Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DangerDarkFell
Ra
Level 154
God Stats
22W - 20L
1,576 SR
Queue Stats
271W - 274L
1,478 Elo+
Solo
Mercury
Mercury
NotoriousStarrk
Mercury
Level 35
God Stats
7W - 6L
1,592 SR
Queue Stats
22W - 33L
1,482 Elo+
Solo
Nox
Nox
urboyluis
Nox
Level 148
God Stats
0W - 2L
1,056 SR
Queue Stats
104W - 129L
1,496 Elo+
Party 1
Nike
Nike
ºDesº
Nike
Level 149
God Stats
30W - 19L
1,645 SR
Queue Stats
297W - 211L
1,640 Elo+
Party 1
Team Averages
Level 117
1,474 SR
1,519 Elo+

VS

Team Averages
Level 143
1,541 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
IFxAxTxE
Cabrakan
Level 156
God Stats
70W - 78L
1,534 SR
Queue Stats
569W - 542L
1,544 Elo+
Solo
Hercules
Hercules
bloodycrazygore
Hercules
Level 123
God Stats
1W - 0L
1,582 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 2
Thor
Thor
Ÿhwach
Thor
Level 147
God Stats
25W - 15L
1,591 SR
Queue Stats
194W - 108L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,510
585
0
0
0
12
2 / 1 / 0
6,476
1,079
2,710
2,776
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 1 / 1
5,588
931
1,013
2,570
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
5,817
970
1,028
2,140
1,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
ºDesº
Nike
11
0 / 0 / 2
5,684
947
2,505
3,794
2,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 0
6,388
1,065
2,538
1,659
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
10
0 / 2 / 1
5,546
924
2,220
2,722
1,019
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
IFxAxTxE
Cabrakan
10
0 / 0 / 0
5,925
988
505
3,264
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
11
0 / 0 / 0
5,702
950
2,042
2,794
1,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
Ÿhwach
Thor
10
1 / 0 / 0
5,624
937
977
2,961
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Janus
 
Janus
1
0
0
1
W
Anubis
 
Anubis
0
2
1
0.25
L
2
1
0
2
W
Cabrakan
IFxAxTxE
Cabrakan
0
0
0
0
L
0
1
1
0.5
W
Hercules
0
0
0
0
L
0
0
1
0.5
L
Nike
ºDesº
Nike
0
0
2
1
W
Thor
Ÿhwach
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,256
Damage
8,282
11,280
Taken
13,400
5,006
Mitigated
6,337
3,114
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
2,538
79
0
500
1,659
485
178
300
1,215
26,049
986
W
Anubis
 
Anubis
2,220
0
0
335
2,722
1,019
0
699
1,959
10,572
0
L
2,710
107
208
1,044
2,776
887
0
647
2,010
19,017
0
W
Cabrakan
IFxAxTxE
Cabrakan
505
196
0
1,161
3,264
2,445
0
397
2,829
10,040
0
L
1,013
217
0
500
2,570
638
0
1,176
1,212
0
8,398
W
Hercules
2,042
321
12
1,191
2,794
1,369
0
799
1,871
0
10,718
L
1,028
0
0
807
2,140
1,283
0
1,529
461
6,639
0
L
Nike
ºDesº
Nike
2,505
242
0
555
3,794
2,198
0
1,437
2,203
0
13,365
W
Thor
Ÿhwach
Thor
977
66
0
569
2,961
1,019
0
1,043
1,788
0
5,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
29,185
114
Minions Killed
124
0
Camps Cleared
0
513,450
Distance Traveled
586,776
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,510
585
0
0
0
0
0
W
Janus
6,388
1,065
58
10
0
140,956
0
W
Anubis
5,546
924
14
2
0
104,552
0
L
Ra
6,476
1,079
54
9
0
128,623
0
W
Cabrakan
5,925
988
17
3
0
130,048
0
L
Mercury
5,588
931
23
4
0
150,120
0
W
Hercules
5,702
950
21
4
0
123,854
0
L
Nox
5,817
970
9
2
0
99,684
0
L
Nike
5,684
947
28
5
0
135,023
2
W
Thor
5,624
937
14
2
0
87,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role