734
12,180
0
5,557
8,177
50,253
0
W
5,721
2,163
0
4,621
12,130
5,511
0
2,104
9,946
0
96,070
W
Hun Batz
12,588
2,219
0
3,364
14,376
10,814
162
2,344
11,998
0
65,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
44,902
504
Minions Killed
531
0
Camps Cleared
0
1,555,625
Distance Traveled
1,679,045
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,217
514
22
1
0
321,369
2
W
Rama
8,484
530
155
10
0
309,520
2
W
Ix Chel
9,404
588
105
7
0
353,849
6
L
Thanatos
8,252
516
106
7
0
356,827
0
L
Bellona
8,655
541
126
8
0
288,480
0
L
Kukulkan
7,642
478
105
7
0
293,610
2
L
Artemis
7,815
488
88
6
0
286,439
0
L
Cthulhu
8,939
559
79
5
0
330,269
1
W
Bastet
9,151
572
138
9
0
381,167
0
W
Hun Batz
9,646
603
111
7
0
313,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role