Player Matchup

Ra
Ra
Breezoooo
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,698 Elo+
Party 1
Ne Zha
Ne Zha
Dripstarr
Ne Zha
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,722 Elo+
Party 1
Ishtar
Ishtar
FlyingDutchOven1
Ishtar
Level 62
God Stats
3W - 1L
1,532 SR
Queue Stats
68W - 70L
1,501 Elo+
Solo
Artio
Artio
Gaboo2257
Artio
Level 153
God Stats
17W - 16L
1,546 SR
Queue Stats
292W - 279L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Tatuz-_-
Sun Wukong
Level 121
God Stats
2W - 1L
1,647 SR
Queue Stats
312W - 292L
1,504 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,593 Elo+

VS

Team Averages
Level 154
1,546 SR
1,547 Elo+
Bake Kujira
Bake Kujira
HAVI94
Bake Kujira
Level 158
God Stats
0W - 1L
1,736 SR
Queue Stats
322W - 324L
1,518 Elo+
Party 2
Susano
Susano
J0SHUA O29
Susano
Level 149
God Stats
4W - 11L
1,371 SR
Queue Stats
262W - 257L
1,588 Elo+
Party 2
Medusa
Medusa
Nayruuu
Medusa
Level 157
God Stats
11W - 10L
1,542 SR
Queue Stats
306W - 271L
1,582 Elo+
Solo
Ullr
Ullr
SENPAI_Spud
Ullr
Level 158
God Stats
8W - 12L
1,583 SR
Queue Stats
540W - 514L
1,549 Elo+
Solo
King Arthur
King Arthur
Skullberg
King Arthur
Level 149
God Stats
4W - 9L
1,498 SR
Queue Stats
210W - 195L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,212
542
12,373
9,731
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Dripstarr
Ne Zha
16
4 / 4 / 6
9,081
534
7,812
12,685
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 3
8,550
503
3,795
9,539
3,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Gaboo2257
Artio
15
4 / 4 / 2
9,636
567
7,080
16,287
16,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
Tatuz-_-
Sun Wukong
14
4 / 3 / 4
8,907
524
11,100
15,496
10,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
HAVI94
Bake Kujira
13
1 / 5 / 10
7,714
454
6,874
14,713
9,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
J0SHUA O29
Susano
17
5 / 4 / 3
9,404
553
7,626
12,645
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Nayruuu
Medusa
16
6 / 3 / 3
10,106
594
9,404
8,823
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 2
9,708
571
7,807
11,962
4,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Skullberg
King Arthur
14
2 / 3 / 5
8,675
510
9,028
17,043
10,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
16
Kills
18
18
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
Ne Zha
Dripstarr
Ne Zha
4
4
6
1.75
W
2
3
3
1.17
W
Artio
Gaboo2257
Artio
4
4
2
1.25
L
Bake Kujira
HAVI94
Bake Kujira
1
5
10
1.2
L
Susano
J0SHUA O29
Susano
5
4
3
1.63
L
Medusa
Nayruuu
Medusa
6
3
3
2.5
L
4
1
2
5
L
King Arthur
Skullberg
King Arthur
2
3
5
1.5
W
Sun Wukong
Tatuz-_-
Sun Wukong
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
40,739
63,738
Taken
65,186
40,288
Mitigated
32,083
16,488
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,373
1,358
724
2,245
9,731
3,762
0
1,275
8,456
77,891
1,378
W
Ne Zha
Dripstarr
Ne Zha
7,812
2,497
0
1,878
12,685
5,764
567
2,546
10,139
0
65,042
W
3,795
2,827
0
3,570
9,539
3,276
465
514
9,025
0
57,331
W
Artio
Gaboo2257
Artio
7,080
397
247
5,807
16,287
16,994
271
636
15,651
50,795
588
L
Bake Kujira
HAVI94
Bake Kujira
6,874
3,876
0
2,786
14,713
9,461
0
3,716
10,809
28,347
3,900
L
Susano
J0SHUA O29
Susano
7,626
1,184
0
4,164
12,645
4,745
0
2,483
10,112
0
67,855
L
Medusa
Nayruuu
Medusa
9,404
2,322
0
1,014
8,823
2,977
1,151
1,643
7,066
0
72,313
L
7,807
2,047
0
2,085
11,962
4,305
0
5,268
6,608
0
84,509
L
King Arthur
Skullberg
King Arthur
9,028
1,321
0
2,876
17,043
10,595
138
4,727
11,303
0
49,921
W
Sun Wukong
Tatuz-_-
Sun Wukong
11,100
2,231
0
2,017
15,496
10,492
0
1,640
13,856
0
55,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
45,607
519
Minions Killed
503
0
Camps Cleared
0
1,656,251
Distance Traveled
1,719,337
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,212
542
130
8
0
337,875
2
W
Ne Zha
9,081
534
98
6
0
341,635
0
W
Ishtar
8,550
503
104
6
0
317,146
0
W
Artio
9,636
567
113
7
0
311,328
2
L
Bake Kujira
7,714
454
50
3
0
337,857
6
L
Susano
9,404
553
115
7
0
361,361
0
L
Medusa
10,106
594
112
7
0
374,661
4
L
Ullr
9,708
571
147
9
0
334,427
4
L
King Arthur
8,675
510
79
5
0
311,031
0
W
Sun Wukong
8,907
524
74
4
0
348,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role