Player Matchup

Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
IxXTruuXxI
Camazotz
Level 145
God Stats
1W - 2L
1,456 SR
Queue Stats
73W - 94L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Moonlyghts
Nu Wa
Level 139
God Stats
12W - 10L
1,613 SR
Queue Stats
615W - 626L
1,514 Elo+
Solo
Tiamat
Tiamat
UrbanKratos101
Tiamat
Level 157
God Stats
0W - 2L
1,283 SR
Queue Stats
142W - 145L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
dirty tbone1970
Kuzenbo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,394 Elo+
Party 1
Team Averages
Level 136
1,470 SR
1,474 Elo+

VS

Team Averages
Level 89
1,628 SR
1,436 Elo+
Chaac
Chaac
Cestus1
Chaac
Level 129
God Stats
8W - 2L
1,689 SR
Queue Stats
146W - 149L
1,399 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GlutnusRook
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,568 SR
Queue Stats
25W - 34L
1,419 Elo+
Solo
Hercules
Hercules
HATERBOY7
Hercules
Level 67
God Stats
9W - 5L
1,477 SR
Queue Stats
391W - 341L
1,464 Elo+
Party 2
Charon
Charon
Romeo3413
Charon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 98L
1,369 Elo+
Party 2
Serqet
Serqet
Tonyphobia
Serqet
Level 131
God Stats
10W - 1L
1,903 SR
Queue Stats
165W - 162L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 3 / 0
6,622
828
3,823
5,414
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
IxXTruuXxI
Camazotz
11
1 / 4 / 2
6,170
771
3,759
7,883
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
1 / 2 / 4
7,301
913
12,105
6,108
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 5
6,300
788
5,129
5,985
3,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 5
6,256
782
3,674
7,255
8,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cestus1
Chaac
16
6 / 1 / 5
8,794
1,099
10,783
9,484
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
GlutnusRook
Ah Muzen Cab
16
4 / 1 / 6
8,660
1,083
9,750
7,614
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
HATERBOY7
Hercules
14
1 / 1 / 9
7,628
954
5,633
14,511
9,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Charon
Romeo3413
Charon
11
1 / 2 / 6
7,059
882
3,321
7,609
5,344
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Tonyphobia
Serqet
5
0 / 0 / 0
5,540
693
0
387
142

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
5
Kills
12
12
Deaths
5
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
0
1
W
Chaac
Cestus1
Chaac
6
1
5
8.5
W
Ah Muzen Cab
GlutnusRook
Ah Muzen Cab
4
1
6
7
W
Hercules
HATERBOY7
Hercules
1
1
9
5.5
L
Camazotz
IxXTruuXxI
Camazotz
1
4
2
0.5
L
Nu Wa
1
2
4
1.5
W
Charon
Romeo3413
Charon
1
2
6
2
W
Serqet
Tonyphobia
Serqet
0
0
0
0
L
0
1
5
2.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
29,487
32,645
Taken
39,605
20,219
Mitigated
26,916
10,322
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,823
1,236
795
836
5,414
1,929
0
167
5,050
0
7,630
W
Chaac
Cestus1
Chaac
10,783
979
1,531
5,128
9,484
9,201
120
4,886
4,598
0
28,639
W
Ah Muzen Cab
GlutnusRook
Ah Muzen Cab
9,750
2,707
297
2,235
7,614
2,281
2,601
5,217
2,397
0
33,038
W
Hercules
HATERBOY7
Hercules
5,633
1,058
589
7,912
14,511
9,948
166
6,080
8,431
0
10,521
L
Camazotz
IxXTruuXxI
Camazotz
3,759
206
493
1,305
7,883
3,694
0
650
6,993
0
5,817
L
Nu Wa
12,105
3,756
844
2,488
6,108
2,294
0
412
5,613
34,909
596
W
Charon
Romeo3413
Charon
3,321
257
980
1,546
7,609
5,344
123
4,214
3,395
11,720
0
W
Serqet
Tonyphobia
Serqet
0
0
0
0
387
142
0
387
0
0
0
L
5,129
324
353
1,926
5,985
3,547
0
1,083
4,809
10,451
0
L
3,674
1,371
381
901
7,255
8,755
10
1,009
6,035
5,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
37,681
100
Minions Killed
120
0
Camps Cleared
0
745,280
Distance Traveled
688,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,622
828
21
3
0
156,760
0
W
Chaac
8,794
1,099
31
4
0
169,299
0
W
Ah Muzen Cab
8,660
1,083
53
7
0
179,881
0
W
Hercules
7,628
954
21
3
0
192,252
0
L
Camazotz
6,170
771
17
2
0
154,328
1
L
Nu Wa
7,301
913
48
6
0
136,195
0
W
Charon
7,059
882
15
2
0
147,367
0
W
Serqet
5,540
693
0
0
0
0
0
L
Tiamat
6,300
788
12
2
0
162,006
0
L
Kuzenbo
6,256
782
2
0
0
135,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role