Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Milk2552
Bastet
Level 122
God Stats
30W - 13L
1,738 SR
Queue Stats
146W - 134L
1,547 Elo+
Party 1
Medusa
Medusa
TR AcidMikezz
Medusa
Level 133
God Stats
3W - 3L
1,337 SR
Queue Stats
225W - 177L
1,544 Elo+
Solo
Danzaburou
Danzaburou
TapeWorm419
Danzaburou
Level 173
God Stats
17W - 12L
1,548 SR
Queue Stats
153W - 148L
1,536 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,525 Elo+

VS

Team Averages
Level 126
1,532 SR
1,508 Elo+
Vulcan
Vulcan
BobbiRoss
Vulcan
Level 135
God Stats
5W - 9L
1,376 SR
Queue Stats
410W - 378L
1,453 Elo+
Solo
Bakasura
Bakasura
ShortBusDrop0ut
Bakasura
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
TimoryStart
Kumbhakarna
Level 86
God Stats
8W - 5L
1,592 SR
Queue Stats
323W - 302L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
TristanAdler
Cthulhu
Level 159
God Stats
9W - 5L
1,669 SR
Queue Stats
281W - 245L
1,505 Elo+
Party 2
Nut
Nut
sasoriex
Nut
Level 138
God Stats
4W - 4L
1,524 SR
Queue Stats
132W - 87L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 4 / 2
7,143
476
5,625
14,522
12,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
 
Eset
12
0 / 4 / 3
7,021
468
3,159
8,172
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bastet
Milk2552
Bastet
12
3 / 5 / 0
7,346
490
5,276
12,451
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 1
7,463
498
5,673
10,641
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TapeWorm419
Danzaburou
14
1 / 5 / 0
7,883
526
4,485
12,656
4,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BobbiRoss
Vulcan
15
7 / 1 / 2
9,715
648
11,521
5,340
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
1 / 3 / 5
8,319
555
3,703
12,198
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
TimoryStart
Kumbhakarna
14
1 / 2 / 7
8,472
565
5,257
11,475
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
TristanAdler
Cthulhu
15
6 / 0 / 0
9,837
656
12,273
11,628
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 1 / 2
9,341
623
10,522
10,547
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
21
22
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
2
0.5
L
Eset
 
Eset
0
4
3
0.38
W
Vulcan
BobbiRoss
Vulcan
7
1
2
8
L
Bastet
Milk2552
Bastet
3
5
0
0.6
W
Bakasura
1
3
5
1.17
L
1
4
1
0.38
L
Danzaburou
TapeWorm419
Danzaburou
1
5
0
0.2
W
Kumbhakarna
TimoryStart
Kumbhakarna
1
2
7
2.25
W
Cthulhu
TristanAdler
Cthulhu
6
0
0
6
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
43,276
58,442
Taken
51,188
25,426
Mitigated
29,852
13,582
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,625
2,297
0
2,111
14,522
12,558
0
7,001
6,943
18,848
429
L
Eset
 
Eset
3,159
423
248
1,047
8,172
2,136
0
5,619
2,253
48,174
0
W
Vulcan
BobbiRoss
Vulcan
11,521
63
0
316
5,340
1,788
220
2,050
3,290
67,996
1,451
L
Bastet
Milk2552
Bastet
5,276
1,025
0
4,132
12,451
3,558
0
3,778
8,541
0
43,143
W
Bakasura
3,703
3,021
0
2,950
12,198
5,217
454
599
11,599
0
60,902
L
5,673
1,247
0
1,090
10,641
3,010
0
2,056
8,585
0
61,783
L
Danzaburou
TapeWorm419
Danzaburou
4,485
1,005
0
4,954
12,656
4,164
0
7,754
4,113
0
59,639
W
Kumbhakarna
TimoryStart
Kumbhakarna
5,257
1,054
0
2,344
11,475
8,276
224
3,490
7,985
22,637
0
W
Cthulhu
TristanAdler
Cthulhu
12,273
398
26
3,520
11,628
10,609
217
1,760
9,868
62,863
1,892
W
10,522
6,806
0
5,075
10,547
3,962
2,235
1,700
8,847
0
73,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
45,684
434
Minions Killed
515
0
Camps Cleared
0
1,475,401
Distance Traveled
1,560,140
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,143
476
29
2
0
313,864
0
L
Eset
7,021
468
113
8
0
296,227
0
W
Vulcan
9,715
648
123
8
0
331,182
3
L
Bastet
7,346
490
62
4
0
297,386
0
W
Bakasura
8,319
555
121
8
0
364,964
0
L
Medusa
7,463
498
110
7
0
296,079
5
L
Danzaburou
7,883
526
120
8
0
271,845
2
W
Kumbhakarna
8,472
565
31
2
0
283,111
1
W
Cthulhu
9,837
656
113
8
0
287,931
0
W
Nut
9,341
623
127
8
0
292,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role