Player Matchup

Discordia
Discordia
CoochyCuddler
Discordia
Level 108
God Stats
2W - 1L
1,854 SR
Queue Stats
39W - 48L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
Klittlestars
Ah Puch
Level 157
God Stats
7W - 4L
1,685 SR
Queue Stats
402W - 448L
1,467 Elo+
Solo
Neith
Neith
jahfree710
Neith
Level 147
God Stats
0W - 1L
1,722 SR
Queue Stats
61W - 65L
1,488 Elo+
Solo
Ra
Ra
scrodum
Ra
Level 81
God Stats
5W - 2L
1,928 SR
Queue Stats
83W - 80L
1,534 Elo+
Party 1
Izanami
Izanami
thegerthquake
Izanami
Level 69
God Stats
1W - 3L
1,571 SR
Queue Stats
78W - 86L
1,495 Elo+
Party 1
Team Averages
Level 112
1,752 SR
1,494 Elo+

VS

Team Averages
Level 104
1,514 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Relic121
Chang'e
Level 81
God Stats
1W - 1L
1,299 SR
Queue Stats
114W - 131L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
odoul
Cthulhu
Level 59
God Stats
3W - 1L
1,678 SR
Queue Stats
88W - 114L
1,460 Elo+
Party 2
Tyr
Tyr
xSupertoasterxx
Tyr
Level 128
God Stats
2W - 1L
1,409 SR
Queue Stats
49W - 51L
1,500 Elo+
Party 2
Odin
Odin
ЖMrMeeseeksЖ
Odin
Level 147
God Stats
6W - 4L
1,684 SR
Queue Stats
205W - 223L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoochyCuddler
Discordia
18
3 / 0 / 3
9,493
791
11,992
4,923
1,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Klittlestars
Ah Puch
14
2 / 3 / 4
8,420
702
13,008
8,236
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 3 / 5
7,514
626
7,005
6,910
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 6
8,250
688
6,026
7,541
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
11
1 / 4 / 3
7,337
611
4,417
7,389
2,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 3
8,320
693
7,258
4,008
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Relic121
Chang'e
16
7 / 2 / 4
9,672
806
12,101
11,261
4,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
odoul
Cthulhu
16
1 / 0 / 10
9,432
786
7,186
10,892
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 2 / 9
9,060
755
3,611
13,076
13,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 1 / 5
8,824
735
3,557
12,721
7,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
6
Kills
13
13
Deaths
6
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
L
Discordia
CoochyCuddler
Discordia
3
0
3
4.5
L
Ah Puch
Klittlestars
Ah Puch
2
3
4
1.33
W
Chang'e
Relic121
Chang'e
7
2
4
4.5
L
Neith
0
3
5
0.83
W
Cthulhu
odoul
Cthulhu
1
0
10
6
L
0
3
6
1
L
Izanami
1
4
3
0.63
W
3
2
9
3.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
33,713
34,999
Taken
51,958
12,095
Mitigated
35,917
13,771
Healing
32,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,258
0
1,542
390
4,008
1,536
320
3,257
751
13,873
462
L
Discordia
CoochyCuddler
Discordia
11,992
194
596
1,028
4,923
1,713
0
4,280
563
33,595
126
L
Ah Puch
Klittlestars
Ah Puch
13,008
308
981
2,052
8,236
2,796
0
7,041
955
22,734
0
W
Chang'e
Relic121
Chang'e
12,101
521
11,483
5,289
11,261
4,128
0
7,120
4,141
30,514
279
L
Neith
7,005
993
844
830
6,910
2,186
0
5,118
1,612
0
13,036
W
Cthulhu
odoul
Cthulhu
7,186
0
1,011
2,275
10,892
8,850
0
5,984
4,908
25,495
0
L
6,026
132
4,813
2,627
7,541
2,998
0
3,881
3,516
23,366
0
L
Izanami
4,417
2,456
0
0
7,389
2,402
0
5,186
2,085
0
9,506
W
3,611
51
1,810
1,148
13,076
13,585
0
7,251
5,621
0
7,635
W
3,557
72
4,164
3,624
12,721
7,818
713
7,050
5,608
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
45,308
145
Minions Killed
138
0
Camps Cleared
0
1,142,241
Distance Traveled
1,299,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,320
693
24
2
0
252,061
0
L
Discordia
9,493
791
45
4
0
253,228
0
L
Ah Puch
8,420
702
21
2
0
186,687
0
W
Chang'e
9,672
806
43
4
0
271,940
0
L
Neith
7,514
626
14
1
0
237,761
0
W
Cthulhu
9,432
786
30
3
0
275,203
0
L
Ra
8,250
688
42
4
0
249,469
0
L
Izanami
7,337
611
23
2
0
215,096
0
W
Tyr
9,060
755
10
1
0
255,194
0
W
Odin
8,824
735
31
3
0
245,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role