Player Matchup

Charybdis
Charybdis
Amit_ron2007
Charybdis
Level 66
God Stats
0W - 1L
1,332 SR
Queue Stats
59W - 64L
1,450 Elo+
Party 2
Nemesis
Nemesis
HiBrownie
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ImJustBetter45
Sun Wukong
Level 25
God Stats
4W - 4L
1,623 SR
Queue Stats
30W - 38L
1,385 Elo+
Party 2
Team Averages
Level 52
1,485 SR
1,445 Elo+

VS

Team Averages
Level 58
1,541 SR
1,385 Elo+
Discordia
Discordia
BEENPLUGGIN727
Discordia
Level 59
God Stats
5W - 1L
1,821 SR
Queue Stats
35W - 39L
1,366 Elo+
Party 1
Charon
Charon
Controllerer
Charon
Level 47
God Stats
1W - 1L
1,302 SR
Queue Stats
24W - 28L
1,420 Elo+
Solo
Thor
Thor
Tesla_Plays
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amit_ron2007
Charybdis
13
0 / 4 / 5
7,806
781
3,343
9,830
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
HiBrownie
Nemesis
16
5 / 1 / 1
9,073
907
5,252
6,137
2,312
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ImJustBetter45
Sun Wukong
14
1 / 4 / 4
8,145
815
6,463
12,934
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BEENPLUGGIN727
Discordia
14
3 / 2 / 4
9,145
915
9,976
5,160
1,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
13
2 / 2 / 7
8,372
837
6,244
6,751
6,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 4
8,992
899
4,944
7,082
2,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Amit_ron2007
Charybdis
0
4
5
0.63
W
Discordia
BEENPLUGGIN727
Discordia
3
2
4
2.5
W
Charon
2
2
7
2.75
L
Nemesis
HiBrownie
Nemesis
5
1
1
5.5
L
Sun Wukong
ImJustBetter45
Sun Wukong
1
4
4
0.75
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,058
Damage
21,164
28,901
Taken
18,993
12,781
Mitigated
11,231
8,056
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Amit_ron2007
Charybdis
3,343
784
0
2,127
9,830
2,850
0
4,648
5,182
0
19,838
W
Discordia
BEENPLUGGIN727
Discordia
9,976
194
0
0
5,160
1,714
328
0
4,993
28,444
1,237
W
Charon
6,244
525
0
250
6,751
6,683
422
12
6,630
13,005
1,648
L
Nemesis
HiBrownie
Nemesis
5,252
2,722
0
2,303
6,137
2,312
0
2,941
3,196
0
22,070
L
Sun Wukong
ImJustBetter45
Sun Wukong
6,463
1,055
0
3,626
12,934
7,619
0
7,337
5,597
0
22,247
W
4,944
662
0
0
7,082
2,834
484
20
6,806
123
23,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
26,509
99
Minions Killed
102
0
Camps Cleared
0
558,678
Distance Traveled
596,378
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,806
781
30
3
0
164,025
0
W
Discordia
9,145
915
51
5
0
209,659
0
W
Charon
8,372
837
16
2
0
198,655
2
L
Nemesis
9,073
907
45
5
0
220,815
0
L
Sun Wukong
8,145
815
24
2
0
173,838
0
W
Thor
8,992
899
35
4
0
188,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role