Player Matchup

Neith
Neith
Berrylove
Neith
Level 146
God Stats
285W - 309L
1,528 SR
Queue Stats
447W - 437L
1,531 Elo+
Solo
Zeus
Zeus
Blue LoQuor
Zeus
Level 125
God Stats
8W - 3L
1,369 SR
Queue Stats
91W - 100L
1,424 Elo+
Party 1
Arachne
Arachne
Clovenbat5660
Arachne
Level 149
God Stats
16W - 11L
1,613 SR
Queue Stats
237W - 236L
1,485 Elo+
Party 1
Anhur
Anhur
YoureNobody
Anhur
Level 199
God Stats
4W - 1L
1,748 SR
Queue Stats
72W - 59L
1,616 Elo+
Solo
Charon
Charon
tachankatubbie_
Charon
Level 87
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,602 SR
1,511 Elo+

VS

Team Averages
Level 92
1,545 SR
1,473 Elo+
Sun Wukong
Sun Wukong
IFxAxTxE
Sun Wukong
Level 156
God Stats
451W - 408L
1,579 SR
Queue Stats
576W - 555L
1,548 Elo+
Solo
Charon
Charon
Lord_Fue_Fue
Charon
Level 159
God Stats
0W - 5L
1,517 SR
Queue Stats
30W - 31L
1,488 Elo+
Solo
Nut
Nut
ObliXVXion
Nut
Level 45
God Stats
0W - 1L
1,663 SR
Queue Stats
41W - 59L
1,439 Elo+
Solo
Anubis
Anubis
gdpaz310
Anubis
Level 65
God Stats
1W - 2L
1,515 SR
Queue Stats
8W - 12L
1,455 Elo+
Solo
Nu Wa
Nu Wa
hydey_cameron1
Nu Wa
Level 35
God Stats
2W - 2L
1,449 SR
Queue Stats
31W - 37L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Berrylove
Neith
15
3 / 0 / 15
9,211
1,023
8,358
5,866
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 1 / 9
9,400
1,044
12,429
4,209
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
14
5 / 1 / 14
8,826
981
6,708
11,261
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 3 / 10
8,503
945
9,847
9,208
2,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 14
8,575
953
3,868
6,994
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IFxAxTxE
Sun Wukong
14
2 / 3 / 2
8,672
964
7,172
12,196
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
13
0 / 4 / 4
8,037
893
3,549
9,741
6,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 0
7,976
886
3,642
10,980
3,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
gdpaz310
Anubis
13
0 / 7 / 1
7,505
834
8,135
9,037
3,957
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 5 / 2
7,222
802
2,389
5,350
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
26
Kills
4
5
Deaths
26
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Berrylove
Neith
3
0
15
10.5
W
11
1
9
15.5
W
Arachne
5
1
14
12
L
Sun Wukong
IFxAxTxE
Sun Wukong
2
3
2
1
L
Charon
0
4
4
0.5
L
2
7
0
0.29
W
5
3
10
3.33
L
Anubis
gdpaz310
Anubis
0
7
1
0.07
L
0
5
2
0.2
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
24,887
37,538
Taken
47,304
14,395
Mitigated
21,422
9,410
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Berrylove
Neith
8,358
2,762
0
1,324
5,866
1,917
464
2,719
3,147
0
33,887
W
12,429
1,300
0
500
4,209
1,168
77
2,095
2,114
22,923
496
W
Arachne
6,708
3,859
0
3,003
11,261
3,666
0
3,449
7,812
0
15,677
L
Sun Wukong
IFxAxTxE
Sun Wukong
7,172
1,182
0
2,078
12,196
5,975
274
3,495
8,355
0
21,577
L
Charon
3,549
260
0
1,499
9,741
6,899
0
3,705
5,464
17,695
368
L
3,642
1,995
0
1,013
10,980
3,175
0
3,862
6,774
0
21,457
W
9,847
5,175
0
3,589
9,208
2,736
807
1,625
7,583
0
28,037
L
Anubis
gdpaz310
Anubis
8,135
440
0
1,227
9,037
3,957
677
2,140
6,582
24,275
0
L
2,389
726
0
200
5,350
1,416
0
991
4,156
12,233
267
W
3,868
213
0
994
6,994
4,908
332
3,861
3,133
16,100
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
39,412
190
Minions Killed
190
0
Camps Cleared
0
911,125
Distance Traveled
770,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,211
1,023
63
7
0
189,996
0
W
Zeus
9,400
1,044
36
4
0
165,719
0
W
Arachne
8,826
981
26
3
0
203,954
0
L
Sun Wukong
8,672
964
52
6
0
188,950
0
L
Charon
8,037
893
20
2
0
164,455
0
L
Nut
7,976
886
41
5
0
177,079
0
W
Anhur
8,503
945
42
5
0
168,070
0
L
Anubis
7,505
834
43
5
0
121,335
0
L
Nu Wa
7,222
802
34
4
0
118,755
0
W
Charon
8,575
953
23
3
0
183,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role