Player Matchup

Danzaburou
Danzaburou
Doc2Treed
Danzaburou
Level 58
God Stats
14W - 12L
1,397 SR
Queue Stats
32W - 47L
1,307 Elo+
Party 2
Fenrir
Fenrir
TangentWolf5979
Fenrir
Level 25
God Stats
2W - 1L
1,150 SR
Queue Stats
38W - 37L
1,492 Elo+
Party 1
Khepri
Khepri
h3rponidas
Khepri
Level 144
God Stats
1W - 0L
1,170 SR
Queue Stats
32W - 41L
1,365 Elo+
Party 2
Hades
Hades
joaquin2644
Hades
Level 68
God Stats
17W - 11L
1,403 SR
Queue Stats
123W - 120L
1,511 Elo+
Party 1
Surtr
Surtr
x1Fear1x
Surtr
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 22L
1,123 Elo+
Party 2
Team Averages
Level 70
1,324 SR
1,360 Elo+

VS

Team Averages
Level 103
1,583 SR
1,457 Elo+
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HcK Poseidon
Amaterasu
Level 86
God Stats
3W - 2L
1,650 SR
Queue Stats
113W - 131L
1,405 Elo+
Solo
Bacchus
Bacchus
Panama_Red------
Bacchus
Level 68
God Stats
11W - 10L
1,694 SR
Queue Stats
37W - 31L
1,443 Elo+
Solo
Ra
Ra
TheOldWolfMAster
Ra
Level 147
God Stats
6W - 7L
1,573 SR
Queue Stats
241W - 258L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doc2Treed
Danzaburou
12
6 / 1 / 3
7,306
609
9,555
9,452
3,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 3
6,781
565
3,827
9,215
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
h3rponidas
Khepri
10
2 / 0 / 7
5,831
486
3,241
7,320
5,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 1
6,407
534
4,033
6,401
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Surtr
x1Fear1x
Surtr
10
2 / 5 / 0
6,467
539
4,284
9,282
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 2 / 0
7,526
627
7,126
8,703
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
 
Nut
9
0 / 4 / 1
5,487
457
5,916
8,955
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
HcK Poseidon
Amaterasu
11
1 / 2 / 2
6,216
518
3,133
9,799
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 3 / 0
5,980
498
2,739
9,165
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 1
6,524
544
4,940
7,198
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
11
11
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
2
0
3
L
Nut
 
Nut
0
4
1
0.13
W
Danzaburou
Doc2Treed
Danzaburou
6
1
3
7.5
L
Amaterasu
HcK Poseidon
Amaterasu
1
2
2
1
L
1
3
0
0.33
W
3
2
3
2.25
L
3
3
1
1.17
W
Khepri
h3rponidas
Khepri
2
0
7
5.5
W
1
3
1
0.5
W
Surtr
x1Fear1x
Surtr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
23,854
41,670
Taken
43,820
19,297
Mitigated
18,659
18,838
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,126
991
80
4,386
8,703
2,447
342
78
8,186
39,956
2,028
L
Nut
 
Nut
5,916
3,919
0
3,011
8,955
2,452
0
1,417
7,538
0
30,838
W
Danzaburou
Doc2Treed
Danzaburou
9,555
5,402
0
6,206
9,452
3,521
288
2,795
6,627
0
42,585
L
Amaterasu
HcK Poseidon
Amaterasu
3,133
1,544
147
4,418
9,799
3,800
228
1,698
8,101
0
34,575
L
2,739
474
0
2,095
9,165
7,709
0
1,399
7,766
19,744
0
W
3,827
1,720
0
4,848
9,215
3,130
110
1,039
8,136
0
41,629
L
4,940
1,073
302
1,620
7,198
2,251
317
2,450
4,748
37,953
601
W
Khepri
h3rponidas
Khepri
3,241
443
395
3,133
7,320
5,484
46
1,023
6,297
16,346
1,142
W
4,033
924
100
3,015
6,401
2,792
637
3,636
2,664
30,779
1,676
W
Surtr
x1Fear1x
Surtr
4,284
1,931
0
1,141
9,282
4,370
0
5,041
3,513
418
30,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
31,733
261
Minions Killed
298
0
Camps Cleared
0
1,093,351
Distance Traveled
1,049,639
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,526
627
83
7
0
195,506
4
L
Nut
5,487
457
46
4
0
189,758
0
W
Danzaburou
7,306
609
59
5
0
200,051
0
L
Amaterasu
6,216
518
65
5
0
235,899
0
L
Bacchus
5,980
498
28
2
0
200,169
0
W
Fenrir
6,781
565
78
7
0
239,343
4
L
Ra
6,524
544
76
6
0
228,307
2
W
Khepri
5,831
486
18
2
0
225,890
2
W
Hades
6,407
534
62
5
0
215,308
0
W
Surtr
6,467
539
44
4
0
212,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role