Player Matchup

Hercules
Hercules
Gold IV
God Sent Me2781
Hercules
Gold IV
Level 94
God Stats
3W - 4L
1,486 SR
Queue Stats
94W - 103L
1,504 MMR
Solo
Horus
Horus
Gold I
IareBenR
Horus
Gold I
Level 86
God Stats
5W - 4L
1,766 SR
Queue Stats
207W - 201L
1,679 MMR
Solo
Neith
Neith
Gold I
Peruanitoboy
Neith
Gold I
Level 149
God Stats
6W - 6L
1,584 SR
Queue Stats
35W - 32L
1,702 MMR
Solo
Ra
Ra
Gold II
TACOmachine3000
Ra
Gold II
Level 101
God Stats
3W - 3L
1,712 SR
Queue Stats
173W - 188L
1,739 MMR
Solo
Cthulhu
Cthulhu
Gold I
speardrops
Cthulhu
Gold I
Level 186
God Stats
0W - 1L
1,804 SR
Queue Stats
90W - 93L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,670 SR
1,652 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,574 SR
1,603 MMR
Amaterasu
Amaterasu
Platinum V
 
Amaterasu
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
AprilStory
Anubis
Gold I
Level 172
God Stats
4W - 4L
1,434 SR
Queue Stats
157W - 162L
1,535 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum IV
Kuzzen_27
Maman Brigitte
Platinum IV
Level 154
God Stats
17W - 22L
1,596 SR
Queue Stats
137W - 143L
1,810 MMR
Solo
Cupid
Cupid
Gold I
RussellFume
Cupid
Gold I
Level 124
God Stats
4W - 0L
1,771 SR
Queue Stats
103W - 107L
1,484 MMR
Solo
Artio
Artio
Platinum V
astuto240lince
Artio
Platinum V
Level 157
God Stats
108W - 78L
1,570 SR
Queue Stats
931W - 935L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 1 / 1
5,713
571
2,900
6,621
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
IareBenR
Horus
10
0 / 2 / 1
5,422
542
5,670
11,894
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 2 / 0
5,267
527
1,344
3,827
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 5 / 0
5,669
567
5,006
6,795
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
speardrops
Cthulhu
8
0 / 4 / 0
5,018
502
2,890
7,563
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaAnhurRaijinMedusa

VS

Bans
BastetCu ChulainnChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 0 / 0
7,405
741
6,570
8,117
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
AprilStory
Anubis
12
4 / 1 / 5
6,566
657
8,501
6,226
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maman Brigitte
Kuzzen_27
Maman Brigitte
13
4 / 2 / 3
6,758
676
2,930
6,861
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 0 / 1
7,533
753
4,163
3,280
987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 0 / 7
6,285
629
2,040
9,934
5,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
W
Anubis
AprilStory
Anubis
4
1
5
6.5
L
Hercules
2
1
1
2.5
L
Horus
IareBenR
Horus
0
2
1
0.25
W
Maman Brigitte
Kuzzen_27
Maman Brigitte
4
2
3
2.75
L
0
2
0
0
W
4
0
1
4.5
L
1
5
0
0.2
W
1
0
7
4.5
L
Cthulhu
speardrops
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
24,204
36,700
Taken
34,418
18,830
Mitigated
14,279
13,268
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,570
3,916
0
5,535
8,117
3,213
364
0
7,681
0
59,021
W
Anubis
AprilStory
Anubis
8,501
434
0
3,105
6,226
2,416
0
2,789
3,080
46,056
309
L
Hercules
2,900
917
0
2,679
6,621
2,484
0
2,376
4,245
0
37,194
L
Horus
IareBenR
Horus
5,670
2,549
400
5,014
11,894
9,275
0
1,417
10,477
0
34,666
W
Maman Brigitte
Kuzzen_27
Maman Brigitte
2,930
143
0
4,208
6,861
2,035
0
407
6,387
47,669
0
L
1,344
666
0
1,310
3,827
928
0
366
3,461
0
32,963
W
4,163
1,755
0
1,352
3,280
987
43
772
2,508
0
63,072
L
5,006
677
406
1,431
6,795
1,697
0
5,450
1,345
36,369
0
W
2,040
96
1,741
3,645
9,934
5,628
0
3,538
6,152
17,661
0
L
Cthulhu
speardrops
Cthulhu
2,890
228
0
2,028
7,563
4,446
0
3,862
3,701
20,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
34,547
320
Minions Killed
413
0
Camps Cleared
0
1,075,280
Distance Traveled
1,071,719
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,405
741
118
12
0
196,375
0
W
Anubis
6,566
657
80
8
0
200,065
4
L
Hercules
5,713
571
77
8
0
244,887
0
L
Horus
5,422
542
68
7
0
204,363
0
W
Maman Brigitte
6,758
676
82
8
0
252,037
0
L
Neith
5,267
527
71
7
0
202,435
0
W
Cupid
7,533
753
109
11
0
206,328
4
L
Ra
5,669
567
74
7
0
219,626
2
W
Artio
6,285
629
24
2
0
216,914
2
L
Cthulhu
5,018
502
30
3
0
203,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role