Player Matchup

Sol
Sol
BP Comrade
Sol
Level 89
God Stats
17W - 11L
1,650 SR
Queue Stats
116W - 115L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Jaynyk23
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,326 Elo+
Solo
Awilix
Awilix
LegendDusty
Awilix
Level 128
God Stats
77W - 51L
1,633 SR
Queue Stats
356W - 349L
1,544 Elo+
Party 2
Maui
Maui
OkazakiQuinn
Maui
Level 91
God Stats
15W - 6L
1,756 SR
Queue Stats
314W - 313L
1,520 Elo+
Party 2
Bellona
Bellona
jelatos
Bellona
Level 69
God Stats
29W - 22L
1,559 SR
Queue Stats
148W - 142L
1,524 Elo+
Party 2
Team Averages
Level 84
1,620 SR
1,486 Elo+

VS

Team Averages
Level 104
1,507 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Angel633
Rama
Level 154
God Stats
5W - 5L
1,449 SR
Queue Stats
69W - 71L
1,462 Elo+
Party 1
Loki
Loki
AyoooDre_
Loki
Level 89
God Stats
9W - 10L
1,588 SR
Queue Stats
239W - 219L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Grift98
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,353
535
5,164
6,051
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Jaynyk23
Nu Wa
12
5 / 4 / 1
7,341
734
8,412
6,480
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
14
5 / 0 / 3
7,251
725
3,998
4,261
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
2 / 0 / 2
6,105
611
2,468
9,771
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
jelatos
Bellona
11
3 / 0 / 2
6,840
684
4,790
6,336
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 4 / 1
6,411
641
4,601
8,970
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
 
Cu Chulainn
7
0 / 5 / 0
4,860
486
2,750
8,098
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Rama
10
1 / 2 / 0
5,398
540
6,589
7,246
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Loki
11
1 / 3 / 1
5,630
563
1,273
7,992
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Grift98
Baron Samedi
9
0 / 2 / 1
5,467
547
4,226
7,071
4,719
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
5
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
1
0.88
L
Cu Chulainn
 
Cu Chulainn
0
5
0
0
L
Rama
1
2
0
0.5
L
Loki
1
3
1
0.5
W
0
1
1
0.5
L
Baron Samedi
Grift98
Baron Samedi
0
2
1
0.25
W
Nu Wa
Jaynyk23
Nu Wa
5
4
1
1.38
W
Awilix
5
0
3
6.5
W
2
0
2
3
W
Bellona
jelatos
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,832
Damage
19,439
32,899
Taken
39,377
16,284
Mitigated
16,426
12,589
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,601
84
40
2,733
8,970
2,044
0
5,279
3,155
39,076
69
L
Cu Chulainn
 
Cu Chulainn
2,750
602
0
429
8,098
5,128
0
170
7,589
0
22,432
L
Rama
6,589
5,429
0
2,417
7,246
2,617
0
4,363
2,853
0
43,652
L
Loki
1,273
178
0
3,810
7,992
1,918
0
1,419
6,451
0
36,055
W
5,164
2,333
0
2,757
6,051
2,103
0
1,040
5,011
41,555
0
L
Baron Samedi
Grift98
Baron Samedi
4,226
573
794
3,069
7,071
4,719
0
3,375
3,646
15,781
0
W
Nu Wa
Jaynyk23
Nu Wa
8,412
2,590
0
1,305
6,480
1,811
1,008
4,382
2,098
37,090
1,402
W
Awilix
3,998
1,509
0
3,062
4,261
1,370
0
400
3,861
0
57,559
W
2,468
451
0
3,060
9,771
6,877
0
2,992
6,779
13,865
834
W
Bellona
jelatos
Bellona
4,790
2,255
0
2,405
6,336
4,123
353
0
6,336
0
40,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
27,766
340
Minions Killed
281
0
Camps Cleared
0
1,092,446
Distance Traveled
991,478
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,411
641
76
8
0
193,888
0
L
Cu Chulainn
4,860
486
35
4
0
138,613
1
L
Rama
5,398
540
96
10
0
194,949
0
L
Loki
5,630
563
68
7
0
256,738
0
W
Sol
5,353
535
66
7
0
197,682
0
L
Baron Samedi
5,467
547
6
1
0
207,290
0
W
Nu Wa
7,341
734
68
7
0
189,092
0
W
Awilix
7,251
725
102
10
0
268,677
0
W
Maui
6,105
611
22
2
0
223,228
6
W
Bellona
6,840
684
82
8
0
213,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role