Player Matchup

Anhur
Anhur
ArrowDoctor
Anhur
Level 154
God Stats
10W - 8L
1,465 SR
Queue Stats
212W - 191L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
DENZO_714
Sun Wukong
Level 96
God Stats
10W - 8L
1,454 SR
Queue Stats
252W - 277L
1,360 Elo+
Solo
Bake Kujira
Bake Kujira
Dimples6665914
Bake Kujira
Level 154
God Stats
7W - 15L
1,375 SR
Queue Stats
82W - 93L
1,426 Elo+
Solo
Chang'e
Chang'e
joolieee
Chang'e
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
whanos
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,414 SR
1,466 Elo+

VS

Team Averages
Level 102
1,451 SR
1,444 Elo+
Ix Chel
Ix Chel
Herbert15
Ix Chel
Level 120
God Stats
37W - 41L
1,393 SR
Queue Stats
1,074W - 1,141L
1,434 Elo+
Solo
Horus
Horus
Vastolord3
Horus
Level 51
God Stats
2W - 0L
1,581 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
dabears0921
Danzaburou
Level 63
God Stats
7W - 10L
1,329 SR
Queue Stats
8W - 13L
1,413 Elo+
Solo
Achilles
Achilles
oMURDERo101
Achilles
Level 210
God Stats
644W - 675L
1,510 SR
Queue Stats
648W - 689L
1,468 Elo+
Solo
Amaterasu
Amaterasu
pri420
Amaterasu
Level 64
God Stats
14W - 9L
1,440 SR
Queue Stats
57W - 52L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
9,054
905
3,811
6,100
4,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
DENZO_714
Sun Wukong
15
2 / 5 / 1
9,632
963
9,329
19,195
14,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bake Kujira
Dimples6665914
Bake Kujira
16
0 / 2 / 3
10,789
1,079
10,142
16,743
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
joolieee
Chang'e
15
2 / 3 / 2
9,957
996
14,968
14,494
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
whanos
Cliodhna
15
0 / 9 / 1
9,268
927
6,832
13,686
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

208

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Herbert15
Ix Chel
16
2 / 1 / 7
10,510
1,051
14,933
6,728
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
17
6 / 0 / 12
11,622
1,162
16,401
8,809
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
dabears0921
Danzaburou
16
1 / 1 / 8
10,263
1,026
11,349
10,062
3,983
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
oMURDERo101
Achilles
17
9 / 0 / 9
11,633
1,163
18,335
13,316
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
pri420
Amaterasu
16
1 / 3 / 9
9,740
974
4,712
12,626
10,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
5
Kills
19
19
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Sun Wukong
DENZO_714
Sun Wukong
2
5
1
0.5
L
Bake Kujira
Dimples6665914
Bake Kujira
0
2
3
0.75
W
Ix Chel
Herbert15
Ix Chel
2
1
7
5.5
W
Horus
6
0
12
12
W
Danzaburou
dabears0921
Danzaburou
1
1
8
5
L
Chang'e
joolieee
Chang'e
2
3
2
1
W
Achilles
oMURDERo101
Achilles
9
0
9
13.5
W
Amaterasu
pri420
Amaterasu
1
3
9
1.83
L
Cliodhna
whanos
Cliodhna
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
65,730
70,218
Taken
51,541
46,245
Mitigated
37,364
11,669
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,811
1,178
0
757
6,100
4,212
0
674
5,135
365
7,750
L
Sun Wukong
DENZO_714
Sun Wukong
9,329
750
0
1,231
19,195
14,088
0
4,126
14,351
0
15,211
L
Bake Kujira
Dimples6665914
Bake Kujira
10,142
5,038
0
4,389
16,743
18,777
0
5,073
11,235
40,648
0
W
Ix Chel
Herbert15
Ix Chel
14,933
778
1,589
775
6,728
2,653
0
3,328
3,400
40,807
801
W
Horus
16,401
4,579
1,531
3,353
8,809
8,788
0
5,017
3,792
0
30,018
W
Danzaburou
dabears0921
Danzaburou
11,349
5,196
0
1,564
10,062
3,983
0
4,757
5,305
0
34,489
L
Chang'e
joolieee
Chang'e
14,968
1,218
2,066
2,773
14,494
4,806
0
2,788
11,280
36,625
0
W
Achilles
oMURDERo101
Achilles
18,335
3,658
0
3,468
13,316
10,968
0
6,021
7,295
0
31,378
W
Amaterasu
pri420
Amaterasu
4,712
1,969
0
2,234
12,626
10,972
0
6,352
6,274
0
10,294
L
Cliodhna
whanos
Cliodhna
6,832
485
0
453
13,686
4,362
0
2,034
11,333
0
23,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
53,768
186
Minions Killed
190
3
Camps Cleared
10
904,125
Distance Traveled
1,007,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,054
905
18
2
0
174,137
0
L
Sun Wukong
9,632
963
15
2
2
206,489
0
L
Bake Kujira
10,789
1,079
72
7
0
183,741
0
W
Ix Chel
10,510
1,051
48
5
1
226,238
0
W
Horus
11,622
1,162
28
3
3
199,712
0
W
Danzaburou
10,263
1,026
60
6
4
193,258
0
L
Chang'e
9,957
996
51
5
1
193,721
0
W
Achilles
11,633
1,163
37
4
2
206,109
0
W
Amaterasu
9,740
974
17
2
0
182,227
0
L
Cliodhna
9,268
927
30
3
0
146,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role