Player Matchup

Anubis
Anubis
AyoooDre_
Anubis
Level 89
God Stats
13W - 10L
1,418 SR
Queue Stats
248W - 235L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
LegendDusty
Kumbhakarna
Level 128
God Stats
8W - 6L
1,665 SR
Queue Stats
356W - 349L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
OkazakiQuinn
Danzaburou
Level 91
God Stats
23W - 12L
1,688 SR
Queue Stats
314W - 313L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
jelatos
Sun Wukong
Level 69
God Stats
10W - 10L
1,478 SR
Queue Stats
148W - 142L
1,532 Elo+
Party 2
Camazotz
Camazotz
marcosArpi
Camazotz
Level 44
God Stats
9W - 10L
1,474 SR
Queue Stats
23W - 28L
1,466 Elo+
Solo
Team Averages
Level 84
1,545 SR
1,519 Elo+

VS

Team Averages
Level 122
1,478 SR
1,476 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Angel633
Anhur
Level 154
God Stats
2W - 5L
1,634 SR
Queue Stats
69W - 71L
1,451 Elo+
Party 1
Surtr
Surtr
Grift98
Surtr
Level 41
God Stats
5W - 4L
1,535 SR
Queue Stats
60W - 67L
1,449 Elo+
Party 1
Ares
Ares
MrGil44
Ares
Level 102
God Stats
6W - 8L
1,512 SR
Queue Stats
311W - 290L
1,426 Elo+
Solo
Mercury
Mercury
Tobi2131
Mercury
Level 164
God Stats
13W - 11L
1,211 SR
Queue Stats
336W - 323L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AyoooDre_
Anubis
9
0 / 1 / 0
4,573
572
1,038
4,547
1,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
LegendDusty
Kumbhakarna
8
1 / 0 / 4
4,756
595
3,055
7,147
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
OkazakiQuinn
Danzaburou
8
4 / 2 / 1
4,803
600
6,283
5,291
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
jelatos
Sun Wukong
9
1 / 1 / 2
5,330
666
3,471
6,157
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
marcosArpi
Camazotz
9
2 / 1 / 0
5,075
634
1,595
8,113
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 0 / 0
5,502
688
3,849
2,559
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Angel633
Anhur
9
2 / 2 / 1
5,060
633
3,814
4,692
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Grift98
Surtr
8
1 / 3 / 0
4,783
598
3,887
6,907
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
MrGil44
Ares
6
0 / 3 / 0
4,077
510
3,663
7,618
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Tobi2131
Mercury
5
1 / 0 / 0
3,830
479
980
2,467
671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
5
5
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
L
Anhur
Angel633
Anhur
2
2
1
1.25
W
Anubis
AyoooDre_
Anubis
0
1
0
0
L
Surtr
Grift98
Surtr
1
3
0
0.33
W
Kumbhakarna
LegendDusty
Kumbhakarna
1
0
4
3
L
Ares
MrGil44
Ares
0
3
0
0
W
Danzaburou
OkazakiQuinn
Danzaburou
4
2
1
2.25
L
Mercury
Tobi2131
Mercury
1
0
0
1
W
Sun Wukong
jelatos
Sun Wukong
1
1
2
2
W
Camazotz
marcosArpi
Camazotz
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,442
Damage
16,193
31,255
Taken
24,243
10,145
Mitigated
9,908
12,775
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,849
86
0
1,231
2,559
551
0
1,024
1,535
34,399
771
L
Anhur
Angel633
Anhur
3,814
2,410
0
1,981
4,692
1,245
0
1,102
3,590
0
30,250
W
Anubis
AyoooDre_
Anubis
1,038
0
0
1,856
4,547
1,384
0
2,772
1,395
26,237
46
L
Surtr
Grift98
Surtr
3,887
1,498
0
2,036
6,907
3,680
0
225
6,682
1,818
22,452
W
Kumbhakarna
LegendDusty
Kumbhakarna
3,055
367
0
1,510
7,147
3,010
0
2,391
4,756
12,870
0
L
Ares
MrGil44
Ares
3,663
221
0
1,584
7,618
3,761
0
1,799
5,819
11,575
1,278
W
Danzaburou
OkazakiQuinn
Danzaburou
6,283
3,900
0
1,380
5,291
1,210
0
788
4,503
0
28,581
L
Mercury
Tobi2131
Mercury
980
408
0
489
2,467
671
0
154
2,313
0
14,086
W
Sun Wukong
jelatos
Sun Wukong
3,471
817
0
1,875
6,157
2,427
36
224
5,528
562
33,788
W
Camazotz
marcosArpi
Camazotz
1,595
381
0
6,154
8,113
2,114
0
621
7,313
0
28,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
23,252
253
Minions Killed
234
0
Camps Cleared
0
822,604
Distance Traveled
753,563
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,502
688
86
11
0
162,127
0
L
Anhur
5,060
633
57
7
0
153,713
0
W
Anubis
4,573
572
57
7
0
157,840
0
L
Surtr
4,783
598
50
6
0
166,439
0
W
Kumbhakarna
4,756
595
19
2
0
160,006
2
L
Ares
4,077
510
11
1
0
161,747
5
W
Danzaburou
4,803
600
44
6
0
156,670
0
L
Mercury
3,830
479
30
4
0
109,537
0
W
Sun Wukong
5,330
666
72
9
0
160,921
0
W
Camazotz
5,075
634
61
8
0
187,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role