Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Drаkаrdа
Izanami
Level 265
God Stats
2W - 1L
1,454 SR
Queue Stats
234W - 122L
1,745 Elo+
Party 1
Baron Samedi
Baron Samedi
PierroBDR
Baron Samedi
Level 149
God Stats
1W - 0L
1,754 SR
Queue Stats
5W - 1L
1,677 Elo+
Solo
Shiva
Shiva
crazyturk2
Shiva
Level 82
God Stats
3W - 1L
1,647 SR
Queue Stats
167W - 145L
1,490 Elo+
Solo
Chronos
Chronos
АrhiKоt
Chronos
Level 157
God Stats
5W - 0L
1,925 SR
Queue Stats
74W - 23L
1,774 Elo+
Party 1
Team Averages
Level 178
1,656 SR
1,637 Elo+

VS

Team Averages
Level 136
1,530 SR
1,425 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AhmedSan1
Zhong Kui
Level 182
God Stats
0W - 3L
1,537 SR
Queue Stats
66W - 60L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
EmperorRomanov
Tsukuyomi
Level 157
God Stats
0W - 4L
1,264 SR
Queue Stats
93W - 106L
1,415 Elo+
Solo
Surtr
Surtr
KeepLeep
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,212 Elo+
Solo
Nike
Nike
OTB
Nike
Level 154
God Stats
7W - 2L
1,848 SR
Queue Stats
263W - 261L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 1 / 4
6,566
1,313
3,925
3,785
2,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
Drаkаrdа
Izanami
11
2 / 1 / 7
6,343
1,269
3,996
5,510
4,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
PierroBDR
Baron Samedi
10
1 / 1 / 6
5,578
1,116
2,593
2,619
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
3 / 1 / 10
6,259
1,252
6,036
6,101
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
АrhiKоt
Chronos
11
3 / 1 / 7
6,273
1,255
6,158
4,112
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 2 / 2
5,117
1,023
4,145
3,321
1,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
AhmedSan1
Zhong Kui
6
0 / 2 / 0
4,330
866
559
2,164
894
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tsukuyomi
EmperorRomanov
Tsukuyomi
8
2 / 5 / 2
5,361
1,072
5,072
6,034
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
KeepLeep
Surtr
8
0 / 3 / 3
4,776
955
3,338
7,281
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
OTB
Nike
11
2 / 2 / 2
5,484
1,097
4,248
5,442
3,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
14
Kills
5
5
Deaths
14
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
4
7
L
Eset
 
Eset
1
2
2
1
L
Zhong Kui
AhmedSan1
Zhong Kui
0
2
0
0
W
Izanami
Drаkаrdа
Izanami
2
1
7
5.5
L
Tsukuyomi
EmperorRomanov
Tsukuyomi
2
5
2
0.6
L
Surtr
KeepLeep
Surtr
0
3
3
0.5
L
Nike
OTB
Nike
2
2
2
1.5
W
Baron Samedi
PierroBDR
Baron Samedi
1
1
6
4
W
Shiva
3
1
10
8
W
Chronos
АrhiKоt
Chronos
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
17,362
22,127
Taken
24,242
14,722
Mitigated
12,375
7,144
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,925
777
528
806
3,785
2,118
0
584
3,128
0
6,519
L
Eset
 
Eset
4,145
287
289
395
3,321
1,318
0
1,691
1,342
11,797
314
L
Zhong Kui
AhmedSan1
Zhong Kui
559
0
168
329
2,164
894
0
883
1,108
969
0
W
Izanami
Drаkаrdа
Izanami
3,996
2,120
254
761
5,510
4,088
726
1,800
3,674
0
14,500
L
Tsukuyomi
EmperorRomanov
Tsukuyomi
5,072
1,334
116
606
6,034
1,657
0
1,648
4,093
0
7,466
L
Surtr
KeepLeep
Surtr
3,338
676
372
1,808
7,281
4,640
0
3,653
3,115
188
5,822
L
Nike
OTB
Nike
4,248
196
270
1,354
5,442
3,866
0
2,010
3,036
0
7,680
W
Baron Samedi
PierroBDR
Baron Samedi
2,593
124
1,556
788
2,619
1,042
224
402
2,178
6,088
0
W
Shiva
6,036
457
802
1,287
6,101
5,809
334
1,224
4,640
3,084
10,208
W
Chronos
АrhiKоt
Chronos
6,158
1,434
0
362
4,112
1,665
422
701
3,335
9,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
25,068
82
Minions Killed
31
0
Camps Cleared
0
517,263
Distance Traveled
421,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,566
1,313
7
1
0
116,303
0
L
Eset
5,117
1,023
12
2
0
91,945
0
L
Zhong Kui
4,330
866
0
0
0
31,996
0
W
Izanami
6,343
1,269
32
6
0
90,950
0
L
Tsukuyomi
5,361
1,072
5
1
0
103,656
0
L
Surtr
4,776
955
3
1
0
100,312
0
L
Nike
5,484
1,097
11
2
0
93,521
0
W
Baron Samedi
5,578
1,116
6
1
0
89,491
0
W
Shiva
6,259
1,252
20
4
0
110,832
0
W
Chronos
6,273
1,255
17
3
0
109,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role