Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
thunderburhop
Sylvanus
Level 170
God Stats
30W - 11L
1,925 SR
Queue Stats
1,344W - 414L
1,653 Elo+
Party 1
Neith
Neith
木偶13
Neith
Level 149
God Stats
10W - 3L
1,879 SR
Queue Stats
1,082W - 322L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
老鼠怕猫
Morgan Le Fay
Level 66
God Stats
12W - 1L
1,735 SR
Queue Stats
619W - 114L
1,761 Elo+
Party 1
Team Averages
Level 132
1,708 SR
1,608 Elo+

VS

Team Averages
Level 137
1,338 SR
1,492 Elo+
Ares
Ares
Alabaster_Duck
Ares
Level 144
God Stats
0W - 2L
1,278 SR
Queue Stats
121W - 132L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
Botis5211
Guan Yu
Level 112
God Stats
1W - 4L
1,378 SR
Queue Stats
98W - 105L
1,452 Elo+
Solo
Cthulhu
Cthulhu
GEmaxx1579
Cthulhu
Level 123
God Stats
2W - 3L
1,540 SR
Queue Stats
86W - 117L
1,469 Elo+
Solo
Cabrakan
Cabrakan
TheMurrkin
Cabrakan
Level 155
God Stats
4W - 4L
1,423 SR
Queue Stats
108W - 109L
1,508 Elo+
Party 2
He Bo
He Bo
tThresholDd
He Bo
Level 149
God Stats
0W - 5L
1,073 SR
Queue Stats
104W - 92L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 6
5,418
1,084
3,191
4,850
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
 
Tiamat
9
0 / 1 / 5
5,082
1,016
4,765
3,468
2,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
thunderburhop
Sylvanus
11
2 / 0 / 4
5,659
1,132
3,203
3,458
3,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
木偶13
Neith
11
2 / 1 / 3
5,707
1,141
2,736
3,347
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
老鼠怕猫
Morgan Le Fay
10
2 / 1 / 3
6,031
1,206
4,040
2,418
1,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,080
1,016
3,291
5,995
3,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Botis5211
Guan Yu
1
0 / 0 / 0
1,236
247
0
0
0
Cthulhu
GEmaxx1579
Cthulhu
11
1 / 2 / 1
5,396
1,079
6,205
4,316
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
TheMurrkin
Cabrakan
9
0 / 2 / 4
5,113
1,023
1,949
6,548
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 2
5,273
1,055
1,711
3,010
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
6
Kills
4
4
Deaths
6
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
6
3
W
Tiamat
 
Tiamat
0
1
5
2.5
L
1
2
3
1.25
L
Guan Yu
Botis5211
Guan Yu
0
0
0
0
L
Cthulhu
GEmaxx1579
Cthulhu
1
2
1
0.75
L
Cabrakan
TheMurrkin
Cabrakan
0
2
4
1
L
2
0
2
3
W
Sylvanus
thunderburhop
Sylvanus
2
0
4
4
W
Neith
木偶13
Neith
2
1
3
3.5
W
Morgan Le Fay
老鼠怕猫
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,935
Damage
13,156
17,541
Taken
19,869
10,247
Mitigated
17,755
8,650
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,191
784
133
713
4,850
1,802
0
3,252
1,488
0
9,612
W
Tiamat
 
Tiamat
4,765
476
91
1,447
3,468
2,578
0
2,183
1,196
6,516
334
L
3,291
144
0
324
5,995
3,788
0
4,254
1,741
3,692
171
L
Guan Yu
Botis5211
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
GEmaxx1579
Cthulhu
6,205
0
151
303
4,316
4,092
0
2,448
1,868
18,556
0
L
Cabrakan
TheMurrkin
Cabrakan
1,949
238
176
1,202
6,548
8,662
0
3,181
3,367
3,432
0
L
1,711
94
333
983
3,010
1,213
0
1,556
1,454
6,871
0
W
Sylvanus
thunderburhop
Sylvanus
3,203
422
2,323
2,528
3,458
3,461
0
2,534
852
5,157
0
W
Neith
木偶13
Neith
2,736
1,313
0
805
3,347
1,254
0
2,503
768
0
11,483
W
Morgan Le Fay
老鼠怕猫
Morgan Le Fay
4,040
484
0
610
2,418
1,152
0
2,168
210
11,634
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
22,098
62
Minions Killed
61
0
Camps Cleared
0
516,216
Distance Traveled
393,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,418
1,084
16
3
0
94,926
0
W
Tiamat
5,082
1,016
7
1
0
120,333
0
L
Ares
5,080
1,016
6
1
0
98,638
0
L
Guan Yu
1,236
247
0
0
0
0
0
L
Cthulhu
5,396
1,079
28
6
0
80,084
0
L
Cabrakan
5,113
1,023
8
2
0
94,803
0
L
He Bo
5,273
1,055
19
4
0
120,179
0
W
Sylvanus
5,659
1,132
1
0
0
107,767
0
W
Neith
5,707
1,141
20
4
0
88,290
0
W
Morgan Le Fay
6,031
1,206
18
4
0
104,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role