Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Scersco
Sylvanus
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,715 Elo+
Party 2
Xing Tian
Xing Tian
Zikune
Xing Tian
Level 197
God Stats
0W - 1L
1,388 SR
Queue Stats
168W - 112L
1,631 Elo+
Party 2
Chaac
Chaac
iiRea
Chaac
Level 212
God Stats
1W - 1L
1,591 SR
Queue Stats
60W - 30L
1,698 Elo+
Party 2
Anhur
Anhur
kiddkhaoz
Anhur
Level 153
God Stats
1W - 2L
1,552 SR
Queue Stats
72W - 81L
1,441 Elo+
Solo
Team Averages
Level 183
1,506 SR
1,597 Elo+

VS

Team Averages
Level 160
1,528 SR
1,509 Elo+
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
E11even745
Lancelot
Level 176
God Stats
1W - 2L
1,397 SR
Queue Stats
345W - 325L
1,507 Elo+
Party 1
Bellona
Bellona
Moedt11
Bellona
Level 154
God Stats
3W - 2L
1,579 SR
Queue Stats
160W - 151L
1,533 Elo+
Solo
Chang'e
Chang'e
xBROLANDO
Chang'e
Level 155
God Stats
2W - 0L
1,665 SR
Queue Stats
200W - 198L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 3 / 2
5,103
1,021
2,345
3,769
1,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Scersco
Sylvanus
10
0 / 2 / 4
5,291
1,058
4,432
4,565
2,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Zikune
Xing Tian
9
0 / 4 / 5
5,288
1,058
6,479
8,230
6,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
iiRea
Chaac
12
3 / 1 / 1
5,760
1,152
8,388
7,350
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
kiddkhaoz
Anhur
8
0 / 4 / 2
4,973
995
759
5,281
1,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 2 / 5
6,396
1,279
8,877
6,656
4,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
 
Anubis
10
0 / 2 / 8
5,824
1,165
4,305
5,227
2,197
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
E11even745
Lancelot
11
8 / 1 / 3
7,014
1,403
4,724
5,203
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Moedt11
Bellona
11
2 / 1 / 11
6,328
1,266
5,816
8,126
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
xBROLANDO
Chang'e
12
0 / 0 / 11
6,245
1,249
3,920
4,744
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
4
Kills
14
14
Deaths
6
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
2
0.67
W
Shiva
 
Shiva
4
2
5
3.25
W
Anubis
 
Anubis
0
2
8
2
W
Lancelot
E11even745
Lancelot
8
1
3
9.5
W
Bellona
Moedt11
Bellona
2
1
11
7.5
L
Sylvanus
Scersco
Sylvanus
0
2
4
1
L
Xing Tian
Zikune
Xing Tian
0
4
5
0.63
L
Chaac
iiRea
Chaac
3
1
1
3.5
L
Anhur
kiddkhaoz
Anhur
0
4
2
0.25
W
Chang'e
xBROLANDO
Chang'e
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
27,642
29,195
Taken
29,956
17,619
Mitigated
21,189
7,146
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,345
1,646
0
442
3,769
1,146
0
0
3,732
0
6,306
W
Shiva
 
Shiva
8,877
1,758
230
956
6,656
4,696
39
2,333
4,290
0
14,936
W
Anubis
 
Anubis
4,305
98
0
979
5,227
2,197
98
1,648
3,414
15,683
0
W
Lancelot
E11even745
Lancelot
4,724
476
519
1,067
5,203
3,662
644
2,060
3,143
0
6,952
W
Bellona
Moedt11
Bellona
5,816
986
767
2,260
8,126
7,713
639
3,035
4,927
0
9,516
L
Sylvanus
Scersco
Sylvanus
4,432
1,166
1,583
1,081
4,565
2,847
0
686
3,788
5,338
140
L
Xing Tian
Zikune
Xing Tian
6,479
189
15
927
8,230
6,819
0
3,007
4,658
9,843
0
L
Chaac
iiRea
Chaac
8,388
559
377
2,662
7,350
5,708
0
2,576
4,184
0
15,554
L
Anhur
kiddkhaoz
Anhur
759
270
8
51
5,281
1,099
0
1,128
4,111
0
5,168
W
Chang'e
xBROLANDO
Chang'e
3,920
313
5,771
3,576
4,744
2,921
256
1,721
2,837
7,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
31,807
44
Minions Killed
68
0
Camps Cleared
0
480,851
Distance Traveled
574,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,103
1,021
7
1
0
66,995
0
W
Shiva
6,396
1,279
17
3
0
112,027
0
W
Anubis
5,824
1,165
15
3
0
100,772
0
W
Lancelot
7,014
1,403
6
1
0
131,399
0
W
Bellona
6,328
1,266
13
3
0
106,062
0
L
Sylvanus
5,291
1,058
2
0
0
101,095
0
L
Xing Tian
5,288
1,058
4
1
0
107,282
0
L
Chaac
5,760
1,152
12
2
0
124,824
0
L
Anhur
4,973
995
19
4
0
80,655
0
W
Chang'e
6,245
1,249
17
3
0
123,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role