Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Captainbubblez
Serqet
Level 148
God Stats
2W - 2L
1,740 SR
Queue Stats
45W - 40L
1,504 Elo+
Party 2
Cerberus
Cerberus
FriedChickenSoup
Cerberus
Level 28
God Stats
9W - 5L
1,655 SR
Queue Stats
24W - 9L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
WaskittyWabbitt
Cthulhu
Level 105
God Stats
1W - 1L
1,457 SR
Queue Stats
41W - 40L
1,476 Elo+
Party 2
Janus
Janus
hornyandgay
Janus
Level 70
God Stats
6W - 2L
1,688 SR
Queue Stats
142W - 100L
1,619 Elo+
Party 1
Team Averages
Level 96
1,608 SR
1,556 Elo+

VS

Team Averages
Level 121
1,533 SR
1,515 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
HowEugenius
Nox
Level 149
God Stats
10W - 12L
1,453 SR
Queue Stats
183W - 170L
1,500 Elo+
Solo
Charybdis
Charybdis
Im1BadSuperhero
Charybdis
Level 144
God Stats
24W - 35L
1,494 SR
Queue Stats
413W - 378L
1,492 Elo+
Party 3
Thoth
Thoth
KDOOBIEE
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 210L
1,504 Elo+
Party 3
Surtr
Surtr
Thîccbaddîez
Surtr
Level 121
God Stats
22W - 9L
1,716 SR
Queue Stats
93W - 79L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 3 / 3
5,981
598
4,566
7,024
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 2
6,003
600
4,089
7,050
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 0
6,696
670
6,275
7,797
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 1 / 5
6,148
615
4,772
7,263
4,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
3 / 1 / 4
6,557
656
5,548
3,991
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 3 / 1
4,993
499
3,116
7,476
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 3
4,925
493
2,694
7,964
3,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Im1BadSuperhero
Charybdis
10
4 / 5 / 1
5,859
586
6,330
6,133
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
KDOOBIEE
Thoth
10
0 / 3 / 0
5,361
536
2,325
5,375
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 0
5,415
542
4,322
9,011
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
7
7
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
3
1.5
L
Guan Yu
 
Guan Yu
0
3
1
0.17
W
5
1
2
6
W
3
1
0
3
L
0
2
3
0.75
L
Charybdis
Im1BadSuperhero
Charybdis
4
5
1
0.9
L
Thoth
KDOOBIEE
Thoth
0
3
0
0
L
3
4
0
0.75
W
3
1
5
5.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
18,787
33,125
Taken
35,959
14,862
Mitigated
14,474
12,708
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,566
1,160
0
1,316
7,024
2,130
364
1,804
5,220
0
36,964
L
Guan Yu
 
Guan Yu
3,116
697
132
2,128
7,476
4,948
0
3,798
3,144
0
22,844
W
4,089
1,004
0
3,318
7,050
2,198
0
697
6,353
0
34,804
W
6,275
566
0
4,339
7,797
4,779
0
234
7,095
45,157
0
L
2,694
602
0
1,497
7,964
3,462
0
3,673
4,113
9,499
238
L
Charybdis
Im1BadSuperhero
Charybdis
6,330
3,777
0
375
6,133
1,868
0
2,449
3,594
0
34,680
L
Thoth
KDOOBIEE
Thoth
2,325
41
0
489
5,375
1,194
0
1,341
3,530
35,822
0
L
4,322
1,837
0
2,233
9,011
3,002
0
3,832
4,923
1,855
25,830
W
4,772
344
1,741
1,769
7,263
4,666
201
1,577
5,686
15,246
808
W
5,548
233
0
225
3,991
1,089
0
1,111
2,880
41,318
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
26,553
355
Minions Killed
233
0
Camps Cleared
0
1,104,158
Distance Traveled
993,712
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,981
598
46
5
0
187,976
0
L
Guan Yu
4,993
499
40
4
0
177,122
1
W
Serqet
6,003
600
64
6
0
268,011
0
W
Cerberus
6,696
670
124
12
0
203,772
0
L
Nox
4,925
493
11
1
0
200,141
4
L
Charybdis
5,859
586
65
7
0
182,620
0
L
Thoth
5,361
536
62
6
0
194,278
0
L
Surtr
5,415
542
55
6
0
239,551
0
W
Cthulhu
6,148
615
25
3
0
204,141
0
W
Janus
6,557
656
96
10
0
240,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role